Slow 3 items for 2 second(s).
Freeze 1 item for 3 second(s).
Haste 3 items for 2 second(s).
Shield equal to this item's Damage.
Heal equal to this item's Damage.
Poison equal to 10% of this item's Damage.
Burn equal to 10% of this item's Damage.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
Slow 1 item for 2 second(s).
Freeze 1 small item for 1 second(s).
Haste 1 item for 2 second(s).
Shield 500 to the player with the most Health.
Heal 500 to the player with the most Health.
Poison 50 to the player with the lowest Health.
Burn 50 to the player with the lowest Health.
This has +50% Crit Chance.
This has +1 Multicast.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
Slow 2 items for 1 second(s).
Freeze 1 medium or small item for 1 second(s).
Haste 2 items for 1 second(s).
Shield equal to this item's Damage.
Heal equal to this item's Damage.
Poison equal to 10% of this item's Damage.
Burn equal to 10% of this item's Damage.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
The first time you would die each fight, Slow all enemy items for 6 second(s).
The first time you would die each fight, Freeze all enemy items for 3 second(s).
The first time you would die each fight, Haste all your items for 6 second(s).
The first time you would die each fight, Shield equal to this item's Heal.
This has double Heal.
The first time you would die each fight, Poison equal to 2% of your Max Health.
The first time you would die each fight, Burn equal to 2% of your Max Health.
This has double Multicast bonus.
The first time you would die each fight, your items gain +50% Crit Chance for the fight.
The first time you would die each fight, deal Damage equal to this item's Heal.