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The first 4 » 8 times you Slow each fight, Charge a Heal or Regen item 1 second(s)
When you Heal or Regen, an item gains 3% » 6% » 9% Crit Chance
The first time you fall below half Health each fight, Charge your Heal and Shield items for 2 » 3 second(s)
Your Heal items have +5% » +10% » +15% » +20% Crit Chance
When you use a Tech item, adjacent items gain +3 » +6 » +9, +3 » +6 » +9 and +3 » +6 » +9
When you use a Weapon, your items gain 3 » 6 » 9
When you Heal or Regen, Charge a Poison item 1 second(s)
The first 4 » 8 » 12 times you use a Heal or Regen item each fight, gain 50 Max Health
When you Heal or Regen, your items gain 3 » 6 » 9
Your leftmost Heal item has +20 » +40 » +80 » +160
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