When ANY Player Freezes, Slow an item for 1 second(s).
When ANY Player Slows, Freeze an item for 0.5 second(s).
When ANY Player Freezes or Slows, Haste an item for 1 second(s).
When ANY Player Freezes or Slows, Shield equal to this item's Damage.
When ANY Player Freezes or Slows, Heal equal to this item's Damage.
When ANY Player Freezes or Slows, Poison equal to 5% of this item's Damage.
When ANY Player Freezes or Slows, Burn equal to 5% of this item's Damage.
This has double Damage.
Your items have +30% Crit Chance.
Your items are affected by Freeze and Slow for half as long.
This has double Damage.