16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Coincure is a medium Pygmalien item in The Bazaar. Its starting tier is Silver. As Pygmalien, you can find this item at Goldie, Herma, Quixel, Kina, Jay Jay, Luxe, Barkun, Mittel, Prospero, Orion, Valpak and Silvia. You can also rarely find this item enchanted at Knightshade, Hef, Chronos, Freiya and Cobweb. A full list of available enchantments for Coincure can be found below. Deep Mechanics for Coincure are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| CooldownMax | 6s | 6s | 6s |
| Custom_0 | 1 | 1 | 1 |
| Custom_1 | 1 | 1 | 1 |
| Custom_2 | 3 | 5 | 7 |
| SellPrice | 4 | 8 | 16 |
| BuyPrice | 8 | 16 | 32 |
Custom_0 of this card [1] times, rounding up, the SellPrice of this item [4 » 8 » 16] to the DamageAmount of items on your board that are Custom_1 of this card [1] times, rounding up, the SellPrice of this item [4 » 8 » 16] to the HealAmount of items on your board that are tagged Custom_2 of this item [3 » 5 » 7] to the SellPrice of this item until the end of the fightSellPrice of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| SlowTargets | 2 | 2 | 2 |
| SlowAmount | 2s | 2s | 2s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 |
| FreezeAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HasteTargets | 2 | 2 | 2 |
| HasteAmount | 2s | 2s | 2s |
Custom_1 of this item by 2Multicast of this item| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PercentSlowReduction | 100 | 100 | 100 |
| PercentFreezeReduction | 100 | 100 | 100 |
| DestroyImmunity | 1 | 1 | 1 |
Custom_0 of this item by 2SlowTargets [2] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [2 sec]There are changes to this item's implementation.
FreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]RegenApplyAmountHasteTargets [2] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [2 sec]SellPrice of this item by 2Custom_1 of this card [1] times, rounding up, the SellPrice of this item [4 » 8 » 16] to the ShieldApplyAmount of items on your board that are tagged There are changes to this item's implementation.
Custom_0 of this card [1] times, rounding up, the SellPrice of this item [4 » 8 » 16] to the PoisonApplyAmount of items on your board that are tagged Custom_0 of this card [1] times, rounding up, the SellPrice of this item [4 » 8 » 16] to the BurnApplyAmount of items on your board that are tagged There are changes to this item's implementation.
Custom_1 of this card [1] times, rounding up, the SellPrice of this item [4 » 8 » 16] to the of RegenApplyAmount [15] Regen until the end of the fightCustom_1 of this card [1] times, rounding up, the SellPrice of this item [4 » 8 » 16] to the RegenApplyAmount of items on your board that are tagged Custom_2 of this item [2 » 4 » 6] to the SellPrice of this item until the end of the fightCustom_2 of this item [2 » 4 » 6] to the SellPrice of this item until the end of the fightCustom_3Custom_0There are changes to this item's implementation.
RegenApplyAmount [0] Regen until the end of the fightRegenApplyAmount of this item [0] to the ShieldApplyAmount of this itemRegenApplyAmount of this item [0] to the HealAmount of this itemRegenApplyAmount of this item [0] to the DamageAmount of this itemThere are changes to this item's implementation.
RadiantSellPrice of this item [4 » 8 » 16] to the Gold of the SellPrice of this item [4 » 8 » 16] to the Gold of your player (permanently)ShieldApplyAmount [150]Custom_1 of this card [1] times, rounding up, the SellPrice of this item [4 » 8 » 16] to the ShieldApplyAmount of items on your board that are tagged DamageAmountCustom_0 of this card [1] times, rounding up, the SellPrice of this item [4 » 8 » 16] to the DamageAmount of items on your board that are RegenApplyAmount of this item [0] to the ShieldApplyAmount of this itemRegenApplyAmount of this item [0] to the HealAmount of this itemRegenApplyAmount of this item [0] to the PoisonApplyAmount of this itemRegenApplyAmount of this item [0] to the BurnApplyAmount of this itemRegenApplyAmount of this item [0] to the DamageAmount of this itemCustom_1 of this card [1] times, rounding up, the SellPrice of this item [4 » 8 » 16] to the DamageAmount of items on your board that are Custom_1 of this item [3 » 6 » 9] to the SellPrice of this item (permanently)SellPrice of this item [4 » 8 » 16] to the Gold of your player (permanently)Custom_0 of this card [1 » 2 » 3] times, rounding up, the SellPrice of this item [4 » 8 » 16] to the RegenApplyAmount of this itemCustom_2 of this item [1 » 2 » 3] to the Custom_3 of this itemFreezeTargets [1] random item on your opponent's board that is any of these sizes:FreezeAmount [3 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]RegenApplyAmount of this item [0] to the ShieldApplyAmount of this itemRegenApplyAmount of this item [0] to the HealAmount of this itemFreezeFreeze of this item (permanently)SlowSlow of this item (permanently)PercentSlowReductionPercentFreezeReductionDestroyImmunityRegenApplyAmount of this item [0] to the DamageAmount of this itemSellPrice of this item [4 » 8 » 16] to the Gold of your player (permanently)HealAmount [150]Custom_1 of this item by 2PoisonApplyAmount [15]Custom_0 of this card [1] times, rounding up, the SellPrice of this item [4 » 8 » 16] to the PoisonApplyAmount of items on your board that are tagged BurnApplyAmount [15]Custom_0 of this card [1] times, rounding up, the SellPrice of this item [4 » 8 » 16] to the BurnApplyAmount of items on your board that are tagged DamageAmount Damage [150] to your opponentCustom_0 of this item by 2RegenApplyAmount [15] Regen until the end of the fightCustom_1 of this card [1] times, rounding up, the SellPrice of this item [4 » 8 » 16] to the RegenApplyAmount of items on your board that are tagged CritChance of this itemCustom_1 of this card [1] times, rounding up, the SellPrice of this item [4 » 8 » 16] to the HealAmount of items on your board that are tagged Custom_2 of this item [2 » 4 » 6] to the SellPrice of this item until the end of the fightSellPrice of this item [4 » 8 » 16] to the Gold of your player (permanently)*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.