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When you use a Vehicle or Flying item, Slow an item on each Player's board for 1 second(s).
Your Flying items are affected by Freeze and Slow for half as long.
12 enchantments
Golden
This has double value.
Heavy
This Slows for twice as long.
Icy
When you use a Vehicle or Flying item, Freeze an item for 0.5 second(s).
Turbo
When you use a Vehicle or Flying item, Haste an item for 1 second(s).
Shielded
When you use a Vehicle or Flying item, Shield 10.
Restorative
When you use a Vehicle or Flying item, Heal 10.
Toxic
When you use a Vehicle or Flying item, Poison 1.
Fiery
When you use a Vehicle or Flying item, Burn 1.
Shiny
This Slows for twice as long.
Deadly
Your Vehicles and Flying items have +30% Crit Chance.
Radiant
Your items are affected by Freeze and Slow for half as long.
Obsidian +Weapon
When you use a Vehicle or Flying item, deal 10 Damage.
6.0
Sec
Poison both Players 5 » 10 » 15
When you Poison yourself, gain 8 » 16 » 24 Regen for the fight and Haste an item for 1 second(s).
12 enchantments
Golden
This has double value.
Heavy
When you Poison yourself, Slow an item for 1 second(s).
Icy
When you Poison yourself, Freeze an item for 0.5 second(s).
Turbo
This Hastes for twice as long.
Shielded
When you Poison yourself, Shield equal to 5 times this item's Regen.
Restorative
When you Poison yourself, Heal equal to 5 times this item's Regen
Toxic
This has double Poison.
Fiery
When you Poison yourself, Burn equal to this item's Regen.
Shiny
This has +1 Multicast.
Deadly
This has +50% Crit Chance.
Radiant
This item is immune to Freeze, Slow and Destroy.
Obsidian +Weapon
When you Poison yourself, deal Damage equal to 5 times this item's Regen.
Adjacent items have +3% » +6% » +9% » +12% Crit Chance.
When you sell this, your items gain +1% » +2% » +3% » +4% Crit Chance.
1 enchantment
Shiny
This has double Crit Chance bonus.
BazaarDB automated finding: The tooltip says "double Crit Chance bonus" but only the adjacent items' crit bonus is doubled. The crit bonus granted when selling this item is not doubled.
Confirm with Deep Mechanics.
7.0
Sec
Gain 20 Shield
When you buy a Food, this gains +10 » +20 » +30 » +40 Shield
12 enchantments
Golden
This has double value.
Heavy
Slow 2 items for 2 second(s)
Icy
Freeze an item for 1 second(s)
Turbo
Haste 2 items for 2 second(s)
Shielded
This has double Shield.
Restorative
Heal equal to this item's Shield
Toxic
Poison equal to 5% of this item's Shield
Fiery
Burn equal to 5% of this item's Shield
Shiny
This has +1 Multicast.
Radiant
This item is immune to Freeze, Slow and Destroy.
Deadly
This has +50% Crit Chance.
Obsidian +Weapon
Deal Damage equal to this item's Shield
7.0
Sec
Your Weapons gain 6 » 9 » 12 Damage for the fight
Your Heal items gain 6 » 9 » 12 Heal for the fight
Your Shield items gain 6 » 9 » 12 Shield for the fight
If you have another Tool, Weapon, Property or Apparel this has +1 Multicast for each.
12 enchantments
Golden
This has double value.
Heavy
Slow an item for 1 second(s)
Icy
Freeze an item for 0.5 second(s)
Turbo
Haste an item for 1 second(s)
Shielded
This has double Shield gain.
Restorative
This has double Heal gain.
Toxic
Your Poison items gain +1 Poison for the fight
Fiery
Your Burn items gain +1 Burn for the fight
Shiny
This has +1 Multicast.
Deadly
Your items gain 3% Crit Chance for the fight
Radiant
This item is immune to Freeze, Slow and Destroy.
