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Generated Patch Notes
Canonical

Showing changes detected between the following versions:

2.0.0 Hotfix#22.5.0

May 21, 2025

Only changes to items or skills are shown. Systems changes are not shown.

Looking for the official patch notes? They are typically posted here.

Vanessa Items

Tooltip
For each adjacent Friend or Property, this gains +4 » +8 Burn.
For each adjacent Friend or Property, this gains +1 Multicast.

There are changes to this item's implementation.

Deleted Aura

Effect
Add 4x of the number of adjacent items that has any of the following types: to the BurnApplyAmount of this item
Added Aura

Effect
Add the number of adjacent items that has any of the following types: to the Multicast of this item
Deleted Aura

Effect
Add 8x of the number of adjacent items that has any of the following types: to the BurnApplyAmount of this item
C.D.
10 sec » 9 sec » 8 sec
8 sec » 7 sec » 6 sec

Pygmalien Items

Tier
Diamond
Bronze
C.D.
6 sec
9 sec » 8 sec » 7 sec » 6 sec
Cost
32
4 » 8 » 16 » 32
Value
16
2 » 4 » 8 » 16

There are changes to this item's implementation.

Attribute
Custom_0
10 » 15 » 20
10 » 20 » 30
Tooltip
When you buy a Property, your Busy Bees gain +
10 » 15 » 20
10 » 20 » 30
Damage.

There are changes to this item's implementation.

Deleted Ability

Trigger
Before this item is/are Destroyed

Action
Add the SellPrice of this item [4 » 8 » 16] to the Gold of the
active player
(permanently)
Added Ability

Trigger
Before this item is/are Destroyed

Action
Add the SellPrice of this item [4 » 8 » 16] to the Gold of your player (permanently)
C.D.
12 sec
10 sec
Tooltip
When any item gains Freeze, Charge this
3
2
second(s).
C.D.
7 sec » 6 sec » 5 sec » 4 sec
8 sec » 7 sec » 6 sec » 5 sec
Attribute
Custom_0
5 » 10 » 15
3 » 6 » 9
Tooltip
When you use a Weapon, your Weapons gain
5 » 10 » 15
3 » 6 » 9
Damage for the fight.
Attribute
Custom_0
20 » 30 » 40 » 50
15 » 25 » 35 » 50
Attribute
Custom_1
20 » 30 » 40 » 50
15 » 25 » 35 » 50
Tooltip
If you have 3 or more Weapons, they gain +
20 » 30 » 40 » 50
15 » 25 » 35 » 50
Damage for the fight.
Tooltip
If you have 3 or more Shield items, they gain +
20 » 30 » 40 » 50
15 » 25 » 35 » 50
Shield for the fight.
C.D.
7 sec
8 sec » 7 sec » 6 sec
Tooltip
When this gains Haste or when you Freeze, Charge this 2 second(s).
When you Haste or Freeze, Charge this 2 second(s).

There are changes to this item's implementation.

Deleted Ability

Trigger
When this item gains Haste

Action
Charge up to ChargeTargets [1] cards among this item for ChargeAmount [2 sec]
Added Ability

Trigger
When items and skills on your board applies Haste

Action
Charge up to ChargeTargets [1] cards among this item for ChargeAmount [2 sec]

Dooley Items

Attribute
Custom_0
20 » 30 » 40
20 » 30 » 60
Tooltip
This and Shield items to the right of this gain +
20 » 30 » 40
20 » 30 » 60
Shield for the fight.
C.D.
6 sec
5 sec
C.D.
10 sec
10 sec » 9 sec » 8 sec
Turbo
Active
This has double Haste duration.
Haste 3 items for 3 second(s).
Shielded
Tooltip
Shield 1 for each item to the left of this.
Shield equal to this item's Damage.
Restorative
Tooltip
Heal 1 for each item to the left of this.
Heal equal to this item's Damage.
Toxic
Tooltip
Poison 0.1 for each item to the left of this.
Poison equal to 10% of this item's Damage.
Fiery
Tooltip
Burn 0.1 for each item to the left of this.
Burn equal to 10% of this item's Damage.
Tooltip
The first time you use this each fight, destroy a small enemy item for the fight.
The first time you use this each fight, destroy a small or medium item for the fight.
Passive
When you destroy an item during combat, double this item's Damage for the fight.

There are changes to this item's implementation.

