16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Ledger is a medium Pygmalien item in The Bazaar. Its starting tier is Silver. As Pygmalien, you can find this item at Goldie, Quixel, Kina, Jay Jay, Luxe, Barkun, Mittel, Prospero, Valpak and Silvia. You can also rarely find this item enchanted at Knightshade, Hef, Chronos, Freiya and Cobweb. A full list of available enchantments for Ledger can be found below. Deep Mechanics for Ledger are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| Custom_0 | 1 | 2 | 3 |
| SellPrice | 4 | 8 | 16 |
| BuyPrice | 8 | 16 | 32 |
Custom_0 of this item [1 » 2 » 3] to the SellPrice of the left most item on your board (permanently)Custom_0 of this item [1 » 2 » 3] to the SellPrice of the right most item on your board (permanently)Custom_0 of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| SlowTargets | 1 | 1 | 1 |
| SlowAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 |
| FreezeAmount | 0.5s | 0.5s | 0.5s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HasteTargets | 1 | 1 | 1 |
| HasteAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| ShieldApplyAmount | 20 | 20 | 20 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HealAmount | 20 | 20 | 20 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PoisonApplyAmount | 2 | 2 | 2 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| BurnApplyAmount | 2 | 2 | 2 |
Custom_0 of this item by 2Custom_4 of this item by 2Custom_0 of this item by 2PercentFreezeReduction of adjacent items| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| DamageAmount | 20 | 20 | 20 |
There are changes to this item's implementation.
Custom_0 of this item [1 » 2 » 3] to the SellPrice of adjacent items (permanently)| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| RegenApplyAmount | 2 | 2 | 2 |
SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]Custom_2Custom_3FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]ShieldApplyAmount [20]HealAmount [20]PoisonApplyAmount [2]BurnApplyAmount [2]CritChance of adjacent items that PercentSlowReduction of adjacent itemsDamageAmount Damage [20] to your opponentRegenApplyAmount [2] Regen until the end of the fightCustom_2Custom_0 of this item [1 » 2 » 3] to the SellPrice of the left most item on your board (permanently)Custom_0 of this item [1 » 2 » 3] to the SellPrice of the right most item on your board (permanently)Custom_0 of this itemCustom_0 of this item by 2There are changes to this item's implementation.
Custom_1 of this item (permanently)CritChance of adjacent items that CritChance of adjacent items that Custom_0 of this item by 2Custom_4 of this item by 2PercentFreezeReduction of adjacent itemsPercentSlowReduction of adjacent itemsCustom_4 of this item by 2CritChance of items on your boardCustom_0 of this item [10] to the CritChance of items on your board that CooldownMax more than 0 secCritChance of items on your board that Custom_5 exactly 0Health less than 0.5 times the HealthMax of your playerCustom_0 of this item [10] to the CritChance of items on your board that CooldownMax more than 0 secCustom_3SellPrice of this item by 2There are changes to this item's implementation.
Custom_0 of this item [2 » 4 » 6] to the SellPrice of items on your board or in your stash that are RegenApplyAmount [2] Regen until the end of the fightCustom_0 of this item [1 » 2 » 3] to the SellPrice of adjacent items (permanently)Custom_1 at least the Custom_0 of this itemCustom_1 at least the Custom_0 of this itemCustom_0 of this item [10] to the Custom_2 of this itemCustom_1 of this item [0] to the Custom_2 of this itemHealth less than 0.5 times, rounding up, the HealthMax of your playerHealthCustom_5 of this item until the end of the fightCustom_5 exactly 0Custom_5Health less than 0.5 times, rounding up, the HealthMax of your playerHealthCustom_5 of this item until the end of the fightCustom_5 exactly 0Custom_5Health less than 0.5 times, rounding up, the HealthMax of your playerHealthCustom_5 of this item until the end of the fightCustom_5 exactly 0Custom_5Health less than 0.5 times, rounding up, the HealthMax of your playerHealthCustom_5 of this item until the end of the fightCustom_5 exactly 0SellPrice of this item [4 » 8 » 16] to the ShieldApplyAmount of this itemCustom_5Health less than 0.5 times, rounding up, the HealthMax of your playerHealthCustom_5 of this item until the end of the fightCustom_5 exactly 0SellPrice of this item [4 » 8 » 16] to the HealAmount of this itemCustom_5Health less than 0.5 times, rounding up, the HealthMax of your playerHealthCustom_5 of this item until the end of the fightCustom_5 exactly 0SellPrice of this item [4 » 8 » 16] to the