16.2 (Jul 17) on Jul 17, 2026.
16.2 (Jul 17) on Jul 17, 2026.Messenger Sparrow is a small Karnok item in The Bazaar. Its starting tier is Silver. As Karnok, you can find this item at Goldie, Quixel, Tok's Clocks, Kina, Ande, Pinfeather, Jay Jay, Luxe, Shelter Shelby, Chronos, Midsworth, Valpak and Silvia. You can also rarely find this item enchanted at Knightshade, Hef, Freiya and Cobweb. A full list of available enchantments for Messenger Sparrow can be found below. Deep Mechanics for Messenger Sparrow are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| CooldownMax | 6s | 5s | 4s |
| ChargeAmount | 1s | 1s | 1s |
| HasteAmount | 1s | 1s | 1s |
| HasteTargets | 1 | 1 | 1 |
| SellPrice | 2 | 4 | 8 |
| BuyPrice | 4 | 8 | 16 |
HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]ChargeAmount [1 sec]SellPrice of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| SlowTargets | 1 | 1 | 1 |
| SlowAmount | 2s | 2s | 2s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 |
| FreezeAmount | 0.5s | 0.5s | 0.5s |
HasteAmount of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| ShieldApplyAmount | 20 | 20 | 20 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HealAmount | 20 | 20 | 20 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PoisonApplyAmount | 2 | 2 | 2 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| BurnApplyAmount | 2 | 2 | 2 |
Multicast of this item| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PercentSlowReduction | 100 | 100 | 100 |
| PercentFreezeReduction | 100 | 100 | 100 |
| DestroyImmunity | 1 | 1 | 1 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| DamageAmount | 20 | 20 | 20 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| RegenApplyAmount | 2 | 2 | 2 |
SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [2 sec]RegenApplyAmount [2] Regen until the end of the fightFreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]ShieldApplyAmount [20]HealAmount [20]PoisonApplyAmount [2]BurnApplyAmount [2]CritChance of items on your board that DamageAmount Damage [20] to your opponentRegenApplyAmount [2] Regen until the end of the fight*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.