30 results
Sort by
 Appearance
7.0
Sec
Your Weapons gain 6 » 9 » 12 Damage for the fight
Your Heal items gain 6 » 9 » 12 Heal for the fight
Your Shield items gain 6 » 9 » 12 Shield for the fight
If you have another Tool, Weapon, Property or Apparel this has +1 Multicast for each.
12 enchantments
Golden

This has double value.

Heavy

Slow 2 items for 2 second(s)

Icy

Freeze an item for 1 second(s)

Turbo

Haste 2 items for 2 second(s)

Shielded

This has double Shield gain.

Restorative

This has double Heal gain.

Toxic

Your Poison items gain +1 Poison for the fight

Fiery

Your Burn items gain +1 Burn for the fight

Shiny

This has +1 Multicast.

Deadly

Your items gain 3% Crit Chance for the fight

Radiant

This item is immune to Freeze, Slow and Destroy.

Obsidian

This has double Damage gain.

7.0
Sec
Shield 200 » 300
When you Shield or Heal, give your items +1 » +2 value for the fight.
This item's Cooldown is reduced by 1% for every value it has.
12 enchantments
Golden

This has double value bonus.

Heavy

Slow 2 items for 1 second(s)

Icy

Freeze an item for 1 second(s)

Turbo

Haste 2 items for 1 second(s)

Shielded

This has double Shield.

Restorative

Heal equal to this item's Shield

Toxic

Poison equal to 5% of this item's Shield

Fiery

Burn equal to 5% of this item's Shield

Shiny

This has +1 Multicast.

Radiant

This item is immune to Freeze, Slow and Destroy.

Deadly

This has +50% Crit Chance.

Obsidian +Weapon

Deal Damage equal to this item's Shield

The first 5 » 10 times you Slow each fight, Charge a Heal item 1 second(s).
When you Heal, Charge adjacent Properties 1 second(s).
12 enchantments
Golden

Adjacent Properties have double value.

Heavy

When you use a Property, Slow an item for 1 second(s).

Icy

When you use a Property, Freeze an item for 0.5 second(s).

Turbo

When you use a Property, Haste an item for 1 second(s).

Shielded

When you use a Property, Shield 20.

Restorative

When you use a Property, Heal 20.

Toxic

When you use a Property, Poison 2.

Fiery

When you use a Property, Burn 2.

Shiny

This has double Charge amount.

Deadly

Your adjacent Properties have +Crit Chance equal to the value of your highest value item.

Radiant

Your adjacent Properties are affected by Freeze and Slow for half as long.

Obsidian +Weapon

When you use a Property, deal 20 Damage.

When you Heal or gain Regen, an item gains 3% » 6% » 9% Crit Chance for the fight.
Your Heal items have +5% » +10% » +15% » +20% Crit Chance.
When you use a Weapon, your Heal items gain +10 » +20 » +30 Heal for the fight.
When you Heal or gain Regen, Charge a Poison item 1 second(s).
When you Heal or gain Regen, your Shield items gain 3 » 6 » 9 » 12 Shield for the fight.
Your leftmost Heal item has +20 » +35 » +50 » +65 Heal.
Load more