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When you use a Weapon, your Shield items gain +20 » +30 Shield for the fight.
When you use a Shield item, your Weapons gain +20 » +30 Damage for the fight.
12 enchantments
Golden
This has double value.
Heavy
When you use a Weapon or a Shield item, Slow an item for 1 second(s).
Icy
When you use a Weapon or a Shield item, Freeze an item for 0.5 second(s).
Turbo
When you use a Weapon or a Shield item, Haste an item for 1 second(s).
Shielded
When you use a Weapon or a Shield item, Shield 30.
Restorative
When you use a Weapon or a Shield item, Heal 30.
Toxic
When you use a Weapon or a Shield item, Poison 3.
Fiery
When you use a Weapon or a Shield item, Burn 3.
Shiny
This has double Damage and Shield bonus.
Deadly
Your Weapons and Shield items have +50% Crit Chance.
Radiant
Your Weapon and Shield items are affected by Freeze and Slow for half as long.
BazaarDB automated finding: The aura only affects items that are both Weapons AND Shield items simultaneously, but the tooltip says it should affect Weapons and Shield items (implying either type).
Confirm with Deep Mechanics.
Obsidian +Weapon
When you use a Weapon or a Shield item, deal 30 Damage.
Your Weapons have +10 » +20 Damage for each Flying item you have.
When your items start Flying, Charge a Weapon 1 second.
When you use a Weapon, it gains +3% » +6% » +9% » +12% Crit Chance for the fight.
5.0
Sec
Adjacent items stop Flying
When one of your items stops Flying, it gains +20 » +30 » +40 Damage and +20 » +30 » +40 Shield for the fight.
12 enchantments
Golden
This has double value.
Heavy
Slow an item for 2 second(s)
Icy
Freeze an item for 0.5 second(s)
Turbo
Haste an item for 2 second(s)
Shielded
Shield 40
Restorative
Heal 40
Toxic
Poison 4
Fiery
Burn 4
Shiny
This has double Damage and Shield bonus.
Deadly
When your items stop Flying, your items gain +10 Crit Chance for the fight.
Radiant
This item is immune to Freeze, Slow and Destroy.
Obsidian +Weapon
Deal 40 Damage
While you have more than half Health, your Weapons have +30 » +60 » +90 Damage.
7.0
Sec
Your Weapons gain 6 » 9 » 12 Damage for the fight
Your Heal items gain 6 » 9 » 12 Heal for the fight
Your Shield items gain 6 » 9 » 12 Shield for the fight
If you have another Tool, Weapon, Property or Apparel this has +1 Multicast for each.
12 enchantments
Golden
This has double value.
Heavy
Slow an item for 1 second(s)
Icy
Freeze an item for 0.5 second(s)
Turbo
Haste an item for 1 second(s)
Shielded
This has double Shield gain.
Restorative
This has double Heal gain.
Toxic
Your Poison items gain +1 Poison for the fight
Fiery
Your Burn items gain +1 Burn for the fight
Shiny
This has +1 Multicast.
Deadly
Your items gain 3% Crit Chance for the fight
Radiant
This item is immune to Freeze, Slow and Destroy.
Obsidian
This has double Damage gain.
Your Weapons have +1 Damage. When you sell a Small item, this gains +1 » +2 Damage bonus.
When you use a Friend, your Weapons gain +2 » +4 » +6 Damage and Shield items gain +2 » +4 » +6 Shield for the fight.
Banannibal
Level 1Day 1
2 Gold3 XP
100
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