All
Skills
Flanking Criticals

Flanking Criticals

As of patch 5.0.0 (1.0.6022) on Aug 13, 2025.
The first time you use a Large item each fight, Adjacent items gain 15% » 20% » 25% Crit Chance for the fight.
Cost
10 » 20 » 40 gold
History
Info
History

Info


Flanking Criticals is a Pygmalien, Vanessa, Dooley, Jules, Stelle and Mak skill in The Bazaar. Its starting tier is Silver. As Pygmalien, Vanessa, Dooley, Jules, Stelle or Mak, you can find this skill at Adira, Orlin, Argenta, Nufu and Vermir. Deep Mechanics for Flanking Criticals are available below.

Deep Mechanics
Canonical


Flanking Criticals

AttributeSilverGoldDiamond
BuyPrice102040
Custom_0000
Custom_115%20%25%
Ability

Prereq.
While this skill has a Custom_0 exactly 0

Trigger
When any item on your board that is
Large
is used

Action
Add the Custom_1 of this skill [15% » 20% » 25%] to the CritChance of adjacent items that can Crit until the end of the fight
Ability

Trigger
When any item on your board that is
Large
is used

Action
Add 1 to the Custom_0 of this skill until the end of the fight

History
Canonical


Show implementation changes

3.0.0

Jun 4, 2025

There are changes to this item's implementation.

Deleted Ability

Prereq.
While this skill has a Custom_0 exactly 0

Trigger
When any item on your board that is
Large
is used

Action
Add the Custom_1 of this skill [15% » 20% » 25%] to the CritChance of adjacent items that
have a CooldownMax more than 0 sec
AND
OR
have any of the following tags:
until the end of the fight
Added Ability

Prereq.
While this skill has a Custom_0 exactly 0

Trigger
When any item on your board that is
Large
is used

Action
Add the Custom_1 of this skill [15% » 20% » 25%] to the CritChance of adjacent items that can Crit until the end of the fight

0.1.9

Mar 19, 2025

There are changes to this item's implementation.

Deleted Ability

Prereq.
While this skill has a Custom_0 exactly 0

Trigger
When any item on your board that is
Large
is used

Action
Add the Custom_1 of this skill [15% » 20% » 25%] to the CritChance of adjacent items that
have a CooldownMax more than 0 sec
AND
OR
have any of the following tags:
until the end of the fight
Added Ability

Prereq.
While this skill has a Custom_0 exactly 0

Trigger
When any item on your board that is
Large
is used

Action
Add the Custom_1 of this skill [15% » 20% » 25%] to the CritChance of adjacent items that
have a CooldownMax more than 0 sec
AND
OR
have any of the following tags:
until the end of the fight