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Wanted Poster

Wanted Poster

As of 1.0.1 (Hotfix#1 1.0.3748) updated on Apr 18, 2025.
Wanted Poster
Cost
8 » 16 » 32 gold
Value
4 » 8 » 16 gold
Passive
When you win a fight against a player, gain 1 XP. If you had Wanted Poster in play, gain 1 additional XP.
Passive
Your items have 10% » 20% » 30% Crit Chance.

InfoInfo

Wanted Poster is a medium Vanessa item in The Bazaar. Its starting tier is Silver. As Vanessa, you can find this item at Jay Jay, Cobweb, Barkun, Tok's Clocks, Kina, Mittel, Knightshade, Quixel, Aila, Chronos, Hef and Freiya. Wanted Poster can also be dropped by Bounty Hunter. A full list of available enchantments for Wanted Poster can be found below. Deep Mechanics for Wanted Poster are also available below.

Enchantments
Canonical

Heavy
The first time you fall below half health each fight, Slow 3 items for 4 second(s).
Icy
The first time you fall below half health each fight, Freeze 2 items for 4 second(s).
Turbo
The first time you fall below half health each fight, Haste 3 items for 4 second(s).
Shielded
The first time you fall below half health each fight, Shield 120.
Resto.
The first time you fall below half health each fight, Heal 180.
Toxic
The first time you fall below half health each fight, Poison 12.
Fiery
The first time you fall below half health each fight, Burn 18.
Shiny
This has double Experience bonus.
Deadly
This has double Crit Chance bonus.
Radiant
This cannot be Frozen, Slowed or Destroyed.
Obsidian
The first time you fall below half health each fight, Deal 120 Damage.

Deep Mechanics
Canonical

Wanted Poster (Not enchanted)

AttributeSilverGoldDiamond
BuyPrice81632
SellPrice4816
Custom_0111
Custom_110%20%30%
Custom_2121212
Custom_3111
Ability

Trigger
At the end of each PVP fight that you win

Action
Add the Custom_0 of this card [1] to the Experience of your player (permanently)
Ability

Trigger
At the end of each PVP fight that you win

Action
Add the Custom_3 of this card [1] to the Experience of your player (permanently)
Aura

Effect
Add the Custom_1 of this card [10% » 20% » 30%] to the CritChance of cards (except skills) on your board that:
has a CooldownMax greater than 0 sec
AND
has any of the following types:
OR
has any of the following tags:

Heavy

Tags
Tooltip
The first time you fall below half health each fight, Slow 3 items for 4 second(s).
AttributeSilverGoldDiamond
SlowTargets333
SlowAmount4s4s4s
Custom_4000
Ability

Prereq.
While:
your player:
has a Health less than 0.5x of the HealthMax of your player

Trigger
When any of these players:
your player
loses Health

Action
Add 1 to the Custom_4 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_4 equal 0
is equal 1

Prereq.
While:
your player:
has a Health less than 0.5x of the HealthMax of your player

Trigger
When any of these players:
your player
loses Health

Action
Slow up to SlowTargets [3] random card(s) (except skills) on your opponent's board that:
has a CooldownMax greater than 0 sec
for SlowAmount [4 sec]

Icy

Tags
Tooltip
The first time you fall below half health each fight, Freeze 2 items for 4 second(s).
AttributeSilverGoldDiamond
FreezeTargets222
FreezeAmount4s4s4s
Custom_4000
Ability

Prereq.
While:
your player:
has a Health less than 0.5x of the HealthMax of your player

Trigger
When any of these players:
your player
loses Health

Action
Add 1 to the Custom_4 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_4 equal 0
is equal 1

Prereq.
While:
your player:
has a Health less than 0.5x of the HealthMax of your player

Trigger
When any of these players:
your player
loses Health

Action
Freeze up to FreezeTargets [2] random card(s) (except skills) on your opponent's board for FreezeAmount [4 sec]

Turbo

Tags
Tooltip
The first time you fall below half health each fight, Haste 3 items for 4 second(s).
AttributeSilverGoldDiamond
HasteTargets333
HasteAmount4s4s4s
Custom_4000
Ability