PoisonApplyAmount of this itemCustom_5Health less than 0.5 times, rounding up, the HealthMax of your playerHealthCustom_5 of this item until the end of the fightCustom_5 exactly 0SellPrice of this item [4 » 8 » 16] to the ShieldApplyAmount of this itemCustom_5Custom_0 of this item by 2CritChance of adjacent items that Health less than 0.5 times, rounding up, the HealthMax of your playerHealthCustom_5 of this item until the end of the fightCustom_5 exactly 0SellPrice of this item [4 » 8 » 16] to the DamageAmount of this itemCustom_5Health less than 0.5 times the HealthMax of your playerHealthSlowTargets [3] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [4 sec]HealthCustom_5 of this item until the end of the fightCustom_5 exactly 0Health less than 0.5 times the HealthMax of your playerHealthFreezeTargets [2] random items on your opponent's board for FreezeAmount [4 sec]Health less than 0.5 times the HealthMax of your playerCustom_5 exactly 0Health less than 0.5 times the HealthMax of your playerHealthHasteTargets [3] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [4 sec]Health less than 0.5 times the HealthMax of your playerCustom_5 exactly 0Health less than 0.5 times the HealthMax of your playerHealthShieldApplyAmount [0]Health less than 0.5 times the HealthMax of your playerSellPrice of this item [4 » 8 » 16] to the ShieldApplyAmount of this itemCustom_5 exactly 0Health less than 0.5 times the HealthMax of your playerHealthHealAmount [0]Health less than 0.5 times the HealthMax of your playerSellPrice of this item [4 » 8 » 16] to the HealAmount of this itemCustom_5 exactly 0Health less than 0.5 times the HealthMax of your playerHealthPoisonApplyAmount [0]Health less than 0.5 times the HealthMax of your playerSellPrice of this item [4 » 8 » 16] to the PoisonApplyAmount of this itemCustom_5 exactly 0Health less than 0.5 times the HealthMax of your playerHealthBurnApplyAmount [0]Health less than 0.5 times the HealthMax of your playerSellPrice of this item [4 » 8 » 16] to the ShieldApplyAmount of this itemCustom_5 exactly 0Health less than 0.5 times the HealthMax of your playerHealthDamageAmount Damage [0] to your playerHealth less than 0.5 times the HealthMax of your playerSellPrice of this item [4 » 8 » 16] to the DamageAmount of this itemCustom_0 of this itemCustom_0 of this item by 2Custom_1 of this item (permanently)SellPrice of this item (permanently)Custom_1 at least the Custom_0 of this itemSellPrice of each other item on your board or in your stash that SellPriceSellPrice of this itemCustom_0 of this item [10] to the Custom_2 of this itemCustom_1 of this item [0] to the Custom_2 of this itemCustom_4 of this item [3 » 5 » 7] to the SellPrice of adjacent items (permanently)Custom_0 of this item [10] from the Custom_1 of this item (permanently)Health less than 0.5 times, rounding up, the HealthMax of your playerHealthSlowTargets [3] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [4 sec]SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]Health less than 0.5 times, rounding up, the HealthMax of your playerHealthFreezeTargets [2] random items on your opponent's board for FreezeAmount [4 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]Health less than 0.5 times, rounding up, the HealthMax of your playerHealthHasteTargets [3] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [4 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]Health less than 0.5 times, rounding up, the HealthMax of your playerHealthShieldApplyAmount [0]ShieldApplyAmount [20]Health less than 0.5 times, rounding up, the HealthMax of your playerHealthHealAmount [0]HealAmount [20]Health less than 0.5 times, rounding up, the HealthMax of your playerHealthPoisonApplyAmount [0]PoisonApplyAmount [2]Health less than 0.5 times, rounding up, the HealthMax of your playerHealthBurnApplyAmount [0]BurnApplyAmount [2]Health less than 0.5 times, rounding up, the HealthMax of your playerHealthDamageAmount Damage [0] to your playerDamageAmount Damage [20] to your opponentHealthCustom_5 of this item until the end of the fightHealthCustom_5 of this item until the end of the fightHealthCustom_5 of this item until the end of the fightHealthCustom_5 of this item until the end of the fightHealthCustom_5 of this item until the end of the fightHealthCustom_5 of this item until the end of the fightHealthCustom_5 of this item until the end of the fightCustom_4 of this item by 2Custom_1 at least the Custom_0 of this itemCustom_4 of this item [5 » 10 » 15] to the SellPrice of adjacent items (permanently)Custom_0 of this item [10] from the Custom_1 of this item (permanently)*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.