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Items
Display Case

Display Case

As of patch 7.0 (1.0.6993) on Oct 8, 2025.
Display Case
Types
At the start of each fight, all items on your board gain +1 » +2 » +3 value.
When you use an item with more than 10 value, Shield 20 » 40 » 60.
Cost
8 » 16 » 32 gold
Value
4 » 8 » 16 gold
History
Info
Merchants
History

Info


Display Case is a medium Pygmalien item in The Bazaar. Its starting tier is Silver. As Pygmalien, you can find this item at Jay Jay, Kev's Armory, Barkun, Prospero, Kina, Mittel, Silvia, Luxe, Goldie, Quixel and Orion. You can also rarely find this item enchanted at Cobweb, Knightshade, Chronos, Hef and Freiya. A full list of available enchantments for Display Case can be found below. Deep Mechanics for Display Case are also available below.

Enchantments
Canonical


Heavy

When you use an item with value over 10, Slow an item for 1 second(s).

Golden

This has double value gain.

Icy

When you use an item with value over 10, Freeze an item for 0.5 second(s).

Turbo

When you use an item with value over 10, Haste an item for 1 second(s).

Shielded

This has double Shield.

Restorative

When you use an item with value over 10, Heal equal to this item's Shield

Toxic

When you use an item with value over 10, Poison equal to 5% of this item's Shield

Fiery

When you use an item with value over 10, Burn equal to 5% of this item's Shield

Shiny

This has double Shield.

This has double value gain.

Deadly

Your items with value over 10 have +40% Crit Chance.

Radiant

Adjacent items are affected by Freeze and Slow for half as long.

Obsidian +Weapon

When you use an item with value over 10, Deal Damage equal to this item's Shield

Deep Mechanics
Canonical


Display Case (Not enchanted)

AttributeSilverGoldDiamond
BuyPrice81632
SellPrice4816
ShieldApplyAmount204060
Custom_0123
Ability

Trigger
At the beginning of each fight

Action
Add the Custom_0 of this item [1 » 2 » 3] to the SellPrice of items on your board (permanently)
Ability

Trigger
When any item on your board that has a SellPrice more than 10 is used

Action
Shield your player for ShieldApplyAmount [20 » 40 » 60]

Golden Display Case

Tooltip
This has double value gain.
Aura

Effect
Multiply the Custom_0 of this item by 2

Heavy Display Case

Tags
Tooltip
When you use an item with value over 10, Slow an item for 1 second(s).
AttributeSilverGoldDiamond
SlowTargets111
SlowAmount1s1s1s
Ability

Trigger
When any item on your board that has a SellPrice more than 10 is used

Action
Slow up to SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]

Icy Display Case

Tags
Tooltip
When you use an item with value over 10, Freeze an item for 0.5 second(s).
AttributeSilverGoldDiamond
FreezeTargets111
FreezeAmount0.5s0.5s0.5s
Ability

Trigger
When any item on your board is used

Action
Freeze up to FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]

Turbo Display Case

Tags
Tooltip
When you use an item with value over 10, Haste an item for 1 second(s).
AttributeSilverGoldDiamond
HasteTargets111
HasteAmount1s1s1s
Ability

Trigger
When any item on your board that has a SellPrice more than 10 is used

Action
Haste up to HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]

Shielded Display Case

Tags
Tooltip
This has double Shield.
Aura

Effect
Multiply the ShieldApplyAmount of this item by 2

Restorative Display Case

Tags
Tooltip
When you use an item with value over 10, Heal equal to this item's Shield
AttributeSilverGoldDiamond
HealAmount000
Ability

Trigger
When any item on your board that has a SellPrice more than 10 is used

Action
Heal your player for HealAmount [0]
Aura

Effect
Add the ShieldApplyAmount of this item [20 » 40 » 60] to the HealAmount of this item

Toxic Display Case

Tags
Tooltip
When you use an item with value over 10, Poison equal to 5% of this item's Shield
AttributeSilverGoldDiamond
PoisonApplyAmount000
Ability

Trigger
When any item on your board that has a SellPrice more than 10 is used

Action
Poison your opponent for PoisonApplyAmount [0]
Aura

Effect
Add 0.05 times, rounding up, the ShieldApplyAmount of this item [20 » 40 » 60] to the PoisonApplyAmount of this item

Fiery Display Case

Tags
Tooltip
When you use an item with value over 10, Burn equal to 5% of this item's Shield
AttributeSilverGoldDiamond
BurnApplyAmount000
Ability

Trigger
When any item on your board that has a SellPrice more than 10 is used

Action
Burn your opponent for BurnApplyAmount [0]
Aura

Effect
Add 0.05 times, rounding up, the ShieldApplyAmount of this item [20 » 40 » 60] to the BurnApplyAmount of this item

