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Items
Bunker

Bunker

As of patch 5.1 (1.0.6022) on Aug 19, 2025.
Bunker
You take 10% » 20% less Damage.
Your Shield items have +1 Multicast.
Cost
24 » 48 gold
Value
12 » 24 gold
Info
Merchants
History

Info


Bunker is a large Dooley item in The Bazaar. Its starting tier is Gold. As Dooley, you can find this item at Jay Jay, Kev's Armory, Barkun, Kina, Midsworth, Luxe, Goldie and Pol. You can also rarely find this item enchanted at Cobweb, Tok's Clocks, Knightshade, Chronos, Hef and Freiya. A full list of available enchantments for Bunker can be found below. Deep Mechanics for Bunker are also available below.

Enchantments
Canonical


Heavy

The first time you fall below half Health each fight, Slow all enemy items for 4 second(s).

Golden
Can't be enchanted with Golden.
Icy

The first time you fall below half Health each fight, Freeze 3 enemy items for 4 second(s).

Turbo

The first time you fall below half Health each fight, Haste your items for 4 second(s).

Shielded

The first time you fall below half Health each fight, Shield equal to 30% of your Max Health.

Restorative

The first time you fall below half Health each fight, Heal equal to 30% of your Max Health.

Toxic

The first time you fall below half Health each fight, Poison 30.

Fiery

The first time you fall below half Health each fight, Burn 30.

Shiny

This has double Multicast bonus.

Deadly

Your items have +30% Crit Chance.

Radiant

Your items are affected by Freeze and Slow for half as long.

Obsidian +Weapon

The first time you fall below half Health each fight, deal Damage equal to 30% of your Max Health.

Deep Mechanics
Canonical


Bunker (Not enchanted)

AttributeGoldDiamond
BuyPrice2448
SellPrice1224
Custom_01020
Custom_111
Aura

Effect
Add the Custom_0 of this item [10 » 20] to the PercentDamageReduction of your player
Aura

Effect
Add the Custom_1 of this item [1] to the Multicast of items on your board that
have a CooldownMax more than 0 sec
AND
are tagged
Shield

Heavy Bunker

Tags
Tooltip
The first time you fall below half Health each fight, Slow all enemy items for 4 second(s).
AttributeGoldDiamond
SlowAmount4s4s
Custom_400
Ability
Immediate

Prereq.
While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Slow all items on your opponent's board for SlowAmount [4 sec]

Icy Bunker

Tags
Tooltip
The first time you fall below half Health each fight, Freeze 3 enemy items for 4 second(s).
AttributeGoldDiamond
FreezeAmount4s4s
FreezeTargets33
Custom_400
Ability
Immediate

Prereq.
While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Freeze up to FreezeTargets [3] random items on your opponent's board for FreezeAmount [4 sec]

Turbo Bunker

Tags
Tooltip
The first time you fall below half Health each fight, Haste your items for 4 second(s).
AttributeGoldDiamond
HasteAmount4s4s
Custom_400
Ability
Immediate

Prereq.
While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Haste all items on your opponent's board for HasteAmount [4 sec]

Shielded Bunker

Tags
Tooltip
The first time you fall below half Health each fight, Shield equal to 30% of your Max Health.
AttributeGoldDiamond
ShieldApplyAmount00
Custom_400
Ability
Immediate

Prereq.
While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Shield your player for ShieldApplyAmount [0]
Aura

Effect
Add 0.3 times the HealthMax of your player to the ShieldApplyAmount of this item

Restorative Bunker

Tags
Tooltip
The first time you fall below half Health each fight, Heal equal to 30% of your Max Health.
AttributeGoldDiamond
HealAmount00
Custom_400
Ability
Immediate

Prereq.
While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Heal your player for HealAmount [0]
Aura

Effect
Add 0.3 times the HealthMax of your player to the HealAmount of this item

Toxic Bunker

Tags
Tooltip
The first time you fall below half Health each fight, Poison 30.
AttributeGoldDiamond
PoisonApplyAmount3030
Custom_400
Ability
Immediate

Prereq.
While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Poison your opponent for PoisonApplyAmount [30]

Fiery Bunker

Tags
Tooltip
The first time you fall below half Health each fight, Burn 30.
AttributeGoldDiamond
BurnApplyAmount3030
Custom_400
Ability
Immediate

Prereq.
While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Burn your opponent for BurnApplyAmount [30]

