Showing changes detected between the following patch versions:
6.0 Hotfix#2
7.0
Only changes to items or skills are shown. Systems changes are not shown.
Looking for the official patch notes? They are typically posted here.
Custom_0
Custom_0
There are changes to this item's implementation.
Custom_0
There are changes to this item's implementation.
There are changes to this item's implementation.
Custom_0
Custom_1
There are changes to this item's implementation.
Custom_0
There are changes to this item's implementation.
Custom_1
Custom_0
There are changes to this item's implementation.
Custom_0
Custom_1
Custom_2
Custom_0
There are changes to this item's implementation.
Custom_2
of this item [1 » 2 » 3] to the Custom_3
of this itemThere are changes to this item's implementation.
Custom_0
of this item [8 » 16 » 24] to the DamageAmount
of this itemCustom_0
There are changes to this item's implementation.
There are changes to this item's implementation.
There are changes to this item's implementation.
Custom_0
There are changes to this item's implementation.
Custom_1
Custom_2
Custom_0
There are changes to this item's implementation.
Custom_0
There are changes to this item's implementation.
There are changes to this item's implementation.
Custom_0
There are changes to this item's implementation.
Custom_0
Custom_2
Custom_1
There are changes to this item's implementation.
Custom_1
Custom_0
There are changes to this item's implementation.
There are changes to this item's implementation.
ChargeTargets
[2] cards among adjacent items that have a CooldownMax
more than 0 sec for ChargeAmount
[1 sec]Custom_0
Custom_0
Custom_0
Custom_0
There are changes to this item's implementation.
Custom_0
Custom_1
There are changes to this item's implementation.
There are changes to this item's implementation.
Custom_0
There are changes to this item's implementation.
Custom_0
There are changes to this item's implementation.
Custom_0
Custom_0
Custom_1
There are changes to this item's implementation.
There are changes to this item's implementation.
There are changes to this item's implementation.
Custom_0
Custom_1
Custom_0
There are changes to this item's implementation.
There are changes to this item's implementation.
Custom_0
Custom_0
There are changes to this item's implementation.
There are changes to this item's implementation.
Custom_0
There are changes to this item's implementation.
Custom_0
Custom_1
There are changes to this item's implementation.
Custom_0
Custom_0
There are changes to this item's implementation.
There are changes to this item's implementation.
Custom_0
There are changes to this item's implementation.
Custom_0
There are changes to this item's implementation.
Custom_0
Custom_1
There are changes to this item's implementation.
Custom_0
There are changes to this item's implementation.
There are changes to this item's implementation.
Custom_0
of this item [1 sec] to the FlatCooldownReduction
of this itemCustom_0
There are changes to this item's implementation.
There are changes to this item's implementation.
There are changes to this item's implementation.
Custom_0
Custom_0
There are changes to this item's implementation.
Custom_0
of this item [20 » 30] to the Custom_1
of this itemCustom_0
There are changes to this item's implementation.
Custom_0
There are changes to this item's implementation.
Custom_0
of items and skills of the Custom_0
There are changes to this item's implementation.
Custom_0
of this item [6 » 12] to the Custom_1
of this itemHasteTargets
[1] random item on your board that has a CooldownMax
more than 0 sec for HasteAmount
[1 sec]HasteTargets
[1] random item on your board that has a CooldownMax
more than 0 sec for HasteAmount
[1 sec]ShieldApplyAmount
[0]HealAmount
[0]PoisonApplyAmount
[0]BurnApplyAmount
[0]There are changes to this item's implementation.
Custom_0
Custom_0
Custom_0
Custom_0
There are changes to this item's implementation.
Custom_0
There are changes to this item's implementation.
There are changes to this item's implementation.
Custom_0
There are changes to this item's implementation.
Custom_0
There are changes to this item's implementation.
Custom_0
Custom_0
There are changes to this item's implementation.
Custom_0
Custom_0
Custom_0
There are changes to this item's implementation.
Custom_0
of this item [1 sec] to the FlatCooldownReduction
of this itemCustom_0
Custom_0
There are changes to this item's implementation.
Custom_0
Custom_0
There are changes to this item's implementation.
Custom_2
Custom_1
There are changes to this item's implementation.
Custom_2
of this skill [2 » 4 » 6] to the Custom_3
of this skillCustom_0
There are changes to this item's implementation.
There are changes to this item's implementation.
Custom_0
There are changes to this item's implementation.
There are changes to this item's implementation.
Custom_0
less than the Custom_1
of this skillChargeTargets
[1] random item on your board that CooldownMax
more than 0 secChargeAmount
[1 sec]Custom_0
less than the Custom_1
of this skillCustom_0
Custom_0
There are changes to this item's implementation.
Custom_0
Custom_1
There are changes to this item's implementation.
Custom_0
Custom_1
Custom_0
Custom_0
Custom_1
Custom_2
Custom_0
Custom_1
There are changes to this item's implementation.
Custom_0
There are changes to this item's implementation.
Custom_0
There are changes to this item's implementation.
Custom_0
Custom_0
Custom_1
Custom_1
Custom_0
There are changes to this item's implementation.
Custom_1
of this skill [4 » 3 » 2] to the Custom_2
of this skillCustom_0
Custom_0
Custom_1
There are changes to this item's implementation.
Custom_0
of this skill [3 » 6 » 9] to the ShieldApplyAmount
of items on your board or in your stash that Custom_0
Custom_0
There are changes to this item's implementation.
Custom_1
Custom_2
Custom_0
There are changes to this item's implementation.
Custom_0
less than the Custom_1
of this skillChargeTargets
[1] random item on your board that CooldownMax
more than 0 secChargeAmount
[1 sec]Custom_2
of this skill [5 » 10] to the Custom_3
of this skillCustom_0
Custom_1
Custom_2
Custom_0
There are changes to this item's implementation.
Custom_0
less than the Custom_1
of this skillChargeTargets
[1] random item on your board that CooldownMax
more than 0 secChargeAmount
[1 sec]Custom_2
of this skill [4 » 8 » 12] to the Custom_3
of this skill