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Items
Closed Sign

Closed Sign

As of patch 6.0 (Hotfix#1 1.0.6533) on Sep 10, 2025.
Closed Sign
When you Heal, Charge adjacent Properties 1 second(s).
Cost
32 gold
Value
16 gold
Info
Merchants
History

Info


Closed Sign is a medium Pygmalien item in The Bazaar. Its starting tier is Diamond. As Pygmalien, you can find this item at Jay Jay, Barkun, Herma, Kina, Mittel, Luxe and Quixel. You can also rarely find this item enchanted at Cobweb, Knightshade, Chronos, Hef and Freiya. A full list of available enchantments for Closed Sign can be found below. Deep Mechanics for Closed Sign are also available below.

Enchantments
Canonical


Deep Mechanics
Canonical


Closed Sign (Not enchanted)

AttributeDiamond
BuyPrice32
SellPrice16
ChargeAmount1s
ChargeTargets10
Ability

Trigger
When any item on your board applies Heal

Action
Charge up to ChargeTargets [10] cards among adjacent items that are
Properties
for ChargeAmount [1 sec]

Golden Closed Sign

Tooltip
Adjacent Properties have double value.
Aura

Effect
Multiply the SellPrice of adjacent items that are
Properties
by 2

Heavy Closed Sign

Tags
Tooltip
When you use a Property, Slow an item for 1 second(s).
AttributeDiamond
SlowTargets1
SlowAmount1s
Ability
Medium

Trigger
When any item on your board that is a
Property
is used

Action
Slow up to SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]

Icy Closed Sign

Tags
Tooltip
When you use a Property, Freeze an item for 0.5 second(s).
AttributeDiamond
FreezeTargets1
FreezeAmount0.5s
Ability
Medium

Trigger
When any item on your board that is a
Property
is used

Action
Freeze up to FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]

Turbo Closed Sign

Tags
Tooltip
When you use a Property, Haste an item for 1 second(s).
AttributeDiamond
HasteTargets1
HasteAmount1s
Ability
Medium

Trigger
When any item on your board that is a
Property
is used

Action
Haste up to HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]

Shielded Closed Sign

Tags
Tooltip
When you use a Property, Shield 20.
AttributeDiamond
ShieldApplyAmount20
Ability
Medium

Trigger
When any item on your board that is a
Property
is used

Action
Shield your player for ShieldApplyAmount [20]

Restorative Closed Sign

Tags
Tooltip
When you use a Property, Heal 20.
AttributeDiamond
HealAmount20
Ability
Medium

Trigger
When any item on your board that is a
Property
is used

Action
Heal your player for HealAmount [20]

Toxic Closed Sign

Tags
Tooltip
When you use a Property, Poison 2.
AttributeDiamond
PoisonApplyAmount2
Ability
Medium

Trigger
When any item on your board that is a
Property
is used

Action
Poison your opponent for PoisonApplyAmount [2]

Fiery Closed Sign

Tags
Tooltip
When you use a Property, Burn 2.
AttributeDiamond
BurnApplyAmount2
Ability
Medium

Trigger
When any item on your board that is a
Property
is used

Action
Burn your opponent for BurnApplyAmount [2]

Shiny Closed Sign

Tags
Tooltip
This has double Charge amount.
Aura

Effect
Multiply the ChargeAmount of this item by 2

Deadly Closed Sign

Tags
Tooltip
Your adjacent Properties have +Crit Chance equal to the value of your highest value item.
Aura

Effect
Add the SellPrice of each item on your board that has the highest SellPrice to the CritChance of adjacent items that
can Crit
AND

Radiant Closed Sign

Tooltip
Your adjacent Properties are affected by Freeze and Slow for half as long.
Aura

Effect
Add 50 to the PercentFreezeReduction of adjacent items that are
Properties
Aura

Effect
Add 50 to the PercentSlowReduction of adjacent items that are
Properties

Obsidian Closed Sign

Tooltip
When you use a Property, deal 20 Damage.
AttributeDiamond
DamageAmount20
Ability
Medium

Trigger
When any item on your board that is a
Property
is used

Action
Deal DamageAmount Damage [20] to your opponent

Merchant Pools
Inferred


*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.

