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When you use a Weapon, your items with Shield gain +10 » +20 » +30 Shield for the fight.
When you use a Shield item, your Weapons gain +10 » +20 » +30 Damage for the fight.
10 enchantments
Heavy

When you use a Weapon or Shield item, Slow 1 item for 1 second(s).

Icy

When you use a Weapon or Shield item, Freeze 1 small item for 1 second(s).

Turbo

When you use a Weapon or Shield item, Haste 1 for 1 second(s).

Shielded

When you use a Weapon or Shield item, Shield 30.

Restorative

When you use a Weapon or Shield item, Heal 45.

Toxic

When you use a Weapon or Shield item, Poison 3.

Fiery

When you use a Weapon or Shield item, Burn 3.

Shiny

This has double Damage and Shield bonus.

Deadly

Your Weapons and Shield items have +50% Crit Chance.

Obsidian +Weapon

When you use a Weapon or Shield item, Deal 30 Damage.

Adjacent items have +3% » +6% » +9% » +12% Crit Chance.
When you sell this, your items gain +1% » +2% » +3% » +4% Crit Chance.
1 enchantments
Shiny

This has double Crit Chance bonus.

30.0
»
24.0
Sec
Destroy this.
When this is Destroyed, Destroy 3 enemy items for the fight.
When you use another Tech, Charge this 2 second(s).
9 enchantments
Heavy

When this is Destroyed, Slow 3 items for 3 second(s).

Icy

When this is Destroyed, Freeze 1 item for 4 second(s).

Turbo

When this is Destroyed, Haste 3 items for 3 second(s).

Shielded

When this is Destroyed, Shield 300.

Restorative

When this is Destroyed, Heal 300.

Toxic

When this is Destroyed, Poison 30.

Fiery

When this is Destroyed, Burn 30.

Shiny

This item's Cooldown is reduced by 50%.

Obsidian +Weapon

When this is Destroyed, Deal 300 Damage.

When you sell this, recover 5 Prestige.
9 enchantments
Heavy

When you sell this, your leftmost Slow item gains +0.2 Slow duration.

Icy

When you sell this, your leftmost Freeze item gains +0.1 Freeze duration.

Turbo

When you sell this, your leftmost Haste item gains +0.2 Haste duration.

Shielded

When you sell this, your leftmost Shield item gains +10 Shield.

Restorative

When you sell this, your leftmost Heal item gains +15 Heal.

Toxic

When you sell this, your leftmost Poison item gains +1 Poison.

Fiery

When you sell this, your leftmost Burn item gains +1 Burn.

Deadly

When you sell this, your leftmost item gains 2% Crit Chance.

Obsidian

When you sell this, your leftmost Weapon gains +10 Damage.

The Property to the left of this has double value in combat and has its cooldown reduced by 5% » 10% » 15%.
11 enchantments
Golden

The Property to the left of this has triple value in combat instead.

Heavy

When you use the Property to the left of this, Slow 2 item for 2 second(s).

Icy

When you use the Property to the left of this, Freeze 1 medium or small item for 2 second(s).

Turbo

When you use the Property to the left of this, Haste 2 items for 2 second(s).

Shielded

When you use the Property to the left of this, Shield 20.

Restorative

When you use the Property to the left of this, Heal 30.

Toxic

When you use the Property to the left of this, Poison 2.

Fiery

When you use the Property to the left of this, Burn 3.

Shiny

The Property to the left of this has +1 Multicast.

Deadly

The Property to the left of this has +50% Crit Chance.

Obsidian +Weapon

When you use the Property to the left of this, Deal 20 Damage.

When you use the Weapon to the left of this, deal 10 » 15 » 20 » 25 Damage.
10 enchantments
Heavy

When you use the Weapon to the left of this, Slow 1 items for 2 second(s).

Icy

When you use the Weapon to the left of this, Freeze 1 small item for 1 second(s).

Turbo

When you use the Weapon to the left of this, Haste it for 2 second(s).

Shielded

When you use the Weapon to the left of this, Shield equal to this item's Damage.

Restorative

When you use the Weapon to the left of this, Heal equal to this item's Damage.

Toxic

When you use the Weapon to the left of this, Poison equal to 10% of this item's Damage.

Fiery

When you use the Weapon to the left of this, Burn equal to 10% of this item's Damage.

Shiny

This has double Damage.

Obsidian

This has double Damage.

Deadly

The Weapon to the left of this has +50% Crit Chance.

When your enemy uses a Weapon, Charge your Busy Bees 2 second(s).
When you buy this, get 2 Busy Bees.
When you buy a Property, your Busy Bees gain +10 » +20 » +30 Damage.
10 enchantments
Heavy

When you use a Busy Bee, Slow 1 item for 1 second(s).

Icy

When you use a Busy Bee, Freeze 1 item for 0.5 second(s).

Turbo

When you use a Busy Bee, Haste 1 item for 1 second(s).

Shielded

When one of your Busy Bees deals Damage, Shield equal to the Damage dealt.

Restorative

When one of your Busy Bees deals Damage, Heal equal to the Damage dealt.

Toxic

When one of your Busy Bees deals Damage, Poison equal to 10% of the Damage dealt.

Fiery

When one of your Busy Bees deals Damage, Burn equal to 10% of the Damage dealt.

