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5.0
»
4.0
Sec
Transform into 3 Gold » Diamond copies of the small, non-legendary item to the left of this for the fight.
11 enchantments
Heavy

...and Enchant the transformations with Heavy if able.

Icy

...and Enchant the transformations with Icy if able.

Turbo

...and Enchant the transformations with Turbo if able.

Shielded

...and Enchant the transformations with Shielded if able.

Restorative

...and Enchant the transformations with Restorative if able.

Toxic

...and Enchant the transformations with Toxic if able.

Fiery

...and Enchant the transformations with Fiery if able.

Shiny

...and Enchant the transformations with Shiny if able.

Deadly

...and Enchant the transformations with Deadly if able.

Radiant

...and Enchant the transformations with Radiant if able.

Obsidian

...and Enchant the transformations with Obsidian if able.

When you Level Up, upgrade a Bronze » Silver-tier item.
Sells Weapons
1 2 gold
7.0
Sec
Deal 15 » 20 » 25 Damage.
When you use the Core or another Ray, your Weapons gain +4 » +6 » +8 Damage for the fight.
11 enchantments
Heavy

Slow 1 item for 1 second(s).

Icy

Freeze 1 small item for 1 second(s).

Turbo

Haste 1 item for 1 second(s).

Shielded

Shield equal to this item's Damage.

Restorative

Heal equal to this item's Damage.

Toxic

Poison equal to 10% of this item's Damage.

Fiery

Burn equal to 10% of this item's Damage.

Shiny

This has +1 Multicast.

Deadly

This has +50% Crit Chance.

Radiant

This cannot be Frozen, Slowed or Destroyed.

Obsidian

This has double Damage.

Sells small items
1 2 gold
10.0
»
8.0
Sec
Deal 10 Damage.
When you lose Shield, this gains Damage equal to the Shield lost.
11 enchantments
Heavy

Slow 2 items for 3 second(s).

Icy

Freeze 2 medium or small item for 1 second(s).

Turbo

Haste 2 items for 3 second(s).

Shielded

Shield equal to this item's Damage.

Restorative

Heal equal to this item's Damage.

Toxic

Poison equal to 10% of this item's Damage.

Fiery

Burn equal to 10% of this item's Damage.

Shiny

This has +1 Multicast.

Deadly

This has +50% Crit Chance.

Radiant

This cannot be Frozen, Slowed or Destroyed.

Obsidian

This has double Damage.

30.0
»
24.0
Sec
Destroy this.
When this is Destroyed, Destroy 3 enemy items for the fight.
When you use another Tech, Charge this 2 second(s).
9 enchantments
Heavy

When this is Destroyed, Slow 3 items for 3 second(s).

Icy

When this is Destroyed, Freeze 1 item for 4 second(s).

Turbo

When this is Destroyed, Haste 3 items for 3 second(s).

Shielded

When this is Destroyed, Shield 300.

Restorative

When this is Destroyed, Heal 300.

Toxic

When this is Destroyed, Poison 30.

Fiery

When this is Destroyed, Burn 30.

Shiny

This item's Cooldown is reduced by 50%.

Obsidian +Weapon

When this is Destroyed, Deal 300 Damage.

7.0
Sec
Deal 20 » 40 » 60 » 80 Damage.
When you use another Tech, Charge this 1 second(s).
11 enchantments
Heavy

Slow 1 item for 1 second(s).

Icy

Freeze 1 small item for 1 second(s).

Turbo

Haste 1 item for 1 second(s).

Shielded

Shield equal to this item's Damage.

Restorative

Heal equal to this item's Damage.

Toxic

Poison equal to 10% of this item's Damage.

Fiery

Burn equal to 10% of this item's Damage.

Shiny

This has +1 Multicast.

Deadly

This has +50% Crit Chance.

Radiant

This cannot be Frozen, Slowed or Destroyed.

Obsidian

This has double Damage.

7.0
»
6.0
»
5.0
Sec
Shield 20.
This and Shield items to the right of this gain +20 » +30 » +60 Shield for the fight.
When you use any item to the left of this, Charge this 1 second(s).
11 enchantments
Heavy

Slow 1 item for 4 second(s).

Icy

Freeze 1 medium or small item for 2 second(s).

Turbo

Haste 1 item for 4 second(s).

Shielded

This has double Shield.

Restorative

Heal equal to this item's Shield.

Toxic

Poison equal to 10% of this item's Shield.

Fiery

Burn equal to 10% of this item's Shield.

Shiny

This has +1 Multicast.

Radiant

This cannot be Frozen, Slowed or Destroyed.

Deadly

This has +50% Crit Chance.

Obsidian +Weapon

Deal Damage equal to this item's Shield.

If you have 5 or fewer items, your items have +10% » +20% » +30% » +40% Crit Chance.
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