All
Skills
Emergency Draught

Emergency Draught

As of patch 3.0.0 (Hotfix#5 1.0.5286) on Jun 13, 2025.
The first time you fall below half Health each fight, gain 1 » 2 times your Regen for the fight.
Cost
20 » 40 gold
Info
Trainers
History

InfoInfo


Emergency Draught is a Mak skill in The Bazaar. Its starting tier is Gold. As Mak, you can find this skill at Adira, Orlin, Nufu and Zosima. Deep Mechanics for Emergency Draught are available below.

Deep Mechanics
Canonical


Emergency Draught

AttributeGoldDiamond
BuyPrice2040
RegenApplyAmount00
Custom_012
Custom_100
Custom_212
Custom_300
Ability

Prereq.
While this skill has a Custom_1 exactly 0

Prereq.
While your player has a Health less than 0.5x of, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
your player gains RegenApplyAmount [0] Regen until the end of the fight
Ability
Immediate

Prereq.
While your player has a Health less than 0.5x of, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_1 of this skill until the end of the fight
Aura

Effect
Add the Custom_0 of this card [1 » 2]x of, rounding up, the HealthRegen of your player to the RegenApplyAmount of this skill

Trainer Pools
Inferred


VeresionsHistory
Canonical


2.0.0

May 7, 2025
Tooltip
The first time you fall below half Health each fight, gain 1 » 2 times your Regeneration for the fight.
The first time you fall below half Health each fight, gain 1 » 2 times your Regen for the fight.

0.1.9 Hotfix#1

Mar 20, 2025
Tooltip
The first time you fall below half Health each fight, gain 1 » 2 time(s) your Regeneration for the fight.
The first time you fall below half Health each fight, gain 1 » 2 times your Regeneration for the fight.

0.1.9

Mar 19, 2025
Tier
Silver
Gold
Cost
5 » 20 » 40
20 » 40
Attribute
Custom_2
0
1 » 2
Attribute
Custom_0
20 » 30 » 40
1 » 2
Tooltip
The first time you fall below half Health each fight, gain 20 » 30 » 40 Regeneration for the fight.
The first time you fall below half Health each fight, gain 1 » 2 time(s) your Regeneration for the fight.

There are changes to this item's implementation.

Deleted Ability

Prereq.
While this skill has a Custom_1 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add the Custom_0 of this skill [20 » 30 » 40] to the HealthRegen of your player until the end of the fight
Added Ability

Prereq.
While this skill has a Custom_1 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
your player gains RegenApplyAmount [0] Regen until the end of the fight
Added Aura

Effect
Add the Custom_0 of this card [1 » 2]x of the HealthRegen of your player to the RegenApplyAmount of this skill
Added Aura
This Aura is not enabled for any tier.

Effect
Add the Custom_2 of this skill [1 » 2] to the Custom_3 of this skill