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Anything to Win
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Anything to Win

As of patch 11.0 (Hotfix Feb 6) on Feb 6, 2026.
Anything to Win
The first time you use a non-Burn or non-Poison item each fight, Charge your Burn and Poison items 1 » 2 second(s).
BazaarDB automated finding: Using a Burn-only or Poison-only item will consume the 'first time' counter without actually providing the Charge benefit.
Confirm with Deep Mechanics.
Cost
20 » 40 gold
History
Info
History
Boards

Info


Anything to Win is a neutral skill in The Bazaar. Its starting tier is Gold. Anything to Win can be dropped by Stew. Deep Mechanics for Anything to Win are available below.

Monsters
Inferred


Deep Mechanics
Canonical


Runs