Shiny

Your Busy Bees have +1 Multicast.

Deadly

Your Busy Bees have +50% Crit Chance.

Obsidian

Your Busy Bees deal double Damage.

You have +50% » +75% » +100% Max Health.
When you sell this, your items gain +1% » +2% » +3% » +4% Crit Chance.
9 enchantments
Heavy

When you sell this, your leftmost Slow item gains +0.2 Slow duration.

Icy

When you sell this, your leftmost Freeze item gains +0.1 Freeze duration.

Turbo

When you sell this, your leftmost Haste item gains +0.2 Haste duration.

Shielded

When you sell this, your leftmost Shield item gains +10 Shield.

Restorative

When you sell this, your leftmost Heal item gains +15 Heal.

Toxic

When you sell this, your leftmost Poison item gains +1 Poison.

Fiery

When you sell this, your leftmost Burn item gains +1 Burn.

Deadly

This has double Crit Chance bonus.

Obsidian

When you sell this, your leftmost Weapon item gains +10 Damage.

5.0
Sec
Deal 20 » 30 » 40 » 50 Damage.
When you win a fight against a Monster with this, get a random Loot item.
9 enchantments
Heavy

...and Enchant the item with Heavy if able.

Icy

...and Enchant the item with Icy if able.

Turbo

...and Enchant the item with Turbo if able.

Shielded

...and Enchant the item with Shielded if able.

Restorative

...and Enchant the item with Restorative if able.

Toxic

...and Enchant the item with Toxic if able.

Fiery

...and Enchant the item with Fiery if able.

Deadly

...and Enchant the item with Deadly if able.

Obsidian

...and Enchant the item with Obsidian if able.

You take 10% » 20% less Damage.
Your Shield items have +1 Multicast.
10 enchantments
Heavy

The first time you fall below half Health each fight, Slow all enemy items for 4 second(s).

Icy

The first time you fall below half Health each fight, Freeze all enemy items for 4 second(s).

Turbo

The first time you fall below half Health each fight, Haste your items for 4 second(s).

Shielded

The first time you fall below half Health each fight, Shield 300.

Restorative

The first time you fall below half Health each fight, Heal 500.

Toxic

The first time you fall below half Health each fight, Poison 30.

Fiery

The first time you fall below half Health each fight, Burn 30.

Shiny

This has double Multicast bonus.

Deadly

Your items have +25% Crit Chance.

Obsidian +Weapon

The first time you fall below half Health each fight, Deal 300 Damage.

When you visit a Merchant, this gains 1 » 2 » 3 value.
For every 5 Merchants you visit, upgrade this.
2 enchantments
Golden

This has double value.

Shiny

This has +2 value gain.

10 enchantments
Heavy

When your enemy uses an item, Slow 1 item for 2 second(s).

Icy

When your enemy uses an item, Freeze 1 medium or small item for 1 second(s).

Turbo

When your enemy uses an item, Haste 1 item for 2 second(s).

Shielded

When your enemy uses an item, Shield equal to this item's Damage.

Restorative

When your enemy uses an item, Heal equal to this item's Damage.

Toxic

When your enemy uses an item, Poison equal to 10% of this item's Damage.

Fiery

When your enemy uses an item, Burn equal to 10% of this item's Damage.

Shiny

This has double Damage.

Deadly

When your enemy uses an item, your items gain 5% Crit Chance for the fight.

Obsidian

This has double Damage.

4.0
Sec
Adjacent Shield items permanently gain +1 » +2 » +3 » +4 Shield.
This permanently loses 1 Max Ammo and Destroy this if it has 0 Max Ammo.
Ammo:
10
Adjacent items have +1 » +2 » +3 » +4 Max Ammo.
10 enchantments
Heavy

At the start of each fight, Slow 2 items for 4 second(s).

Icy

At the start of each fight, Freeze 1 small item for 4 second(s).

Turbo

At the start of each fight, Haste adjacent items for 3 second(s).

Shielded

Adjacent Shield items have +20 Shield.

Restorative

Adjacent items have +30 Heal.

Toxic

Adjacent Poison items have +3 Poison.

Fiery

Adjacent Burn items have +2 Burn.

Shiny

This has double Max Ammo bonus.

Deadly

Adjacent Ammo items have +25% Crit Chance.

Obsidian

Adjacent Weapons have +20 Damage.

At the start of each day, get 2 Spare Change.
2 enchantments
Golden

You have +3 Income.

Shiny

At the start of each hour, get an additional 2 Spare Change.

When you sell this, transform your leftmost Small item.
When you use the item to the left of this, Charge the item to the right of this for 1 » 2 second(s).
When you use the Core, it gains +20 » +40 Damage for the fight.
9 enchantments
Heavy

When you use the Core, Slow 1 item for 4 second(s).

Icy

When you use the Core, Freeze 1 medium or small item for 2 second(s).

Turbo

When you use the Core, Haste 1 item for 4 second(s).

Shielded

When you use the Core, Shield 40.

Restorative

When you use the Core, Heal 60.

Toxic

When you use the Core, Poison 4.

Fiery

When you use the Core, Burn 6.

Shiny

This has double Damage bonus.

Obsidian +Weapon

When you use the Core, Deal 40 Damage.

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