History
Canonical


Show implementation changes

6.0

Sep 10, 2025
Tags
Charge
Tooltip
When you Heal with an item, Charge adjacent Properties 1 second(s).
When you Heal, Charge adjacent Properties 1 second(s).

5.1

Aug 19, 2025
Tier
Gold
Diamond
Cost
16 » 32
32
Value
8 » 16
16
Radiant
Tooltip
Your Properties are affected by Freeze and Slow for half as long.
Your adjacent Properties are affected by Freeze and Slow for half as long.
There are changes to this enchantment's implementation.
Deleted Aura

Effect
Add 50 to the PercentFreezeReduction of items on your board that are
Properties
Added Aura

Effect
Add 50 to the PercentFreezeReduction of adjacent items that are
Properties
Deleted Aura

Effect
Add 50 to the PercentSlowReduction of items on your board that are
Properties
Added Aura

Effect
Add 50 to the PercentSlowReduction of adjacent items that are
Properties

There are changes to this item's implementation.

5.0.0

Aug 13, 2025
Tags
EconomyReference, Regen
HealReference
Attribute
Custom_0
50 » 100
0
Tooltip
You have Regen equal to 50% » 100% of the value of adjacent Properties.
When you Heal with an item, Charge adjacent Properties 0.5 » 1 second(s).
Heavy
When you use a Property, Slow an item for 1 second(s).
There are changes to this enchantment's implementation.
Added Ability

Trigger
When any item on your board that is a
Property
is used

Action
Slow up to SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]
Icy
When you use a Property, Freeze an item for 0.5 second(s).
There are changes to this enchantment's implementation.
Added Ability

Trigger
When any item on your board that is a
Property
is used

Action
Freeze up to FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]
Turbo
When you use a Property, Haste an item for 1 second(s).
There are changes to this enchantment's implementation.
Added Ability

Trigger
When any item on your board that is a
Property
is used

Action
Haste up to HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]
Shielded
When you use a Property, Shield 20.
There are changes to this enchantment's implementation.
Added Ability

Trigger
When any item on your board that is a
Property
is used

Action
Shield your player for ShieldApplyAmount [20]
Toxic
When you use a Property, Poison 2.
There are changes to this enchantment's implementation.
Added Ability

Trigger
When any item on your board that is a
Property
is used

Action
Poison your opponent for PoisonApplyAmount [2]
Fiery
When you use a Property, Burn 2.
There are changes to this enchantment's implementation.
Added Ability

Trigger
When any item on your board that is a
Property
is used

Action
Burn your opponent for BurnApplyAmount [2]
Obsidian
When you use a Property, deal 20 Damage.
There are changes to this enchantment's implementation.
Added Ability

Trigger
When any item on your board that is a
Property
is used

Action
Deal DamageAmount Damage [20] to your opponent
Golden
There are changes to this enchantment's implementation.
Deleted Aura

Effect
Multiply the SellPrice of adjacent items that are
Properties
by 2
Added Aura

Effect
Multiply the SellPrice of adjacent items that are
Properties
by 2
Restorative
Tooltip
This has double Regen.
When you use a Property, Heal 20.
There are changes to this enchantment's implementation.
Added Ability

Trigger
When any item on your board that is a
Property
is used

Action
Heal your player for HealAmount [20]
Deleted Aura

Effect
Multiply the RegenApplyAmount of this item by 2
Shiny
Tooltip
This has double Regen.
This has double Charge amount.
There are changes to this enchantment's implementation.
Deleted Aura

