16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Foul Mushroom is a medium Mak item in The Bazaar. Its starting tier is Gold. As Mak, you can find this item at Goldie, Quixel, Tok's Clocks, Kina, Jay Jay, Luxe, Barkun, Mittel and Valpak. You can also rarely find this item enchanted at Knightshade, Hef, Chronos, Freiya and Cobweb. A full list of available enchantments for Foul Mushroom can be found below. Deep Mechanics for Foul Mushroom are also available below.
| Attribute | Gold | Diamond |
|---|---|---|
| Custom_0 | 0.5s | 1s |
| SellPrice | 8 | 16 |
| BuyPrice | 16 | 32 |
Custom_0FlatCooldownReductionCustom_0 of this item [0.5 sec » 1 sec] from the FlatCooldownReduction of the item or skill which triggered this action until the end of the fightSellPrice of this item by 2| Attribute | Gold | Diamond |
|---|---|---|
| SlowTargets | 1 | 1 |
| SlowAmount | 1s | 1s |
| Attribute | Gold | Diamond |
|---|---|---|
| FreezeTargets | 1 | 1 |
| FreezeAmount | 0.5s | 0.5s |
| Attribute | Gold | Diamond |
|---|---|---|
| HasteTargets | 1 | 1 |
| HasteAmount | 1s | 1s |
| Attribute | Gold | Diamond |
|---|---|---|
| ShieldApplyAmount | 10 | 10 |
| Attribute | Gold | Diamond |
|---|---|---|
| HealAmount | 10 | 10 |
| Attribute | Gold | Diamond |
|---|---|---|
| PoisonApplyAmount | 1 | 1 |
| Attribute | Gold | Diamond |
|---|---|---|
| BurnApplyAmount | 1 | 1 |
Custom_0 of this item by 2PercentFreezeReduction of adjacent items| Attribute | Gold | Diamond |
|---|---|---|
| DamageAmount | 10 | 10 |
| Attribute | Gold | Diamond |
|---|---|---|
| RegenApplyAmount | 1 | 1 |
CritChance of items on your opponent's boardCritChance of items on your opponent's boardSlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]FreezeTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for FreezeAmount [0.5 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]RegenApplyAmount [1] Regen until the end of the fightPercentFreezeReduction of items on your boardShieldApplyAmount [10]PercentFreezeReduction of adjacent itemsHealAmount [10]PercentSlowReduction of items on your boardPercentSlowReduction of adjacent itemsPoisonApplyAmount [1]BurnApplyAmount [1]CritChance of items on your opponent's boardPercentSlowReduction of adjacent itemsDamageAmount Damage [10] to your opponentRegenApplyAmount [1] Regen until the end of the fight