16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Sunderer is a small neutral item in The Bazaar. Its starting tier is Bronze. You can find this item at Curio. A full list of available enchantments for Sunderer can be found below. Deep Mechanics for Sunderer are also available below.
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| CooldownMax | 5s | 5s | 5s | 5s |
| DamageAmount | 10 | 20 | 40 | 80 |
| Custom_0 | 5 | 10 | 15 | 20 |
| SellPrice | 1 | 2 | 4 | 8 |
| BuyPrice | 2 | 4 | 8 | 16 |
ShieldApplyAmount of the target from the ShieldApplyAmount of random items on your opponent's board that ShieldApplyAmountDamageAmount Damage [10 » 20 » 40 » 80] to your opponentSellPrice of this item by 2| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| SlowTargets | 1 | 1 | 1 | 1 |
| SlowAmount | 2s | 2s | 2s | 2s |
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 | 1 |
| FreezeAmount | 0.5s | 0.5s | 0.5s | 0.5s |
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| HasteTargets | 1 | 1 | 1 | 1 |
| HasteAmount | 2s | 2s | 2s | 2s |
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| ShieldApplyAmount | 0 | 0 | 0 | 0 |
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| HealAmount | 0 | 0 | 0 | 0 |
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| PoisonApplyAmount | 0 | 0 | 0 | 0 |
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| BurnApplyAmount | 0 | 0 | 0 | 0 |
Multicast of this itemCritChance of this item| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| PercentSlowReduction | 100 | 100 | 100 | 100 |
| PercentFreezeReduction | 100 | 100 | 100 | 100 |
| DestroyImmunity | 1 | 1 | 1 | 1 |
DamageAmount of this item by 2| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| RegenApplyAmount | 0 | 0 | 0 | 0 |
DamageAmountSellPrice of this item by 2SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [2 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]There are changes to this item's implementation.
Custom_0 of this item [5 » 10 » 15 » 20] from the ShieldApplyAmount of DamageAmount of this item [10 » 20 » 30 » 40] to the PoisonApplyAmount of this itemDamageAmount of this item [10 » 20 » 30 » 40] to the PoisonApplyAmount of this itemHasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [2 sec]ShieldApplyAmount [0]DamageAmount of this item [10 » 20 » 30 » ] to the of DamageAmount of this item [10 » 20 » 40 » 80] to the ShieldApplyAmount of this itemHealAmount [0]RegenApplyAmount [0] Regen until the end of the fightDamageAmount of this item [10 » 20 » 40 » 80] to the HealAmount of this itemDamageAmount of this item [10 » 20 » 40 » 80] to the RegenApplyAmount of this itemPoisonApplyAmount [0]DamageAmount of this item [10 » 20 » 40 » 80] to the PoisonApplyAmount of this itemShieldApplyAmount of the target from the ShieldApplyAmount of random items on your opponent's board that ShieldApplyAmountBurnApplyAmount [0]BurnApplyAmountDamageAmount of this item [10 » 20 » 40 » 80] to the BurnApplyAmount of this itemDamageAmount of this item [10 » 20 » 30 » 40] to the BurnApplyAmount of this itemRegenApplyAmount [0] Regen until the end of the fightDamageAmount of this item [10 » 20 » 40 » 80] to the RegenApplyAmount of this itemFreezeTargets [1] random item on your opponent's board that is FreezeAmount [1 sec]DamageAmount of this item [10 » 20 » 30 » ] to the of DamageAmount of this item [10 » 20 » 30 » ] to the of FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]PoisonApplyAmountDamageAmount of this item [10 » 20 » 30 » 40] to the PoisonApplyAmount of this itemBurnApplyAmountDamageAmount of this item [10 » 20 » 30 » 40] to the BurnApplyAmount of this itemFreezeFreeze of this item (permanently)SlowSlow of this item (permanently)PercentSlowReductionPercentFreezeReductionDestroyImmunity