Effect
Multiply the RegenApplyAmount of this item by 2
Added Aura

Effect
Multiply the ChargeAmount of this item by 2
Deadly
Tooltip
Adjacent Properties have +50% Crit Chance.
Your adjacent Properties have +Crit Chance equal to the value of your highest value item.
There are changes to this enchantment's implementation.
Deleted Aura

Effect
Add 50% to the CritChance of adjacent items that are
Properties
Added Aura

Effect
Add the SellPrice of each item on your board that has the highest SellPrice to the CritChance of adjacent items that
can Crit
AND
Radiant
Tooltip
This cannot be Frozen, Slowed or Destroyed.
Your Properties are affected by Freeze and Slow for half as long.
There are changes to this enchantment's implementation.
Deleted Ability

Trigger
When this item gains Freeze

Action
Subtract 1000 sec from the Freeze of this item (permanently)
Deleted Ability

Trigger
When this item gains Slow

Action
Subtract 1000 sec from the Slow of this item (permanently)
Added Aura

Effect
Add 50 to the PercentFreezeReduction of items on your board that are
Properties
Added Aura

Effect
Add 50 to the PercentSlowReduction of items on your board that are
Properties

There are changes to this item's implementation.

Added Ability

Trigger
When any item on your board applies Heal

Action
Charge up to ChargeTargets [10] cards among adjacent items that are
Properties
for ChargeAmount [0.5 sec » 1 sec]
Deleted Aura

Effect
Add the RegenApplyAmount of this item [0] to the HealthRegen of your player
Deleted Aura

Effect
Add 0.5 times, rounding up, the SellPrice of each adjacent item that is a
Property
to the RegenApplyAmount of this item
Deleted Aura

Effect
Add the SellPrice of each adjacent item that is a
Property
to the RegenApplyAmount of this item
Deleted Aura
This Aura is not enabled for any tier.

Effect
Add the Custom_0 of this item [50 » 100] to the Custom_1 of this item

2.0.0

May 7, 2025
Tooltip
You have Regeneration equal to 50% » 100% of the value of adjacent Properties.
You have Regen equal to 50% » 100% of the value of adjacent Properties.
Restorative
Tooltip
This has double Regeneration.
This has double Regen.
Shiny
Tooltip
This has double Regeneration.
This has double Regen.

1.0.0

Apr 2, 2025
Attribute
Custom_0
0
50 » 100
Tooltip
You have Regeneration equal to adjacent Properties' values.
You have Regeneration equal to 50% » 100% of the value of adjacent Properties.
Passive
You have Regeneration equal to double adjacent Properties' values.
Restorative
This has double Regeneration.
There are changes to this enchantment's implementation.
Added Aura

Effect
Multiply the RegenApplyAmount of this item by 2
Shiny
Tooltip
You have additional Regeneration equal to the value of adjacent Properties.
This has double Regeneration.
There are changes to this enchantment's implementation.
Deleted Aura

Effect
Add the SellPrice of each adjacent item that is a
Property
to the HealthRegen of your player
Added Aura

Effect
Multiply the RegenApplyAmount of this item by 2

There are changes to this item's implementation.

Deleted Aura

Effect
Add the SellPrice of each adjacent item that is a
Property
to the HealthRegen of your player
Added Aura

Effect
Add 0.5 times the SellPrice of each adjacent item that is a
Property
to the RegenApplyAmount of this item
Deleted Aura

Effect
Add 2 times the SellPrice of each adjacent item that is a
Property
to the HealthRegen of your player
Added Aura

Effect
Add the SellPrice of each adjacent item that is a
Property
to the RegenApplyAmount of this item
Added Aura

Effect
Add the RegenApplyAmount of this item [0] to the HealthRegen of your player
Added Aura
This Aura is not enabled for any tier.

Effect
Add the Custom_0 of this item [50 » 100] to the Custom_1 of this item

0.1.9

Mar 19, 2025
Golden
Tooltip
You have +3 Income.
Adjacent Properties have double value.