17.0 (Aug 5) on Aug 5, 2026.
17.0 (Aug 5) on Aug 5, 2026.Multimeter is a small The Dragons item in The Bazaar. Its starting tier is Gold. As The Dragons, you can find this item at Goldie, Quixel, The Tester, Kina, Ande, Jay Jay, Luxe, Midsworth, Orion, Valpak and Aimbot. You can also rarely find this item enchanted at Knightshade, Hef, Chronos, Freiya and Cobweb. A full list of available enchantments for Multimeter can be found below. Deep Mechanics for Multimeter are also available below.
| Attribute | Gold | Diamond |
|---|---|---|
| Custom_0 | 15% | 30% |
| ChargeAmount | 1s | 1s |
| SellPrice | 4 | 8 |
| BuyPrice | 8 | 16 |
Custom_0 of this item [15% » 30%] to the CritChance of adjacent items that can CritCooldownMax more than 0 secChargeAmount [1 sec]SellPrice of this item by 2| Attribute | Gold | Diamond |
|---|---|---|
| SlowTargets | 1 | 1 |
| SlowAmount | 1s | 1s |
| Attribute | Gold | Diamond |
|---|---|---|
| FreezeTargets | 1 | 1 |
| FreezeAmount | 0.5s | 0.5s |
| Attribute | Gold | Diamond |
|---|---|---|
| HasteTargets | 1 | 1 |
| HasteAmount | 1s | 1s |
| Attribute | Gold | Diamond |
|---|---|---|
| ShieldApplyAmount | 10 | 10 |
| Attribute | Gold | Diamond |
|---|---|---|
| HealAmount | 10 | 10 |
| Attribute | Gold | Diamond |
|---|---|---|
| PoisonApplyAmount | 1 | 1 |
| Attribute | Gold | Diamond |
|---|---|---|
| BurnApplyAmount | 1 | 1 |
Custom_0 of this item by 2Custom_0 of this item by 2PercentFreezeReduction of adjacent items| Attribute | Gold | Diamond |
|---|---|---|
| DamageAmount | 10 | 10 |
| Attribute | Gold | Diamond |
|---|---|---|
| RegenApplyAmount | 1 | 1 |
SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]ShieldApplyAmount [10]HealAmount [10]PoisonApplyAmount [1]BurnApplyAmount [1]ChargeAmount of this item by 2PercentSlowReduction of adjacent itemsDamageAmount Damage [10] to your opponentRegenApplyAmount [1] Regen until the end of the fight