16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Orange Julian is a medium Vanessa item in The Bazaar. Its starting tier is Silver. As Vanessa, you can find this item at Goldie, Quixel, Kina, Jay Jay, Luxe, Barkun, Mittel, Shelter Shelby, Valpak and Silvia. You can also rarely find this item enchanted at Knightshade, Hef, Chronos, Freiya and Cobweb. A full list of available enchantments for Orange Julian can be found below. Deep Mechanics for Orange Julian are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| CooldownMax | 8s | 7s | 6s |
| Custom_0 | 50 | 50 | 50 |
| SellPrice | 4 | 8 | 16 |
| BuyPrice | 8 | 16 | 32 |
Custom_0 of this card [50] times, rounding up, the Custom_3 of your player to the DamageAmount of items on your board that are Custom_0 of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| SlowTargets | 2 | 2 | 2 |
| SlowAmount | 2s | 2s | 2s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 |
| FreezeAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HasteTargets | 2 | 2 | 2 |
| HasteAmount | 2s | 2s | 2s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| ShieldApplyAmount | 300 | 300 | 300 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HealAmount | 300 | 300 | 300 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PoisonApplyAmount | 30 | 30 | 30 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| BurnApplyAmount | 30 | 30 | 30 |
Multicast of this item| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PercentSlowReduction | 100 | 100 | 100 |
| PercentFreezeReduction | 100 | 100 | 100 |
| DestroyImmunity | 1 | 1 | 1 |
Custom_0 of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| RegenApplyAmount | 30 | 30 | 30 |
CritChance of items on your board that CooldownMax more than 0 secSlowTargets [2] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [2 sec]Custom_0Custom_0FreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]HasteTargets [2] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [2 sec]ShieldApplyAmount [300]HealAmount [300]PoisonApplyAmount [30]BurnApplyAmount [30]CritChance of items on your board that RegenApplyAmount [30] Regen until the end of the fightCritChance of items on your board that There are changes to this item's implementation.
ObsidianCustom_3 of your player to the DamageAmount of items on your board that are Custom_0 of this item by 2There are changes to this item's implementation.
Custom_3 of your player to the DamageAmount of items on your board that are RegenApplyAmount [30] Regen until the end of the fightThere are changes to this item's implementation.
GoldCustom_0 of this item (permanently)SellPrice of this item by 2Custom_0 of this item by 2There are changes to this item's implementation.
Custom_0 of this item [10] to the DamageAmount of items on your board that are SellPrice of this item by 2There are changes to this item's implementation.
CritChance of items on your board that are CritChance of items on your board that Custom_3 of your player to the DamageAmount of items on your board that are Custom_0 of this item by 2Custom_3 of your player to the DamageAmount of items on your board that are Custom_0 of this card [50] times, rounding up, the Custom_3 of your player to the DamageAmount of items on your board that are ObsidianCustom_3 of your player to the DamageAmount of items on your board that are GoldCustom_0 of this item (permanently)GoldCustom_0 of this item (permanently)CritChance of items on your board that CritChance of items on your board that CooldownMax more than 0 secCustom_3 of your player to the DamageAmount of items on your board that are FreezeTargets [1] random item on your opponent's board that is any of these sizes:FreezeAmount [2 sec]FreezeTargets [2] random items on your opponent's board for FreezeAmount [1 sec]FreezeFreeze of this item (permanently)SlowSlow of this item (permanently)PercentSlowReductionPercentFreezeReductionDestroyImmunity