18.0 (Hotfix Sep 2) on Sep 2, 2026.
18.0 (Hotfix Sep 2) on Sep 2, 2026.Caustic Solvent is a small Karnok item in The Bazaar. Its starting tier is Silver. As Karnok, you can find this item at Goldie, Knightshade, Quixel, Hef, Kina, Ande, Jay Jay, Luxe, Midsworth, Valpak and Silvia. You can also rarely find this item enchanted at Chronos, Freiya and Cobweb. A full list of available enchantments for Caustic Solvent can be found below. Deep Mechanics for Caustic Solvent are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| CooldownMax | 7s | 6s | 5s |
| AmmoMax | 1 | 1 | 1 |
| PoisonApplyAmount | 3 | 3 | 3 |
| SellPrice | 2 | 4 | 8 |
| BuyPrice | 4 | 8 | 16 |
PoisonApplyAmount [3]PoisonApplyAmount of this item [3] to the BurnApplyAmount of other items on your board that are tagged PoisonApplyAmount of this item [3] to the PoisonApplyAmount of other items on your board that are tagged PoisonApplyAmount of this item [3] to the PoisonApplyAmount of this item until the end of the fightSellPrice of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| SlowTargets | 1 | 1 | 1 |
| SlowAmount | 3s | 3s | 3s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 |
| FreezeAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HasteTargets | 1 | 1 | 1 |
| HasteAmount | 3s | 3s | 3s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| ShieldApplyAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HealAmount | 0 | 0 | 0 |
PoisonApplyAmount of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| BurnApplyAmount | 0 | 0 | 0 |
AmmoMax of this itemThere are changes to this item's implementation.
PoisonApplyAmount of this item [3] to the BurnApplyAmount of other items on your board that are tagged CritChance of this itemPoisonApplyAmount of this item [3] to the BurnApplyAmount of other items on your board that are tagged | Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PercentSlowReduction | 100 | 100 | 100 |
| PercentFreezeReduction | 100 | 100 | 100 |
| DestroyImmunity | 1 | 1 | 1 |
PoisonApplyAmount of this item [3] to the PoisonApplyAmount of other items on your board that are tagged | Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| DamageAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| RegenApplyAmount | 0 | 0 | 0 |
SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [3 sec]There are changes to this item's implementation.
FreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [3 sec]PoisonApplyAmount of this item [3] to the PoisonApplyAmount of other items on your board that are tagged ShieldApplyAmount [0]PoisonApplyAmount of this item [3] to the ShieldApplyAmount of this itemHealAmount [0]PoisonApplyAmount of this item [3] to the HealAmount of this itemBurnApplyAmount [0]PoisonApplyAmount of this item [3] to the BurnApplyAmount of this itemRegenApplyAmount [0] Regen until the end of the fightDamageAmount Damage [0] to your opponentPoisonApplyAmount of this item [3] to the RegenApplyAmount of this itemPoisonApplyAmount of this item [3] to the DamageAmount of this itemPoisonApplyAmount of this item [3] to the BurnApplyAmount of items on your board that are tagged RegenApplyAmount [0] Regen until the end of the fightPoisonApplyAmount of this item [3] to the BurnApplyAmount of other items on your board that are tagged PoisonApplyAmount of this item [3] to the RegenApplyAmount of this itemPoisonApplyAmount of this item [3] to the PoisonApplyAmount of items on your board that are tagged PoisonApplyAmount of this item [3] to the PoisonApplyAmount of this item until the end of the fightPoisonApplyAmount of this item [3] to the PoisonApplyAmount of other items on your board that are tagged *Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.