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The first 5 » 10 times you Slow each fight, Charge a Heal or Regen item 1 second(s).
When you Heal or gain Regen, an item gains 3% » 6% » 9% Crit Chance for the fight.
Your Heal items have +5% » +10% » +15% » +20% Crit Chance.
When you use a Weapon, your Heal items gain +5 » +10 » +15 Heal for the fight.
When you Heal or gain Regen, Charge a Poison item 1 second(s).
The first 4 » 8 » 12 times you use a Heal or Regen item each fight, gain 50 Max Health for the fight.
When you Heal or gain Regen, your Shield items gain 3 » 6 » 9 Shield for the fight.
Your leftmost Heal item has +20 » +35 » +50 » +65 Heal.
Your rightmost Heal item has +20 » +35 » +50 » +65 Heal.
Your Heal items have +10 » +20 » +30 » +40 Heal.
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