Deleted Ability

Prereq.
While this item if it has a Custom_0 exactly 0

Trigger
When this item is used

Action
Destory up to DisableTargets [1] random item(s) on your opponent's board that
is not enchanted with Radiant
AND
until the end of the fight
Added Ability

Prereq.
While this item if it has a Custom_0 exactly 0

Trigger
When this item is used

Action
Destory up to DisableTargets [1] random item(s) on your opponent's board that
is not enchanted with Radiant
AND
is any of these sizes:
until the end of the fight
Added Ability

Trigger
When items and skills on your board Destroys an item

Action
Add the DamageAmount of this item [25 » 50] to the DamageAmount of this item until the end of the fight
Attribute
Custom_0
2 » 4 » 6
2 » 4 » 8
Tooltip
This and Burn items to the right of this gain
2 » 4 » 6
2 » 4 » 8
Burn for the fight.
C.D.
9 sec
9 sec » 8 sec » 7 sec
Tooltip
When you use a Small item, this gains 25 » 50 » 75 Damage for the fight.
When you use a Small item, Charge the Core 1 second and this gains 25 » 50 » 75 Damage for the fight.

There are changes to this item's implementation.

Added Ability

Trigger
When items on your board that is
Small
is/are used

Action
Charge up to ChargeTargets [1] other random item(s) on your board that is a
Core
for ChargeAmount [1 sec]
Tier
Gold
Silver
Cost
16 » 32
8 » 16 » 32
Value
8 » 16
4 » 8 » 16
Attribute
Custom_0
100 » 200
50 » 100 » 200
Tooltip
Freeze 1 item for
1 » 2
1
second(s).
Tooltip
When you Freeze, Charge this 1 second and this gains
100 » 200
50 » 100 » 200
Damage for the fight.

There are changes to this item's implementation.

C.D.
9 sec
10 sec
Attribute
Custom_0
25 » 50 » 75
20 » 40 » 60
Tooltip
When you Burn, this gains 25 » 50 » 75 Damage for the fight.
When you Burn, this gains 20 » 40 » 60 Damage for the fight and Charge this 1 second.

There are changes to this item's implementation.

Added Ability

Trigger
When items and skills on your board applies Burn

Action
Charge up to ChargeTargets [1] cards among this item for ChargeAmount [1 sec]
C.D.
11 sec
12 sec » 11 sec » 10 sec
C.D.
7 sec
6 sec
Attribute
Custom_0
20 » 30 » 40
20 » 30 » 60
Tooltip
This and Weapons to the right of this gain +
20 » 30 » 40
20 » 30 » 60
Damage for the fight.

Mak Items

Tooltip
When you Poison yourself, gain 10 » 15 » 20 Regen for the fight and Haste 1 item for
2
1
second(s).

There are changes to this item's implementation.

Deleted Ability

Trigger
When items on your board applies Poison to your player

Action
your player gains RegenApplyAmount [10 » 15 » 20] Regen until the end of the fight
Added Ability

Trigger
When items and skills on your board applies Poison to your player

Action
your player gains RegenApplyAmount [10 » 15 » 20] Regen until the end of the fight
Deleted Ability

Trigger
When items on your board applies Poison to your player

Action
Haste up to HasteTargets [1] random item(s) on your board that has a CooldownMax more than 0 sec for HasteAmount [2 sec]
Added Ability

Trigger
When items and skills on your board applies Poison to your player

Action
Haste up to HasteTargets [1] random item(s) on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]
Tags
Relic

There are changes to this item's implementation.

Deleted Ability

Trigger
When items on your board applies Poison to your player

Action
Add the Custom_0 of this card [1 » 2]x of the PoisonApplyAmount of the item or skill which triggered this action to the DamageAmount of items on your board until the end of the fight
Added Ability

Trigger
When items and skills on your board applies Poison to your player

Action
Add the Custom_0 of this card [1 » 2]x of the PoisonApplyAmount of the item or skill which triggered this action to the DamageAmount of items on your board until the end of the fight
C.D.
7 sec » 6 sec » 5 sec » 4 sec
8 sec » 7 sec » 6 sec » 5 sec
Attribute
Custom_1
0
2 » 4 » 6 » 8
Tooltip
When you visit a Merchant, permanently destroy the item to the left of this to increase this item's Regen by its Value, then get a Chunk of Lead.
When you visit a Merchant, permanently destroy the item to the left of this to increase this item's Regen by its Value.
Passive
When you destroy an item, gain 2 » 4 » 6 » 8 Gold.

There are changes to this item's implementation.

Deleted Ability

Trigger
When this item Destroys an item

Action
Spawn 1 card(s) for the
active player
(the exact card(s) are decided by the game server)
Added Ability

Trigger
When items and skills on your board Destroys an item

Action
Add the Custom_1 of this item [2 » 4 » 6 » 8] to the Gold of the
active player
(permanently)
Tooltip
When you use a Potion, transform it into a Potion for the fight and gain
2 » 3 » 4
3 » 6 » 9
Regen for the fight.
C.D.
4 sec
5 sec
Tags
Regen
Tier
Silver
Gold
Cost
12 » 24 » 48
24 » 48
Value
6 » 12 » 24
12 » 24
Attribute
Custom_1
0
1 » 2
Tooltip
The first time you fall below half Health each fight, you take no Damage for 1 » 1.5 » 2 second(s) and gain 25 » 50 » 75 Regeneration for the fight.
The first time you fall below half Health each fight, you take no Damage for 1 » 2 second(s) and gain 25 » 50 Regen for the fight.

