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Star Chart

Star Chart

As of patch 3.0.0 (Hotfix#2 1.0.5238) on Jun 6, 2025.
Adjacent items have +10% » +15% » +20% » +25% Crit Chance.
Adjacent items have their cooldown reduced by 10% » 15% » 20% » 25%.
Cost
4 » 8 » 16 » 32 gold
Value
2 » 4 » 8 » 16 gold
Info
Merchants
History

InfoInfo


Star Chart is a medium Vanessa item in The Bazaar. Its starting tier is Bronze. As Vanessa, you can find this item at Jay Jay, Cobweb, Barkun, Tok's Clocks, Kina, Mittel, Knightshade, Quixel, Orion, Aila, Chronos, Hef and Freiya. A full list of available enchantments for Star Chart can be found below. Deep Mechanics for Star Chart are also available below.

Enchantments
Canonical


Heavy

The first time you fall below half Health each fight, Slow 3 items for 4 second(s).

Golden
Can't be enchanted with Golden.
Icy

The first time you fall below half Health each fight, Freeze 2 items for 4 second(s).

Turbo

The first time you fall below half Health each fight, Haste 3 items for 4 second(s).

Shielded

The first time you fall below half Health each fight, Shield 120.

Restorative

The first time you fall below half Health each fight, Heal 180.

Toxic

The first time you fall below half Health each fight, Poison 12.

Fiery

The first time you fall below half Health each fight, Burn 18.

Shiny

This has double Crit Chance bonus and cooldown reduction.

Deadly

This has double Crit Chance bonus.

Radiant
Can't be enchanted with Radiant.
Obsidian +Weapon

The first time you fall below half Health each fight, Deal 120 Damage.

Deep Mechanics
Canonical


Star Chart (Not enchanted)

AttributeBronzeSilverGoldDiamond
BuyPrice481632
SellPrice24816
Custom_010%15%20%25%
Custom_110152025
Aura

Effect
Add the Custom_0 of this item [10% » 15% » 20% » 25%] to the CritChance of adjacent items that can crit
Aura

Effect
Add the Custom_1 of this item [10 » 15 » 20 » 25] to the PercentCooldownReduction of adjacent items

Heavy Star Chart

Tags
Tooltip
The first time you fall below half Health each fight, Slow 3 items for 4 second(s).
AttributeBronzeSilverGoldDiamond
SlowTargets3333
SlowAmount4s4s4s4s
Custom_40000
Ability

Prereq.
While your player has a Health less than 0.5x, rounded up, of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Ability

Prereq.
While this item if it has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x, rounded up, of the HealthMax of your player

Trigger
When your player loses Health

Action
Slow up to SlowTargets [3] random item(s) on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [4 sec]

Icy Star Chart

Tags
Tooltip
The first time you fall below half Health each fight, Freeze 2 items for 4 second(s).
AttributeBronzeSilverGoldDiamond
FreezeTargets2222
FreezeAmount4s4s4s4s
Custom_40000
Ability

Prereq.
While your player has a Health less than 0.5x, rounded up, of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Ability

Prereq.
While this item if it has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x, rounded up, of the HealthMax of your player

Trigger
When your player loses Health

Action
Freeze up to FreezeTargets [2] random item(s) on your opponent's board for FreezeAmount [4 sec]

Turbo Star Chart

Tags
Tooltip
The first time you fall below half Health each fight, Haste 3 items for 4 second(s).
AttributeBronzeSilverGoldDiamond
HasteTargets3333
HasteAmount4s4s4s4s
Custom_40000
Ability

Prereq.
While your player has a Health less than 0.5x, rounded up, of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Ability

Prereq.
While this item if it has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x, rounded up, of the HealthMax of your player

Trigger
When your player loses Health

Action
Haste up to HasteTargets [3] random item(s) on your board that has a CooldownMax more than 0 sec for HasteAmount [4 sec]

Shielded Star Chart

Tags
Tooltip
The first time you fall below half Health each fight, Shield 120.
AttributeBronzeSilverGoldDiamond
ShieldApplyAmount120120120120
Custom_40000
Ability

Prereq.
While your player has a Health less than 0.5x, rounded up, of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Ability

Prereq.
While this item if it has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x, rounded up, of the HealthMax of your player

Trigger
When your player loses Health

Action
Shield your player for ShieldApplyAmount [120]

Restorative Star Chart

Tags
Tooltip
The first time you fall below half Health each fight, Heal 180.
AttributeBronzeSilverGoldDiamond
HealAmount180180180180
Custom_40000
Ability

Prereq.
While your player has a Health less than 0.5x, rounded up, of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Ability

Prereq.
While this item if it has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x, rounded up, of the HealthMax of your player

Trigger
When your player loses Health

Action
Heal your player for HealAmount [180]

Toxic Star Chart

Tags
Tooltip
The first time you fall below half Health each fight, Poison 12.
AttributeBronzeSilverGoldDiamond
PoisonApplyAmount12121212
Custom_40000
Ability

Prereq.
While your player has a Health less than 0.5x, rounded up, of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Ability

Prereq.
While this item if it has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x, rounded up, of the HealthMax of your player

