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Monsters
Caltrops Trap

Caltrops Trap

As of patch 5.1 (1.0.6022) on Aug 19, 2025.
Caltrops Trap
Caltrops Trap
Level
10
Combat
2 XP
Info
History

Info


Caltrops Trap is a neutral monster in The Bazaar. Its tier is Silver. See the full list of items and skills on Caltrops Trap's board below.

Monster Info
Inferred


Avail.
Fiery Door
Health
2325

Board
Inferred


2325
No skills

Skills

This board does not have any skills.

Items

When an enemy uses an item, deal 1 » 11 Damage.
Fiery

When an enemy uses an item, Burn equal to 5% of this item's Damage.

10 enchantments
Heavy

When an enemy uses an item, Slow an item for 1 second(s).

Icy

When an enemy uses an item, Freeze an item for 0.5 second(s).

Turbo

When an enemy uses an item, Haste an item for 1 second(s).

Shielded

When an enemy uses an item, Shield equal to this item's Damage.

Restorative

When an enemy uses an item, Heal equal to this item's Damage.

Toxic

When an enemy uses an item, Poison equal to 5% of this item's Damage.

Shiny

This has double Damage.

Deadly

When an enemy uses an item, your items gain 5% Crit Chance for the fight.

Radiant

Adjacent items are affected by Freeze and Slow for half as long.

Obsidian

This has double Damage.

When an enemy uses an item, deal 1 » 11 Damage.
Fiery

When an enemy uses an item, Burn equal to 5% of this item's Damage.

10 enchantments
Heavy

When an enemy uses an item, Slow an item for 1 second(s).

Icy

When an enemy uses an item, Freeze an item for 0.5 second(s).

Turbo

When an enemy uses an item, Haste an item for 1 second(s).

Shielded

When an enemy uses an item, Shield equal to this item's Damage.

Restorative

When an enemy uses an item, Heal equal to this item's Damage.

Toxic

When an enemy uses an item, Poison equal to 5% of this item's Damage.

Shiny

This has double Damage.

Deadly

When an enemy uses an item, your items gain 5% Crit Chance for the fight.

Radiant

Adjacent items are affected by Freeze and Slow for half as long.

Obsidian

This has double Damage.

When you win a fight, this permanently gains 3 » 6 » 9 value.
Your Weapons have + Damage equal to this item's value.
Fiery

Your Burn items have + Burn equal to 10% of this item's value.

11 enchantments
Golden

This has double Value gain.

Heavy

The first time you fall below half Health each fight, Slow 4 items for 4 second(s).

Icy

The first time you fall below half Health each fight, Freeze 2 Medium or Small items for 4 second(s).

Turbo

The first time you fall below half Health each fight, Haste 4 items for 4 second(s).

Shielded

Your Shield items have + Shield equal to this item's value.

Restorative

Your Heal items have + Heal equal to this item's value.

Toxic

Your Poison items have + Poison equal to 10% of this item's value.

Shiny

This has double Value gain.

Deadly

Your Weapons have + Crit Chance % equal to this item's value.

Radiant

Adjacent items are affected by Freeze and Slow for half as long.

Obsidian

This has double Damage bonus.

When an enemy uses an item, deal 1 » 11 Damage.
Fiery

When an enemy uses an item, Burn equal to 5% of this item's Damage.

10 enchantments
Heavy

When an enemy uses an item, Slow an item for 1 second(s).

Icy

When an enemy uses an item, Freeze an item for 0.5 second(s).

Turbo

When an enemy uses an item, Haste an item for 1 second(s).

Shielded

When an enemy uses an item, Shield equal to this item's Damage.

Restorative

When an enemy uses an item, Heal equal to this item's Damage.

Toxic

When an enemy uses an item, Poison equal to 5% of this item's Damage.

Shiny

This has double Damage.

Deadly

When an enemy uses an item, your items gain 5% Crit Chance for the fight.

Radiant

Adjacent items are affected by Freeze and Slow for half as long.

Obsidian

This has double Damage.

When an enemy uses an item, deal 1 » 11 Damage.
Fiery

When an enemy uses an item, Burn equal to 5% of this item's Damage.

10 enchantments
Heavy

When an enemy uses an item, Slow an item for 1 second(s).

Icy

When an enemy uses an item, Freeze an item for 0.5 second(s).

Turbo

When an enemy uses an item, Haste an item for 1 second(s).

Shielded

When an enemy uses an item, Shield equal to this item's Damage.

Restorative

When an enemy uses an item, Heal equal to this item's Damage.

Toxic

When an enemy uses an item, Poison equal to 5% of this item's Damage.

Shiny

This has double Damage.

Deadly

When an enemy uses an item, your items gain 5% Crit Chance for the fight.

Radiant

Adjacent items are affected by Freeze and Slow for half as long.

Obsidian

This has double Damage.

History
Canonical


Show implementation changes

4.0.0 Hotfix#2

Jul 3, 2025