There are changes to this item's implementation.

Deleted Ability

Prereq.
While this item if it has a Custom_0 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 100 to the PercentDamageReduction of your player for the next 1.0s of the fight.
Added Ability
Low

Prereq.
While this item if it has a Custom_0 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 100 to the PercentDamageReduction of your player for the next 1.0s of the fight.
Deleted Ability
Low

Prereq.
While this item if it has a Custom_0 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 100 to the PercentDamageReduction of your player for the next 1.5s of the fight.
Added Ability

Prereq.
While this item if it has a Custom_0 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 100 to the PercentDamageReduction of your player for the next 2.0s of the fight.
Deleted Ability

Prereq.
While this item if it has a Custom_0 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 100 to the PercentDamageReduction of your player for the next 2.0s of the fight.
Added Aura
This Aura is not enabled for any tier.

Effect
Add the Custom_1 of this item [1 » 2] to the Custom_2 of this item
C.D.
10 sec » 8 sec » 6 sec
9 sec » 7 sec » 5 sec
Tooltip
When you use an adjacent item, Poison both players
10 » 20 » 30
15 » 30 » 45
.

There are changes to this item's implementation.

Deleted Ability

Trigger
When items on your board applies Poison

Action
Add the PoisonApplyAmount of the item or skill which triggered this action to the DamageAmount of this item until the end of the fight
Added Ability

Trigger
When items and skills on your board applies Poison

Action
Add the PoisonApplyAmount of the item or skill which triggered this action to the DamageAmount of this item until the end of the fight
Attribute
Custom_0
10 » 15 » 20
15 » 30 » 45
Tooltip
When you use a Potion, deal
10 » 15 » 20
15 » 30 » 45
Damage.
Tooltip
When you Reload or transform a Potion, this gains +
10 » 15 » 20
15 » 30 » 45
Damage for the fight.

Other Items

Heavy
Tooltip
Slow
1
{ability.e1.targets}
item for
1
{ability.e1}
second(s).
Slow 1 item for 1 second(s).

Skills

Tooltip
At the start of each fight, destroy an item on each player's board for the fight.
The first time you use an item, destroy an item on each player's board for the fight.

There are changes to this item's implementation.

Deleted Ability
Medium

Trigger
At the beginning of each fight

Action
Destory up to DisableTargets [1] random item(s) on your opponent's board that
is not enchanted with Radiant
until the end of the fight
Added Ability
Medium

Prereq.
While this skill if it has a Custom_0 exactly 0

Trigger
When items on your board is/are used

Action
Destory up to DisableTargets [1] random item(s) on your opponent's board that
is not enchanted with Radiant
until the end of the fight
Deleted Ability
Medium

Trigger
At the beginning of each fight

Action
Destory up to DisableTargets [1] other random item(s) on your board that
is not enchanted with Radiant
until the end of the fight
Added Ability
Medium

Prereq.
While this skill if it has a Custom_0 exactly 0

Trigger
When items on your board is/are used

Action
Destory up to DisableTargets [1] other random item(s) on your board that
is not enchanted with Radiant
until the end of the fight
Added Ability
Immediate

Trigger
When items on your board is/are used

Action
Add 1 to the Custom_0 of this skill until the end of the fight
Attribute
Custom_1
0
5 » 10 » 15 » 20
Attribute
Custom_2
0
5 » 10 » 15 » 20
Tooltip
When you use a small item, Heal 5 » 10 » 15 » 20.
The first 5 » 10 » 15 » 20 times you use a small item each fight, Heal 5 » 10 » 15 » 20.

There are changes to this item's implementation.

Deleted Ability

Trigger
When items on your board that is
Small
is/are used

Action
Heal your player for HealAmount [5 » 10 » 15 » 20]
Added Ability

Prereq.
While this skill if it has a Custom_0 less than the Custom_1 of this skill

Trigger
When items on your board that is
Small
is/are used

Action
Heal your player for HealAmount [5 » 10 » 15 » 20]
Added Ability

Trigger
When items on your board that is
Small
is/are used

Action
Add 1 to the Custom_0 of this skill until the end of the fight
Added Aura
This Aura is not enabled for any tier.

Effect
Add the Custom_2 of this skill [5 » 10 » 15 » 20] to the Custom_3 of this skill