Shiny Display Case

Tooltip
This has double Shield.
Tooltip
This has double value gain.
Aura

Effect
Multiply the ShieldApplyAmount of this item by 2
Aura

Effect
Multiply the Custom_0 of this item by 2

Deadly Display Case

Tags
Tooltip
Your items with value over 10 have +40% Crit Chance.
Aura

Effect
Add 40% to the CritChance of items on your board that
can Crit
AND
have a SellPrice more than 10

Radiant Display Case

Tooltip
Adjacent items are affected by Freeze and Slow for half as long.
Aura

Effect
Add 50 to the PercentFreezeReduction of adjacent items
Aura

Effect
Add 50 to the PercentSlowReduction of adjacent items

Obsidian Display Case

Tooltip
When you use an item with value over 10, Deal Damage equal to this item's Shield
AttributeSilverGoldDiamond
DamageAmount000
Ability

Trigger
When any item on your board that has a SellPrice more than 10 is used

Action
Deal DamageAmount Damage [0] to your opponent
Aura

Effect
Add the ShieldApplyAmount of this item [20 » 40 » 60] to the DamageAmount of this item

Merchant Pools
Inferred


*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.

History
Canonical


Show implementation changes

7.0

Oct 8, 2025
Attribute
Custom_0
2 » 4 » 6
1 » 2 » 3
Tooltip
At the start of each fight, adjacent items gain +2 » +4 » +6 value.
At the start of each fight, all items on your board gain +1 » +2 » +3 value.
Restorative
Active
When you use an item with value over 10, Heal 20.
When you use an item with value over 10, Heal equal to this item's Shield
There are changes to this enchantment's implementation.
Added Aura

Effect
Add the ShieldApplyAmount of this item [20 » 40 » 60] to the HealAmount of this item
Toxic
Active
When you use an item with value over 10, Poison 2.
When you use an item with value over 10, Poison equal to 5% of this item's Shield
There are changes to this enchantment's implementation.
Added Aura

Effect
Add 0.05 times, rounding up, the ShieldApplyAmount of this item [20 » 40 » 60] to the PoisonApplyAmount of this item
Fiery
Active
When you use an item with value over 10, Burn 2.
When you use an item with value over 10, Burn equal to 5% of this item's Shield
There are changes to this enchantment's implementation.
Added Aura

Effect
Add 0.05 times, rounding up, the ShieldApplyAmount of this item [20 » 40 » 60] to the BurnApplyAmount of this item
Obsidian
Active
When you use an item with value over 10, deal 20 Damage.
When you use an item with value over 10, Deal Damage equal to this item's Shield
There are changes to this enchantment's implementation.
Added Aura

Effect
Add the ShieldApplyAmount of this item [20 » 40 » 60] to the DamageAmount of this item

There are changes to this item's implementation.

Deleted Ability

Trigger
At the beginning of each fight

Action
Add the Custom_0 of this item [2 » 4 » 6] to the SellPrice of adjacent items (permanently)
Added Ability

Trigger
At the beginning of each fight

Action
Add the Custom_0 of this item [1 » 2 » 3] to the SellPrice of items on your board (permanently)

6.0

Sep 10, 2025
Deadly
Tooltip
Your items with value over 10 have +
30
40
% Crit Chance.
There are changes to this enchantment's implementation.
Deleted Aura

Effect
Add 30% to the CritChance of items on your board that
can Crit
AND
have a SellPrice more than 10
Added Aura

Effect
Add 40% to the CritChance of items on your board that
can Crit
AND
have a SellPrice more than 10

5.0.0

Aug 13, 2025
Radiant
Adjacent items are affected by Freeze and Slow for half as long.
There are changes to this enchantment's implementation.
Added Aura

Effect
Add 50 to the PercentFreezeReduction of adjacent items
Added Aura

Effect
Add 50 to the PercentSlowReduction of adjacent items
Heavy
Tooltip
When you use an item with value over 10, Slow 1 item for 1 second(s).
When you use an item with value over 10, Slow an item for 1 second(s).
Icy
Tooltip
When you use an item with value over 10, Freeze 1 medium or small item for 0.5 second(s).
When you use an item with value over 10, Freeze an item for 0.5 second(s).
There are changes to this enchantment's implementation.
Deleted Ability

Trigger
When any item on your board is used

Action
Freeze up to FreezeTargets [1] random item on your opponent's board that is any of these sizes: for FreezeAmount [0.5 sec]
Added Ability

Trigger
When any item on your board is used

Action
Freeze up to FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]
Turbo
Tooltip
When you use an item with value over 10, Haste 1 items for 1 second(s).
When you use an item with value over 10, Haste an item for 1 second(s).
This has been added.