Prereq.
While:
your player:
has a Health less than 0.5x of the HealthMax of your player

Trigger
When any of these players:
your player
loses Health

Action
Add 1 to the Custom_4 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_4 equal 0
is equal 1

Prereq.
While:
your player:
has a Health less than 0.5x of the HealthMax of your player

Trigger
When any of these players:
your player
loses Health

Action
Haste up to HasteTargets [3] random card(s) (except skills) on your board that:
has a CooldownMax greater than 0 sec
for HasteAmount [4 sec]

Shielded

Tags
Tooltip
The first time you fall below half health each fight, Shield 120.
AttributeSilverGoldDiamond
ShieldApplyAmount120120120
Custom_4000
Ability

Prereq.
While:
your player:
has a Health less than 0.5x of the HealthMax of your player

Trigger
When any of these players:
your player
loses Health

Action
Add 1 to the Custom_4 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_4 equal 0
is equal 1

Prereq.
While:
your player:
has a Health less than 0.5x of the HealthMax of your player

Trigger
When any of these players:
your player
loses Health

Action
Shield your player for ShieldApplyAmount [120]

Restorative

Tags
Tooltip
The first time you fall below half health each fight, Heal 180.
AttributeSilverGoldDiamond
HealAmount180180180
Custom_4000
Ability

Prereq.
While:
your player:
has a Health less than 0.5x of the HealthMax of your player

Trigger
When any of these players:
your player
loses Health

Action
Add 1 to the Custom_4 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_4 equal 0
is equal 1

Prereq.
While:
your player:
has a Health less than 0.5x of the HealthMax of your player

Trigger
When any of these players:
your player
loses Health

Action
Heal your player for HealAmount [180]

Toxic

Tags
Tooltip
The first time you fall below half health each fight, Poison 12.
AttributeSilverGoldDiamond
PoisonApplyAmount121212
Custom_4000
Ability

Prereq.
While:
your player:
has a Health less than 0.5x of the HealthMax of your player

Trigger
When any of these players:
your player
loses Health

Action
Add 1 to the Custom_4 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_4 equal 0
is equal 1

Prereq.
While:
your player:
has a Health less than 0.5x of the HealthMax of your player

Trigger
When any of these players:
your player
loses Health

Action
Poison your opponent for PoisonApplyAmount [12]

Fiery

Tags
Tooltip
The first time you fall below half health each fight, Burn 18.
AttributeSilverGoldDiamond
BurnApplyAmount181818
Custom_4000
Ability

Prereq.
While:
your player:
has a Health less than 0.5x of the HealthMax of your player

Trigger
When any of these players:
your player
loses Health

Action
Add 1 to the Custom_4 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_4 equal 0
is equal 1

Prereq.
While:
your player:
has a Health less than 0.5x of the HealthMax of your player

Trigger
When any of these players:
your player
loses Health

Action
Burn your opponent for BurnApplyAmount [18]

Shiny

Tooltip
This has double Experience bonus.
Aura

Effect
Multiply the Custom_0 of this card by 2

Deadly

Tooltip
This has double Crit Chance bonus.
Aura

Effect
Multiply the Custom_1 of this card by 2

Radiant

Tooltip
This cannot be Frozen, Slowed or Destroyed.
Ability

Trigger
When any of these cards:
this card
gains Freeze

Action
Subtract 1000 sec from the Freeze of this card (permanently)
Ability

Trigger
When any of these cards:
this card
gains Slow

Action
Subtract 1000 sec from the Slow of this card (permanently)

Obsidian

Tooltip
The first time you fall below half health each fight, Deal 120 Damage.
AttributeSilverGoldDiamond
DamageAmount120120120
Custom_4000
Ability

Prereq.
While:
your player:
has a Health less than 0.5x of the HealthMax of your player

Trigger
When any of these players:
your player
loses Health

Action
Add 1 to the Custom_4 of this card until the end of the fight
Ability

Prereq.
While the number of cards that are:
this card if it:
has a Custom_4 equal 0
is equal 1

Prereq.
While:
your player:
has a Health less than 0.5x of the HealthMax of your player

Trigger
When any of these players:
your player
loses Health

Action
Deal DamageAmount Damage [120] to your opponent