Shiny Bunker

Tooltip
This has double Multicast bonus.
Aura

Effect
Add 1 to the Custom_1 of this item

Deadly Bunker

Tags
Tooltip
Your items have +30% Crit Chance.
Aura

Effect
Add 30% to the CritChance of items on your board that
can Crit

Radiant Bunker

Tooltip
Your items are affected by Freeze and Slow for half as long.
Aura

Effect
Add 50 to the PercentFreezeReduction of items on your board
Aura

Effect
Add 50 to the PercentSlowReduction of items on your board

Obsidian Bunker

Tooltip
The first time you fall below half Health each fight, deal Damage equal to 30% of your Max Health.
AttributeGoldDiamond
DamageAmount00
Custom_400
Ability
Immediate

Prereq.
While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Deal DamageAmount Damage [0] to your opponent
Aura

Effect
Add 0.3 times the HealthMax of your player to the DamageAmount of this item

Merchant Pools
Inferred


*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.

History
Canonical


Show implementation changes

5.0.0

Aug 13, 2025
Radiant
Your items are affected by Freeze and Slow for half as long.
There are changes to this enchantment's implementation.
Added Aura

Effect
Add 50 to the PercentFreezeReduction of items on your board
Added Aura

Effect
Add 50 to the PercentSlowReduction of items on your board
Icy
Tooltip
The first time you fall below half Health each fight, Freeze all enemy items for 4 second(s).
The first time you fall below half Health each fight, Freeze 3 enemy items for 4 second(s).
Shielded
Tooltip
The first time you fall below half Health each fight, Shield 300.
The first time you fall below half Health each fight, Shield equal to 30% of your Max Health.
There are changes to this enchantment's implementation.
Added Aura

Effect
Add 0.3 times the HealthMax of your player to the ShieldApplyAmount of this item
Restorative
Tooltip
The first time you fall below half Health each fight, Heal 500.
The first time you fall below half Health each fight, Heal equal to 30% of your Max Health.
There are changes to this enchantment's implementation.
Added Aura

Effect
Add 0.3 times the HealthMax of your player to the HealAmount of this item
Deadly
Tooltip
Your items have +
25
30
% Crit Chance.
There are changes to this enchantment's implementation.
Deleted Aura

Effect
Add 25% to the CritChance of items on your board that
can Crit
Added Aura

Effect
Add 30% to the CritChance of items on your board that
can Crit
Obsidian
Tooltip
The first time you fall below half Health each fight, Deal 300 Damage.
The first time you fall below half Health each fight, deal Damage equal to 30% of your Max Health.
There are changes to this enchantment's implementation.
Added Aura

Effect
Add 0.3 times the HealthMax of your player to the DamageAmount of this item

3.0.0

Jun 4, 2025
Deadly
There are changes to this enchantment's implementation.
Deleted Aura

Effect
Add 25% to the CritChance of items on your board that
have a CooldownMax more than 0 sec
AND
OR
have any of the following tags:
Added Aura

Effect
Add 25% to the CritChance of items on your board that
can Crit

2.0.0

May 7, 2025
Radiant
This cannot be Frozen, Slowed or Destroyed.
There are changes to this enchantment's implementation.
Deleted Ability

Trigger
When this item gains Freeze

Action
Subtract 1000 sec from the Freeze of this item (permanently)
Deleted Ability

Trigger
When this item gains Slow

Action
Subtract 1000 sec from the Slow of this item (permanently)

0.1.9

Mar 19, 2025
Tags
ShieldReference
Deadly
There are changes to this enchantment's implementation.
Deleted Aura

Effect
Add 25% to the CritChance of items on your board that
have a CooldownMax more than 0 sec
AND
OR
have any of the following tags:
Added Aura

Effect
Add 25% to the CritChance of items on your board that
have a CooldownMax more than 0 sec
AND
OR
have any of the following tags:

0.1.8

Mar 5, 2025
Tier
Silver
Gold
Cost
12 » 24 » 48
24 » 48
Value
6 » 12 » 24
12 » 24
Attribute
Custom_0
20 » 30 » 40
10 » 20
Tooltip
You take
20 » 30 » 40
10 » 20
% less Damage.
Passive
Your Shield items have +1 Multicast.
Shiny
This has double Multicast bonus.
There are changes to this enchantment's implementation.
Added Aura

Effect
Add 1 to the Custom_1 of this item

There are changes to this item's implementation.

Added Aura

Effect
Add the Custom_1 of this item [1] to the Multicast of items on your board that
have a CooldownMax more than 0 sec
AND
are tagged
Shield