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Biomerge Arm

Biomerge Arm

As of patch 5.1 (1.0.6022) on Aug 19, 2025.
Biomerge Arm
When your items run out of Ammo, deal 100 » 200 Damage.
The item to the left of this has +100% Crit Chance and +1 Max Ammo.
The item to the left is an Ammo item.
Cost
16 » 32 gold
Value
8 » 16 gold
History
Info
History

Info


Biomerge Arm is a medium neutral item in The Bazaar. Its starting tier is Gold. Biomerge Arm can be dropped by Terrorform. A full list of available enchantments for Biomerge Arm can be found below. Deep Mechanics for Biomerge Arm are also available below.

Enchantments
Canonical


Deep Mechanics
Canonical


Biomerge Arm (Not enchanted)

AttributeGoldDiamond
BuyPrice1632
SellPrice816
DamageAmount100200
Custom_0100%100%
Ability

Prereq.
While the item or skill which triggered this action has an Ammo exactly 0

Trigger
When any item on your board loses Ammo

Action
Deal DamageAmount Damage [100 » 200] to your opponent
Aura

Effect
Add the Custom_0 of this item [100%] to the CritChance of the item to the left if it can Crit
Aura

Effect
Add 1 to the AmmoMax of the item to the left if it has a CooldownMax more than 0 sec

Heavy Biomerge Arm

Tags
Tooltip
When your items run out of Ammo, Slow an item for 1 second(s).
AttributeGoldDiamond
SlowTargets11
SlowAmount1s1s
Ability

Prereq.
While the item or skill which triggered this action has an Ammo exactly 0

Trigger
When any item on your board loses Ammo

Action
Slow up to SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]

Icy Biomerge Arm

Tags
Tooltip
When your items run out of Ammo, Freeze an item for 0.5 second(s).
AttributeGoldDiamond
FreezeTargets11
FreezeAmount0.5s0.5s
Ability

Prereq.
While the item or skill which triggered this action has an Ammo exactly 0

Trigger
When any item on your board loses Ammo

Action
Freeze up to FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]

Turbo Biomerge Arm

Tags
Tooltip
When your items run out of Ammo, Haste an item for 1 second(s).
AttributeGoldDiamond
HasteTargets11
HasteAmount1s1s
Ability

Prereq.
While the item or skill which triggered this action has an Ammo exactly 0

Trigger
When any item on your board loses Ammo

Action
Haste up to HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]

Shielded Biomerge Arm

Tags
Tooltip
When your items run out of Ammo, Shield equal to this item's Damage.
AttributeGoldDiamond
ShieldApplyAmount00
Ability

Prereq.
While the item or skill which triggered this action has an Ammo exactly 0

Trigger
When any item on your board loses Ammo

Action
Shield your player for ShieldApplyAmount [0]
Aura

Effect
Add the DamageAmount of this item [100 » 200] to the ShieldApplyAmount of this item

Restorative Biomerge Arm

Tags
Tooltip
When your items run out of Ammo, Heal equal to this item's Damage.
AttributeGoldDiamond
HealAmount00
Ability

Prereq.
While the item or skill which triggered this action has an Ammo exactly 0

Trigger
When any item on your board loses Ammo

Action
Heal your player for HealAmount [0]
Aura

Effect
Add the DamageAmount of this item [100 » 200] to the HealAmount of this item

Toxic Biomerge Arm

Tags
Tooltip
When your items run out of Ammo, Poison equal to 5% of this item's Damage.
AttributeGoldDiamond
PoisonApplyAmount00
Ability

Prereq.
While the item or skill which triggered this action has an Ammo exactly 0

Trigger
When any item on your board loses Ammo

Action
Poison your opponent for PoisonApplyAmount [0]
Aura

Effect
Add 0.05 times, rounding up, the DamageAmount of this item [100 » 200] to the PoisonApplyAmount of this item

Fiery Biomerge Arm

Tags
Tooltip
When your items run out of Ammo, Burn equal to 5% of this item's Damage.
AttributeGoldDiamond
BurnApplyAmount00
Ability

