16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Red Lantern is a small Stelle item in The Bazaar. Its starting tier is Silver. As Stelle, you can find this item at Goldie, Quixel, Kina, Ande, Pinfeather, Jay Jay, Luxe, Midsworth, Valpak, Silvia and Aimbot. You can also rarely find this item enchanted at Knightshade, Hef, Chronos, Freiya and Cobweb. A full list of available enchantments for Red Lantern can be found below. Deep Mechanics for Red Lantern are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| Custom_0 | 20% | 30% | 40% |
| SellPrice | 2 | 4 | 8 |
| BuyPrice | 4 | 8 | 16 |
Custom_0 of this item [20% » 30% » 40%] to the CritChance of adjacent items that can CritCustom_0 of this item by 2SellPrice of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| SlowTargets | 1 | 1 | 1 |
| SlowAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 |
| FreezeAmount | 0.5s | 0.5s | 0.5s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HasteTargets | 1 | 1 | 1 |
| HasteAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| ShieldApplyAmount | 10 | 10 | 10 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HealAmount | 10 | 10 | 10 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PoisonApplyAmount | 1 | 1 | 1 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| BurnApplyAmount | 1 | 1 | 1 |
Custom_0 of this item by 2Custom_0 of this item by 2PercentFreezeReduction of the item to the left| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| DamageAmount | 10 | 10 | 10 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| RegenApplyAmount | 1 | 1 | 1 |
SellPrice of this item by 2SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]RegenApplyAmount [1] Regen until the end of the fightHasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]There are changes to this item's implementation.
ShieldApplyAmount [10]HealAmount [10]PoisonApplyAmount [1]BurnApplyAmount [1]PercentSlowReduction of the item to the leftDamageAmount Damage [10] to your opponentRegenApplyAmount [1] Regen until the end of the fight