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Skills
Focused Rage

Focused Rage

As of patch 5.0.0 (1.0.6022) on Aug 13, 2025.
The first time you fall below half Health each fight, your items gain +50% Crit Chance for the fight.
Cost
40 gold
History
Info
Trainers
History

Info


Focused Rage is a Vanessa skill in The Bazaar. Its starting tier is Diamond. As Vanessa, you can find this skill at Old Zane, Adira, Vermir and Nufu. Deep Mechanics for Focused Rage are available below.

Deep Mechanics
Canonical


Focused Rage

AttributeDiamond
BuyPrice40
Custom_00
Ability
Medium

Prereq.
While this skill has a Custom_0 exactly 0

Prereq.
While your player has a Health less than 0.5x of, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Add 50% to the CritChance of items on your board that can Crit until the end of the fight
Ability
Immediate

Prereq.
While your player has a Health less than 0.5x of, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_0 of this skill until the end of the fight

Trainer Pools
Inferred


History
Canonical


Show implementation changes

5.0.0

Aug 13, 2025
Tags
Pygmalien, Dooley
Vanessa
Tooltip
The first time you fall below half Health each fight, double all your items' Crit Chance for the fight.
The first time you fall below half Health each fight, your items gain +50% Crit Chance for the fight.

There are changes to this item's implementation.

Deleted Ability
Medium

Prereq.
While this skill has a Custom_0 exactly 0

Prereq.
While your player has a Health less than 0.5x of, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Multiply the CritChance of items on your board that can Crit by 2 until the end of the fight
Added Ability
Medium

Prereq.
While this skill has a Custom_0 exactly 0

Prereq.
While your player has a Health less than 0.5x of, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Add 50% to the CritChance of items on your board that can Crit until the end of the fight

3.0.0

Jun 4, 2025

There are changes to this item's implementation.

Deleted Ability
Medium

Prereq.
While this skill has a Custom_0 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Multiply the CritChance of items on your board that
have a CooldownMax more than 0 sec
AND
OR
have any of the following tags:
by 2 until the end of the fight
Added Ability
Medium

Prereq.
While this skill has a Custom_0 exactly 0

Prereq.
While your player has a Health less than 0.5x of, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Multiply the CritChance of items on your board that can Crit by 2 until the end of the fight

0.1.9

Mar 19, 2025

There are changes to this item's implementation.

Deleted Ability
Medium

Prereq.
While this skill has a Custom_0 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Multiply the CritChance of items on your board that
have a CooldownMax more than 0 sec
AND
OR
have any of the following tags:
by 2 until the end of the fight
Added Ability
Medium

Prereq.
While this skill has a Custom_0 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Multiply the CritChance of items on your board that
have a CooldownMax more than 0 sec
AND
OR
have any of the following tags:
by 2 until the end of the fight