16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Poke is a small Jules item in The Bazaar. Its starting tier is Silver. As Jules, you can find this item at Goldie, Herma, Quixel, Kina, Ande, Jay Jay, Luxe, Midsworth, Gastro, Valpak, Silvia and Aimbot. You can also rarely find this item enchanted at Knightshade, Hef, Chronos, Freiya and Cobweb. A full list of available enchantments for Poke can be found below. Deep Mechanics for Poke are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| CooldownMax | 6s | 5s | 4s |
| RegenApplyAmount | 3 | 3 | 3 |
| ChargeTargets | 1 | 1 | 1 |
| ChargeAmount | 1s | 1s | 1s |
| SellPrice | 2 | 4 | 8 |
| BuyPrice | 4 | 8 | 16 |
RegenApplyAmount [3] Regen until the end of the fightCritChanceChargeTargets [1] card among this item for ChargeAmount [1 sec]RegenApplyAmountChargeTargets [1] card among this item for ChargeAmount [1 sec]SellPrice of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| SlowTargets | 1 | 1 | 1 |
| SlowAmount | 2s | 2s | 2s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 |
| FreezeAmount | 0.5s | 0.5s | 0.5s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HasteTargets | 1 | 1 | 1 |
| HasteAmount | 2s | 2s | 2s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| ShieldApplyAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HealAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PoisonApplyAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| BurnApplyAmount | 0 | 0 | 0 |
Multicast of this item| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PercentSlowReduction | 100 | 100 | 100 |
| PercentFreezeReduction | 100 | 100 | 100 |
| DestroyImmunity | 1 | 1 | 1 |
CritChance of this item| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| DamageAmount | 0 | 0 | 0 |
RegenApplyAmount of this item by 2There are changes to this item's implementation.
CritChanceSlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [2 sec]RegenApplyAmount of this item by 2FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]ChargeTargets [1] card among this item for ChargeAmount [1 sec]CritChanceChargeTargets [1] card among this item for ChargeAmount [1 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [2 sec]RegenApplyAmountChargeTargets [1] card among this item for ChargeAmount [1 sec]ShieldApplyAmount [0]RegenApplyAmountChargeTargets [1] card among this item for ChargeAmount [1 sec]RegenApplyAmount of this item [3] to the ShieldApplyAmount of this itemHealAmount [0]RegenApplyAmount of this item [3] to the HealAmount of this itemPoisonApplyAmount [0]RegenApplyAmount of this item [3] to the PoisonApplyAmount of this itemBurnApplyAmount [0]RegenApplyAmount of this item [3] to the BurnApplyAmount of this itemDamageAmount Damage [0] to your opponentRegenApplyAmount of this item [3] to the DamageAmount of this item