This has double value.
Slow 3 items for 4 second(s)
Freeze 3 items for 1 second(s)
Haste 3 items for 4 second(s)
Shield equal to this item's Damage
Heal equal to this item's Damage
Poison equal to 5% of this item's Damage
Burn equal to 5% of this item's Damage
This has +1 Multicast.
This has +50% Crit Chance.
This item is immune to Freeze, Slow and Destroy.
This has double Damage.
This has double value.
Slow an item for 4 second(s)
Freeze an item for 1 second(s)
Haste an item for 4 second(s)
Shield 500 to the Player with the most Health
Heal 500 to the Player with the most Health
Poison 50 to the Player with the lowest Health
Burn 50 to the Player with the lowest Health
This has +50% Crit Chance.
This has +1 Multicast.
This item is immune to Freeze, Slow and Destroy.
This has double Damage.
This has double value.
Slow 2 items for 1 second(s)
Freeze an item for 0.5 second(s)
Haste 2 items for 1 second(s)
Shield equal to this item's Damage
Heal equal to this item's Damage
Poison equal to 5% of this item's Damage
Burn equal to 5% of this item's Damage
This has +1 Multicast.
This has +50% Crit Chance.
This item is immune to Freeze, Slow and Destroy.
This has double Damage.
This has double value.
The first time you would be defeated each fight, Slow all enemy items for 4 second(s).
The first time you would be defeated each fight, Freeze 3 enemy items for 4 second(s).
The first time you would be defeated each fight, Haste all your items for 4 second(s).
The first time you would be defeated each fight, Shield equal to 25% of your Max Health.
This has double Heal.
The first time you would be defeated each fight, Poison 50.
The first time you would be defeated each fight, Burn 50.
This has double Multicast bonus.
The first time you would be defeated each fight, your items gain +50% Crit Chance for the fight.
Your Heal items are affected by Freeze and Slow for half as long.
The first time you would be defeated each fight, deal Damage equal to 25% of your Max Health.