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Luxury Tents

Luxury Tents

As of patch 3.0.0 (Hotfix#2 1.0.5238) on Jun 6, 2025.
The first time you would die each fight, Heal for 25% » 50% of your Max Health.
Your Heal and Regen items have +1 Multicast.
Cost
24 » 48 gold
Value
12 » 24 gold
History
Info
Merchants
History

InfoInfo


Luxury Tents is a large Pygmalien item in The Bazaar. Its starting tier is Gold. As Pygmalien, you can find this item at Jay Jay, Cobweb, Barkun, Herma, Kina, Midsworth, Knightshade, Mr. Morland, Flex, Aila, Chronos, Hef, Freiya and Pol. A full list of available enchantments for Luxury Tents can be found below. Deep Mechanics for Luxury Tents are also available below.

Enchantments
Canonical


Heavy

The first time you would die each fight, Slow all enemy items for 6 second(s).

Golden
Can't be enchanted with Golden.
Icy

The first time you would die each fight, Freeze all enemy items for 3 second(s).

Turbo

The first time you would die each fight, Haste all your items for 6 second(s).

Shielded

The first time you would die each fight, Shield equal to this item's Heal.

Restorative

This has double Heal.

Toxic

The first time you would die each fight, Poison equal to 2% of your Max Health.

Fiery

The first time you would die each fight, Burn equal to 2% of your Max Health.

Shiny

This has double Multicast bonus.

Deadly

The first time you would die each fight, your items gain +50% Crit Chance for the fight.

Radiant
Can't be enchanted with Radiant.
Obsidian +Weapon

The first time you would die each fight, deal Damage equal to this item's Heal.

Deep Mechanics
Canonical


Luxury Tents (Not enchanted)

AttributeGoldDiamond
BuyPrice2448
SellPrice1224
HealAmount00
Custom_02550
Custom_111
Custom_200
Custom_32550
Custom_400
Ability

Prereq.
While this item if it has a Custom_2 exactly 0

Trigger
When your player dies

Action
Revive and set the Health of your player to HealAmount [0]
Ability
Immediate

Trigger
When your player dies

Action
Add 1 to the Custom_2 of this item until the end of the fight
Aura

Effect
Add 0.0100001x of the Custom_0 of this card [25 » 50]x, rounded up, of the HealthMax of your player to the HealAmount of this item
Aura

Effect
Add the Custom_1 of this item [1] to the Multicast of items on your board that
has a CooldownMax more than 0 sec
AND
has any of the following tags:
Aura
This Aura is not enabled for any tier.

Effect
Add the Custom_3 of this item [25 » 50] to the Custom_4 of this item

Heavy Luxury Tents

Tags
Tooltip
The first time you would die each fight, Slow all enemy items for 6 second(s).
AttributeGoldDiamond
SlowAmount6s6s
Custom_500
Ability
Immediate

Trigger
When your player dies

Action
Add 1 to the Custom_5 of this item until the end of the fight
Ability

Prereq.
While this item if it has a Custom_5 exactly 0

Trigger
When your player dies

Action
Slow all items on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [6 sec]

Icy Luxury Tents

Tags
Tooltip
The first time you would die each fight, Freeze all enemy items for 3 second(s).
AttributeGoldDiamond
FreezeAmount3s3s
Custom_500
Ability
Immediate

Trigger
When your player dies

Action
Add 1 to the Custom_5 of this item until the end of the fight
Ability

Prereq.
While this item if it has a Custom_5 exactly 0

Trigger
When your player dies

Action
Freeze all items on your opponent's board for FreezeAmount [3 sec]

Turbo Luxury Tents

Tags
Tooltip
The first time you would die each fight, Haste all your items for 6 second(s).
AttributeGoldDiamond
HasteAmount6s6s
Custom_500
Ability
Immediate

Trigger
When your player dies

Action
Add 1 to the Custom_5 of this item until the end of the fight
Ability

Prereq.
While this item if it has a Custom_5 exactly 0

Trigger
When your player dies

Action
Haste all items on your board that has a CooldownMax more than 0 sec for HasteAmount [6 sec]

Shielded Luxury Tents

Tags
Tooltip
The first time you would die each fight, Shield equal to this item's Heal.
AttributeGoldDiamond
ShieldApplyAmount00
Custom_500
Ability
Immediate

Trigger
When your player dies

Action
Add 1 to the Custom_5 of this item until the end of the fight
Ability

Prereq.
While this item if it has a Custom_5 exactly 0

Trigger
When your player dies

Action
Shield your player for ShieldApplyAmount [0]
Aura

Effect
Add the HealAmount of this item [0] to the ShieldApplyAmount of this item

Restorative Luxury Tents

Tags
Tooltip
This has double Heal.
Aura

Effect
Multiply the HealAmount of this item by 2

Toxic Luxury Tents

Tags
Tooltip
The first time you would die each fight, Poison equal to 2% of your Max Health.
AttributeGoldDiamond
PoisonApplyAmount00
Custom_500
Ability
Immediate

