Slow 1 item for 1 second(s).
This has double Value.
Freeze 1 small item for 1 second(s).
Haste 1 item for 1 second(s).
Shield equal to this item's Heal.
This has double Heal.
Poison equal to 10% of this item's Heal.
Burn equal to 10% of this item's Heal.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
Deal Damage equal to this item's Heal.
Slow 2 items for 4 second(s).
Freeze 1 medium or small item for 4 second(s).
Haste 2 item for 4 second(s).
Shield equal to this item's Damage.
Heal equal to this item's Damage.
Poison equal to 10% of this item's Damage.
Burn equal to 10% of this item's Damage.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
Slow 2 items for 1 second(s).
Freeze 1 medium or small item for 1 second(s).
This has double Haste duration.
Shield 10 for each Aquatic or Toy item you have.
Heal 15 for each Aquatic or Toy item you have.
Poison 1 for each Aquatic or Toy item you have.
Burn 1 for each Aquatic or Toy item you have.
This has +1 Multicast.
Your Aquatic and Toy items gain +10% Crit Chance for the fight.
This cannot be Frozen, Slowed or Destroyed.
Deal 10 Damage for each Aquatic or Toy item you have.
When you use an adjacent item, Slow 1 item for 1 second(s).
When you use an adjacent item, Freeze 1 item for 0.5 second(s).
When you use an adjacent item, Haste it for 1 second(s).
When you use an adjacent item, Shield equal to this item's Damage.
When you use an adjacent item, Heal equal to this item's Damage.
When you use an adjacent item, Poison equal to 10% of this item's Damage.
When you use an adjacent item, Burn equal to 10% of this item's Damage.
This has double cooldown reduction.
This has double Damage.
Adjacent items have +25% Crit Chance.
This has double Damage.
Slow 3 items for 2 second(s).
Freeze 1 item for 1 second(s).
This has double Haste duration.
Shield 60.
Heal 90.
Poison 6.
Burn 9.
This has +1 Multicast.
Your items have +20% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage bonus.
When you use an adjacent item, Slow 1 item for 1 second(s).
When you use an adjacent item, Freeze 1 medium or small item for 1 second(s).
This has double Haste duration.
When you use an adjacent item, Shield 10.
When you use an adjacent item, Heal 15.
When you use an adjacent item, Poison 1.
When you use an adjacent item, Burn 1.
This has +1 Multicast.
Adjacent items have +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
When you use an adjacent item, Deal 10 Damage.
Slow 1 item for 2 second(s).
Freeze 1 small item for 1 second(s).
Haste 1 item for 2 second(s).
Shield equal to 10 times this item's Poison.
Heal equal to 10 times this item's Poison.
This has double Poison.
Burn equal to this item's Poison.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
Deal Damage equal to 10 times this item's Poison.
Slow 1 item for 1 second(s).
Freeze 1 small item for 1 second(s).
Haste 1 item for 1 second(s).
Shield 20.
Heal 30.
Poison 2.
Burn 3.
This has +1 Multicast.
This has double Crit Chance bonus.
This cannot be Frozen, Slowed or Destroyed.
Your Aquatic Weapons gain +5 Damage for the fight.
This has double Slow duration.
Freeze 1 small item for 1 second(s).
Haste 1 item for 2 second(s).
Shield 40.
Heal 40.
Poison 2.
Burn 2.
This has +1 Multicast.
Your items have +10% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
Deal 40 Damage.