Slow 1 items for 1 second(s).
Freeze 1 medium or small item for 0.5 second(s).
Haste 1 items for 1 second(s).
Shield equal to this item's Damage.
Heal equal to this item's Damage.
Poison equal to 10% of this item's Damage.
Burn equal to 10% of this item's Damage.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
The Property to the left of this has triple value in combat instead.
When you use the Property to the left of this, Slow 2 item for 2 second(s).
When you use the Property to the left of this, Freeze 1 medium or small item for 2 second(s).
When you use the Property to the left of this, Haste 2 items for 2 second(s).
When you use the Property to the left of this, Shield 20.
When you use the Property to the left of this, Heal 30.
When you use the Property to the left of this, Poison 2.
When you use the Property to the left of this, Burn 3.
The Property to the left of this has +1 Multicast.
The Property to the left of this has +50% Crit Chance.
When you use the Property to the left of this, Deal 20 Damage.
Slow 3 items for 2 second(s).
Freeze 1 item for 3 second(s).
Haste 3 items for 2 second(s).
Shield equal to this item's Damage.
Heal equal to this item's Damage.
Poison equal to 10% of this item's Damage.
Burn equal to 10% of this item's Damage.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
This has double value bonus.
Slow 2 items for 1 second(s).
Freeze 1 medium or small item for 1 second(s).
Haste 2 items for 1 second(s).
This has double Shield.
Heal equal to this item's Shield.
Poison equal to 10% of this item's Shield.
Burn equal to 10% of this item's Shield.
This has +1 Multicast.
This cannot be Frozen, Slowed or Destroyed.
This has +50% Crit Chance.
Deal Damage equal to this item's Shield.
When you use an adjacent item, Slow 1 item for 1 second(s).
When you use an adjacent item, Freeze 1 item for 0.5 second(s).
When you use an adjacent item, Haste it for 1 second(s).
When you use an adjacent item, Shield equal to this item's Damage.
When you use an adjacent item, Heal equal to this item's Damage.
When you use an adjacent item, Poison equal to 10% of this item's Damage.
When you use an adjacent item, Burn equal to 10% of this item's Damage.
This has double cooldown reduction.
This has double Damage.
Adjacent items have +25% Crit Chance.
This has double Damage.
Slow 1 item for 1 second(s).
Freeze 1 small item for 1 second(s).
Haste 1 item for 1 second(s).
Shield 20.
Heal 30.
Poison 2.
Burn 3.
This has +1 Multicast.
Your Weapons gain 10% Crit Chance for the fight.
This has double Damage bonus.
This cannot be Frozen, Slowed or Destroyed.