Prereq.
While the item or skill which triggered this action has an Ammo exactly 0

Trigger
When any item on your board loses Ammo

Action
Burn your opponent for BurnApplyAmount [0]
Aura

Effect
Add 0.05 times, rounding up, the DamageAmount of this item [100 » 200] to the BurnApplyAmount of this item

Shiny Biomerge Arm

Tooltip
This has double Damage.
Aura

Effect
Multiply the DamageAmount of this item by 2

Deadly Biomerge Arm

Tooltip
The item to the right of this has +50% Crit Chance.
Aura

Effect
Add 50% to the CritChance of the item to the right if it
can Crit

Radiant Biomerge Arm

Tooltip
The item to the left of this is affected by Freeze and Slow for half as long.
Aura

Effect
Add 50 to the PercentFreezeReduction of the item to the left
Aura

Effect
Add 50 to the PercentSlowReduction of the item to the left

Obsidian Biomerge Arm

Tooltip
This has double Damage.
Aura

Effect
Multiply the DamageAmount of this item by 2

History
Canonical


Show implementation changes

5.1

Aug 19, 2025
Radiant
Tooltip
This item is immune to Freeze, Slow and Destroy.
The item to the left of this is affected by Freeze and Slow for half as long.
There are changes to this enchantment's implementation.
Added Aura

Effect
Add 50 to the PercentFreezeReduction of the item to the left
Added Aura

Effect
Add 50 to the PercentSlowReduction of the item to the left

5.0.0

Aug 13, 2025
Tooltip
When an item runs out of Ammo, Deal 100 » 200 Damage.
When your items run out of Ammo, deal 100 » 200 Damage.
Heavy
Tooltip
When an item runs out of Ammo, Slow 1 item for 1 second(s).
When your items run out of Ammo, Slow an item for 1 second(s).
There are changes to this enchantment's implementation.
Icy
Tooltip
When an item runs out of Ammo, Freeze 1 item for 0.5 second(s).
When your items run out of Ammo, Freeze an item for 0.5 second(s).
There are changes to this enchantment's implementation.
Turbo
Tooltip
When an item runs out of Ammo, Haste 1 item for 1 second(s).
When your items run out of Ammo, Haste an item for 1 second(s).
There are changes to this enchantment's implementation.
Shielded
Tooltip
When an item runs out of Ammo, Shield equal to this item's Damage.
When your items run out of Ammo, Shield equal to this item's Damage.
There are changes to this enchantment's implementation.
Restorative
Tooltip
When an item runs out of Ammo, Heal equal to this item's Damage.
When your items run out of Ammo, Heal equal to this item's Damage.
There are changes to this enchantment's implementation.
Toxic
Tooltip
When an item runs out of Ammo, Poison equal to 10% of this item's Damage.
When your items run out of Ammo, Poison equal to 5% of this item's Damage.
There are changes to this enchantment's implementation.
Deleted Aura

Effect
Add 0.1 times, rounding up, the DamageAmount of this item [100 » 200] to the PoisonApplyAmount of this item
Added Aura

Effect
Add 0.05 times, rounding up, the DamageAmount of this item [100 » 200] to the PoisonApplyAmount of this item
Fiery
Tooltip
When an item runs out of Ammo, Burn equal to 10% of this item's Damage.
When your items run out of Ammo, Burn equal to 5% of this item's Damage.
There are changes to this enchantment's implementation.
Deleted Aura

Effect
Add 0.1 times, rounding up, the DamageAmount of this item [100 » 200] to the BurnApplyAmount of this item
Added Aura

Effect
Add 0.05 times, rounding up, the DamageAmount of this item [100 » 200] to the BurnApplyAmount of this item
Radiant
Tooltip
This cannot be Frozen, Slowed or Destroyed.
This item is immune to Freeze, Slow and Destroy.
There are changes to this enchantment's implementation.
Deleted Ability

Trigger
When this item gains Freeze

Action
Subtract 1000 sec from the Freeze of this item (permanently)
Deleted Ability

Trigger
When this item gains Slow

Action
Subtract 1000 sec from the Slow of this item (permanently)