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Memento Mori

Memento Mori

As of 1.0.1 (Hotfix#1 1.0.3748) updated on Apr 18, 2025.
Memento Mori
Cost
16 » 32 gold
Value
8 » 16 gold
Passive
The first time you would die each fight, Heal for 1 and take no Damage for 1 » 2 second(s).

InfoInfo

Memento Mori is a medium Mak item in The Bazaar. Its starting tier is Gold. As Mak, you can find this item at Jay Jay, Cobweb, Barkun, Tok's Clocks, Kina, Mittel, Knightshade, Quixel, Aila, Chronos, Hef and Freiya. A full list of available enchantments for Memento Mori can be found below. Deep Mechanics for Memento Mori are also available below.

Enchantments
Canonical

Heavy
The first time you would die each fight, Slow all enemy items for 4 second(s).
Icy
The first time you would die each fight, Freeze all enemy items for 2 second(s).
Turbo
The first time you would die each fight, Haste all your items for 4 second(s).
Shielded
The first time you would die each fight, Shield equal to this item's Heal.
Resto.
This has double Heal.
Toxic
The first time you would die each fight, Poison equal to 10 times this item's Heal.
Fiery
The first time you would die each fight, burn equal to 2% of your max health.
Deadly
The first time you would die each fight, your items gain +25% Crit Chance for the fight.
Radiant
This cannot be Frozen, Slowed or Destroyed.
Obsidian
The first time you would die each fight, deal Damage equal to this item's Heal.

Deep Mechanics
Canonical

Memento Mori (Not enchanted)

AttributeGoldDiamond
BuyPrice1632
SellPrice816
HealAmount11
Custom_000
Custom_112
Custom_200
Ability
Medium

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Add 100 to the PercentDamageReduction of your player for the next 1.0s of the fight.
Ability
Medium

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Add 100 to the PercentDamageReduction of your player for the next 2.0s of the fight.
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Revive and Heal your player for HealAmount [1]
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_0 of this card until the end of the fight
Ability
This Ability is not enabled for any tier.
Medium

Prereq.
While the number of cards that are:
this card if it:
has a Custom_0 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Heal your player for HealAmount [1]
Aura
This Aura is not enabled for any tier.

Effect
Add the Custom_1 of this card [1 » 2] to the Custom_2 of this card

Heavy

Tags
Tooltip
The first time you would die each fight, Slow all enemy items for 4 second(s).
AttributeGoldDiamond
SlowAmount4s4s
Custom_500
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_5 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_5 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Slow all cards (except skills) on your opponent's board that:
has a CooldownMax greater than 0 sec
for SlowAmount [4 sec]

Icy

Tags
Tooltip
The first time you would die each fight, Freeze all enemy items for 2 second(s).
AttributeGoldDiamond
FreezeAmount2s2s
Custom_500
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_5 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_5 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Freeze all cards (except skills) on your opponent's board for FreezeAmount [2 sec]

Turbo

Tags
Tooltip
The first time you would die each fight, Haste all your items for 4 second(s).
AttributeGoldDiamond
HasteAmount4s4s
Custom_500
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_5 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_5 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Haste all cards (except skills) on your board that:
has a CooldownMax greater than 0 sec
for HasteAmount [4 sec]

Shielded

Tags
Tooltip
The first time you would die each fight, Shield equal to this item's Heal.
AttributeGoldDiamond
ShieldApplyAmount00
Custom_500
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_5 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_5 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Shield your player for ShieldApplyAmount [0]
Aura

Effect
Add the HealAmount of this card [1] to the ShieldApplyAmount of this card

Restorative

Tags
Tooltip
This has double Heal.
Aura

Effect
Multiply the HealAmount of this card by 2

Toxic

Tags
Tooltip
The first time you would die each fight, Poison equal to 10 times this item's Heal.
AttributeGoldDiamond
PoisonApplyAmount00
Custom_500
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_5 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_5 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Poison your opponent for PoisonApplyAmount [0]
Aura

Effect
Add 10x of the HealAmount of this card [1] to the PoisonApplyAmount of this card

Fiery

Tags
Tooltip
The first time you would die each fight, burn equal to 2% of your max health.
AttributeGoldDiamond
BurnApplyAmount00
Custom_500
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_5 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_5 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Burn your opponent for BurnApplyAmount [0]
Aura

Effect
Add 10x of the HealAmount of this card [1] to the BurnApplyAmount of this card

Deadly

Tags
Tooltip
The first time you would die each fight, your items gain +25% Crit Chance for the fight.
AttributeGoldDiamond
Custom_500
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_5 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_5 equal 0
is equal 1

Trigger
When any of these players dies:
your player

Action
Add 25% to the CritChance of cards (except skills) on your board that:
has a CooldownMax greater than 0 sec
AND
has any of the following types:
OR
has any of the following tags:
until the end of the fight

Radiant

Tooltip
This cannot be Frozen, Slowed or Destroyed.
Ability

Trigger
When any of these cards:
this card
gains Freeze

Action
Subtract 1000 sec from the Freeze of this card (permanently)
Ability

Trigger
When any of these cards:
this card
gains Slow

Action
Subtract 1000 sec from the Slow of this card (permanently)

Obsidian

Tooltip
The first time you would die each fight, deal Damage equal to this item's Heal.
AttributeGoldDiamond
DamageAmount00
Custom_500
Ability
Immediate

Trigger
When any of these players dies:
your player

Action
Add 1 to the Custom_5 of this card until the end of the fight
Ability

Trigger
When any of these players dies:
your player

Action
Deal DamageAmount Damage [0] to your opponent
Aura

Prereq.
While the number of cards that are:
this card if it:
has a Custom_5 equal 0
is equal 1

Effect
Add the HealAmount of this card [1] to the DamageAmount of this card