Trigger
When your player loses Health

Action
Poison your opponent for PoisonApplyAmount [12]

Fiery Star Chart

Tags
Tooltip
The first time you fall below half Health each fight, Burn 18.
AttributeBronzeSilverGoldDiamond
BurnApplyAmount18181818
Custom_40000
Ability

Prereq.
While your player has a Health less than 0.5x, rounded up, of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Ability

Prereq.
While this item if it has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x, rounded up, of the HealthMax of your player

Trigger
When your player loses Health

Action
Burn your opponent for BurnApplyAmount [18]

Shiny Star Chart

Tags
Tooltip
This has double Crit Chance bonus and cooldown reduction.
Aura

Effect
Multiply the Custom_0 of this item by 2
Aura

Effect
Multiply the Custom_1 of this item by 2

Deadly Star Chart

Tags
Tooltip
This has double Crit Chance bonus.
Aura

Effect
Multiply the Custom_0 of this item by 2

Obsidian Star Chart

Tooltip
The first time you fall below half Health each fight, Deal 120 Damage.
AttributeBronzeSilverGoldDiamond
DamageAmount120120120120
Custom_40000
Ability

Prereq.
While your player has a Health less than 0.5x, rounded up, of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Ability

Prereq.
While this item if it has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x, rounded up, of the HealthMax of your player

Trigger
When your player loses Health

Action
Deal DamageAmount Damage [120] to your opponent

Merchant Pools
Inferred


*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.

VeresionsHistory
Canonical


3.0.0

Jun 4, 2025
Tags
Relic
Attribute
Custom_2
10 » 15 » 20 » 25
0
Attribute
Custom_1
100
10 » 15 » 20 » 25
Tooltip
Adjacent items have their cooldown reduced by 10% » 15% » 20% » 25%.
Adjacent items have their cooldown reduced by 10% » 15% » 20% » 25%.
Shiny

There are changes to this enchantment's implementation.

Deleted Aura

Effect
Multiply the Custom_0 of this item by 2
Added Aura

Effect
Multiply the Custom_0 of this item by 2
Deleted Aura

Effect
Multiply the Custom_2 of this item by 2
Added Aura

Effect
Multiply the Custom_1 of this item by 2

There are changes to this item's implementation.

Deleted Aura

Effect
Add the Custom_0 of this item [10% » 15% » 20% » 25%] to the CritChance of adjacent items that
has a CooldownMax more than 0 sec
AND
is a
Weapon
OR
has any of the following tags:
Added Aura

Effect
Add the Custom_0 of this item [10% » 15% » 20% » 25%] to the CritChance of adjacent items that can crit
Deleted Aura

Effect
Multiply the CooldownMax of adjacent items by 0.01x of the Custom_1 of this item [100]
Added Aura

Effect
Add the Custom_1 of this item [10 » 15 » 20 » 25] to the PercentCooldownReduction of adjacent items
Deleted Aura

Effect
Subtract the Custom_2 of this item [10 » 15 » 20 » 25] from the Custom_1 of this item
Deleted Aura
This Aura is not enabled for any tier.

Effect
Subtract the Custom_2 of this item [10 » 15 » 20 » 25] from the Custom_1 of this item

2.0.0

May 7, 2025
Radiant
This cannot be Frozen, Slowed or Destroyed.

1.0.0 Hotfix#1

Apr 3, 2025
Attribute
Custom_1
100 » 100 » 100 » 75
100

1.0.0

Apr 2, 2025
Attribute
Custom_1
100
100 » 100 » 100 » 75

0.1.9

Mar 19, 2025
Attribute
Custom_1
90 » 85 » 80 » 75
100
Tooltip
Adjacent items have their cooldown reduced by 10% » 15% » 20% » 25%.
Adjacent items have their cooldown reduced by 10% » 15% » 20% » 25%.
Shiny

There are changes to this enchantment's implementation.

Deleted Aura

Effect
Multiply the Custom_2 of this item by 2
Deleted Aura

Effect
Multiply the Custom_1 of this item by 0.5
Added Aura

Effect
Multiply the Custom_2 of this item by 2

There are changes to this item's implementation.

Deleted Aura

Effect
Add the Custom_0 of this item [10% » 15% » 20% » 25%] to the CritChance of adjacent items that
has a CooldownMax more than 0 sec
AND
is a
Weapon
OR
has any of the following tags:
Added Aura

Effect
Add the Custom_0 of this item [10% » 15% » 20% » 25%] to the CritChance of adjacent items that
has a CooldownMax more than 0 sec
AND
is a
Weapon
OR
has any of the following tags:
Deleted Aura
This Aura is not enabled for any tier.

Effect
Add the Custom_2 of this item [10 » 15 » 20 » 25] to the Custom_3 of this item
Added Aura

Effect
Subtract the Custom_2 of this item [10 » 15 » 20 » 25] from the Custom_1 of this item
Added Aura
This Aura is not enabled for any tier.

Effect
Subtract the Custom_2 of this item [10 » 15 » 20 » 25] from the Custom_1 of this item

0.1.8

Mar 5, 2025
Shiny

There are changes to this enchantment's implementation.

Crit
0