Trigger
When your player dies

Action
Add 1 to the Custom_5 of this item until the end of the fight
Ability

Prereq.
While this item if it has a Custom_5 exactly 0

Trigger
When your player dies

Action
Poison your opponent for PoisonApplyAmount [0]
Aura

Effect
Add 0.02x, rounded up, of the HealthMax of your player to the PoisonApplyAmount of this item

Fiery Luxury Tents

Tags
Tooltip
The first time you would die each fight, Burn equal to 2% of your Max Health.
AttributeGoldDiamond
BurnApplyAmount00
Custom_500
Ability
Immediate

Trigger
When your player dies

Action
Add 1 to the Custom_5 of this item until the end of the fight
Ability

Prereq.
While this item if it has a Custom_5 exactly 0

Trigger
When your player dies

Action
Burn your opponent for BurnApplyAmount [0]
Aura

Effect
Add 0.02x, rounded up, of the HealthMax of your player to the BurnApplyAmount of this item

Shiny Luxury Tents

Tooltip
This has double Multicast bonus.
Aura

Effect
Add 1 to the Custom_1 of this item

Deadly Luxury Tents

Tags
Tooltip
The first time you would die each fight, your items gain +50% Crit Chance for the fight.
AttributeGoldDiamond
Custom_500
Ability
Immediate

Trigger
When your player dies

Action
Add 1 to the Custom_5 of this item until the end of the fight
Ability

Prereq.
While this item if it has a Custom_5 exactly 0

Trigger
When your player dies

Action
Add 50% to the CritChance of items on your board that
can crit
until the end of the fight

Obsidian Luxury Tents

Tooltip
The first time you would die each fight, deal Damage equal to this item's Heal.
AttributeGoldDiamond
DamageAmount00
Custom_500
Ability
Immediate

Trigger
When your player dies

Action
Add 1 to the Custom_5 of this item until the end of the fight
Ability

Trigger
When your player dies

Action
Deal DamageAmount Damage [0] to your opponent
Aura

Prereq.
While this item if it has a Custom_5 exactly 0

Effect
Add the HealAmount of this item [0] to the DamageAmount of this item

Merchant Pools
Inferred


*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.

VeresionsHistory
Canonical


3.0.0

Jun 4, 2025
Deadly

There are changes to this enchantment's implementation.

Deleted Ability

Prereq.
While this item if it has a Custom_5 exactly 0

Trigger
When your player dies

Action
Add 50% to the CritChance of items on your board that
has a CooldownMax more than 0 sec
AND
is a
Weapon
OR
has any of the following tags:
until the end of the fight
Added Ability

Prereq.
While this item if it has a Custom_5 exactly 0

Trigger
When your player dies

Action
Add 50% to the CritChance of items on your board that
can crit
until the end of the fight
Deleted Ability
Immediate

Trigger
When your player dies

Action
Add 1 to the Custom_5 of this item until the end of the fight
Added Ability
Immediate

Trigger
When your player dies

Action
Add 1 to the Custom_5 of this item until the end of the fight

2.0.0

May 7, 2025
Tooltip
Your Heal items have +1 Multicast.
Your Heal and Regen items have +1 Multicast.
Radiant
This cannot be Frozen, Slowed or Destroyed.

There are changes to this item's implementation.

Deleted Aura

Effect
Add the Custom_1 of this item [1] to the Multicast of items on your board that
has a CooldownMax more than 0 sec
AND
is tagged
Heal
Added Aura

Effect
Add the Custom_1 of this item [1] to the Multicast of items on your board that
has a CooldownMax more than 0 sec
AND
has any of the following tags:

0.1.9

Mar 19, 2025
Heavy
Tooltip
The first time you would die each fight, Slow all your opponent's items for 6 second(s).
The first time you would die each fight, Slow all enemy items for 6 second(s).
Deadly

There are changes to this enchantment's implementation.

Deleted Ability

Prereq.
While this item if it has a Custom_5 exactly 0

Trigger
When your player dies

Action
Add 50% to the CritChance of items on your board that
has a CooldownMax more than 0 sec
AND
is a
Weapon
OR
has any of the following tags:
until the end of the fight
Added Ability

Prereq.
While this item if it has a Custom_5 exactly 0

Trigger
When your player dies

Action
Add 50% to the CritChance of items on your board that
has a CooldownMax more than 0 sec
AND
is a
Weapon
OR
has any of the following tags:
until the end of the fight