Obsidian
This has double Damage gain.
When you sell this, recover 5 Prestige.
9 enchantments
Heavy
When you sell this, your leftmost Slow item gains +0.2 Slow duration.
Icy
When you sell this, your leftmost Freeze item gains +0.1 Freeze duration.
Turbo
When you sell this, your leftmost Haste item gains +0.2 Haste duration.
Shielded
When you sell this, your leftmost Shield item gains +10 Shield.
Restorative
When you sell this, your leftmost Heal item gains +10 Heal.
Toxic
When you sell this, your leftmost Poison item gains +1 Poison.
Fiery
When you sell this, your leftmost Burn item gains +1 Burn.
Deadly
When you sell this, your leftmost item gains 2% Crit Chance.
Obsidian
When you sell this, your leftmost Weapon gains +10 Damage.
5.0
Sec
Shield 20 » 40 » 60 » 80
When you Burn, Charge this 1 second(s).
12 enchantments
Golden
This has double value.
Heavy
Slow an item for 2 second(s)
Icy
Freeze an item for 0.5 second(s)
Turbo
Haste an item for 2 second(s)
Shielded
This has double Shield.
Restorative
Heal equal to this item's Shield
Toxic
Poison equal to 5% of this item's Shield
Fiery
Burn equal to 5% of this item's Shield
Shiny
This has +1 Multicast.
Radiant
This item is immune to Freeze, Slow and Destroy.
Deadly
This has +50% Crit Chance.
Obsidian +Weapon
Deal Damage equal to this item's Shield
8.0
Sec
Shield 20 » 40 » 60
This has +1 Multicast for each item you have with value over 10.
12 enchantments
Golden
This has double value.
Heavy
Slow an item for 1 second(s)
Icy
Freeze an item for 0.5 second(s)
Turbo
Haste an item for 1 second(s)
Shielded
This has double Shield.
Restorative
Heal equal to this item's Shield
Toxic
Poison equal to 5% of this item's Shield
Fiery
Burn equal to 5% of this item's Shield
Shiny
This has +1 Multicast.
Deadly
This has +50% Crit Chance.
Radiant
This item is immune to Freeze, Slow and Destroy.
Obsidian +Weapon
Deal Damage equal to this item's Shield
You have +50% » +75% » +100% Max Health.
11 enchantments
Golden
This has double value.
Heavy
The first time you fall below half Health each fight, Slow 4 items for 4 second(s).
Icy
The first time you fall below half Health each fight, Freeze 2 enemy items for 4 second(s).
Turbo
The first time you fall below half Health each fight, Haste 4 items for 4 second(s).
Shielded
The first time you fall below half Health each fight, Shield equal to 20% of your Max Health.
Restorative
The first time you fall below half Health each fight, Heal equal to 20% of your Max Health.
Toxic
The first time you fall below half Health each fight, Poison 40.
Fiery
The first time you fall below half Health each fight, Burn 40.
Deadly
Your items have +25% Crit Chance.
Radiant
Adjacent items are affected by Freeze and Slow for half as long.
Obsidian +Weapon
The first time you fall below half Health each fight, deal Damage equal to 20% of your Max Health.
Every 50 you spend, Upgrade an item of a lower tier.
12 enchantments
Golden
...and Enchant the item with Golden if able.
Heavy
...and Enchant the item with Heavy if able.
Icy
...and Enchant the item with Icy if able.
Turbo
...and Enchant the item with Turbo if able.
Shielded
...and Enchant the item with Shielded if able.
Restorative
...and Enchant the item with Restorative if able.
Toxic
...and Enchant the item with Toxic if able.
Fiery
...and Enchant the item with Fiery if able.
Shiny
...and Enchant the item with Shiny if able.
Deadly
...and Enchant the item with Deadly if able.
Radiant
...and Enchant the item with Radiant if able.
Obsidian
...and Enchant the item with Obsidian if able.
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