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Items
Library

Library

As of patch 4.0.0 (Hotfix#6 1.0.5536) on Jul 21, 2025.
ALL Weapon cooldowns are increased by +1 » +2 second(s).
Your non-Weapon items' cooldowns are decreased by 1 second(s).
Cost
24 » 48 gold
Value
12 » 24 gold
Info
Merchants
History

Info


Library is a large Mak item in The Bazaar. Its starting tier is Gold. As Mak, you can find this item at Jay Jay, Cobweb, Barkun, Tok's Clocks, Herma, Kina, Midsworth, Luxe, Knightshade, Goldie, Chronos, Hef, Freiya and Pol. A full list of available enchantments for Library can be found below. Deep Mechanics for Library are also available below.

Enchantments
Canonical


Deep Mechanics
Canonical


Library (Not enchanted)

AttributeGoldDiamond
BuyPrice2448
SellPrice1224
Custom_01s2s
Custom_11s1s
Aura

Effect
Subtract the Custom_0 of this item [1 sec » 2 sec] from the FlatCooldownReduction of items on your opponent's board that are
Weapons
Aura

Effect
Subtract the Custom_0 of this item [1 sec » 2 sec] from the FlatCooldownReduction of items on your board that are
Weapons
Aura

Effect
Add the Custom_1 of this item [1 sec] to the FlatCooldownReduction of items on your board that are not
Weapons

Heavy Library

Tags
Tooltip
When you use a non-Weapon item, Slow 1 item for 1 second(s).
AttributeGoldDiamond
SlowTargets11
SlowAmount1s1s
Ability

Trigger
When any other item on your board that is not a
Weapon
is used

Action
Slow up to SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]

Icy Library

Tags
Tooltip
When you use a non-Weapon item, Freeze 1 item for 1 second(s).
AttributeGoldDiamond
FreezeTargets11
FreezeAmount1s1s
Ability

Trigger
When any other item on your board that is not a
Weapon
is used

Action
Freeze up to FreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]

Turbo Library

Tags
Tooltip
When you use a non-Weapon item, Haste 1 item for 1 second(s).
AttributeGoldDiamond
HasteTargets11
HasteAmount1s1s
Ability

Trigger
When any other item on your board that is not a
Weapon
is used

Action
Haste up to HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]

Shielded Library

Tags
Tooltip
When you use a non-Weapon item, Shield 25.
AttributeGoldDiamond
ShieldApplyAmount2525
Ability

Trigger
When any other item on your board that is not a
Weapon
is used

Action
Shield your player for ShieldApplyAmount [25]

Restorative Library

Tags
Tooltip
When you use a non-Weapon item, Heal 40.
AttributeGoldDiamond
HealAmount4040
Ability

Trigger
When any other item on your board that is not a
Weapon
is used

Action
Heal your player for HealAmount [40]

Toxic Library

Tags
Tooltip
When you use a non-Weapon item, Poison 2.
AttributeGoldDiamond
PoisonApplyAmount22
Ability

Trigger
When any other item on your board that is not a
Weapon
is used

Action
Poison your opponent for PoisonApplyAmount [2]

Fiery Library

Tags
Tooltip
When you use a non-Weapon item, Burn 2.
AttributeGoldDiamond
BurnApplyAmount22
Ability

Trigger
When any other item on your board that is not a
Weapon
is used

Action
Burn your opponent for BurnApplyAmount [2]

Shiny Library

Tooltip
This has +1 second cooldown increase and decrease.
Aura

Effect
Add 1000 to the Custom_0 of this item

Deadly Library

Tooltip
Your non-Weapon items have +25% Crit Chance.
Aura

Effect
Add 25% to the CritChance of items on your board that are not
Weapons

Obsidian Library

Tooltip
When you use a non-Weapon item, Deal 25 Damage.
AttributeGoldDiamond
DamageAmount2525
Ability

Trigger
When any other item on your board that is not a
Weapon
is used

Action
Deal DamageAmount Damage [25] to your opponent

Merchant Pools
Inferred


*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.

History
Canonical


Show implementation changes

3.0.0 Hotfix#5

Jun 13, 2025
Tooltip
Your non-Weapon items' cooldowns are decreased by
1 » 2
1
second(s).

There are changes to this item's implementation.

Deleted Aura

Effect
Add the Custom_0 of this item [1 sec » 2 sec] to the FlatCooldownReduction of items on your board that are not
Weapons
Added Aura

Effect
Add the Custom_1 of this item [1 sec] to the FlatCooldownReduction of items on your board that are not
Weapons

3.0.0

Jun 4, 2025

There are changes to this item's implementation.

Deleted Aura

Effect
Add the Custom_0 of this item [1 sec » 2 sec] to the CooldownMax of items on your opponent's board that are
Weapons
Added Aura

Effect
Subtract the Custom_0 of this item [1 sec » 2 sec] from the FlatCooldownReduction of items on your opponent's board that are
Weapons
Deleted Aura

Effect
Add the Custom_0 of this item [1 sec » 2 sec] to the CooldownMax of items on your board that are
Weapons
Added Aura

Effect
Subtract the Custom_0 of this item [1 sec » 2 sec] from the FlatCooldownReduction of items on your board that are
Weapons
Deleted Aura

Effect
Subtract the Custom_0 of this item [1 sec » 2 sec] from the CooldownMax of items on your board that are not
Weapons
Added Aura

Effect
Add the Custom_0 of this item [1 sec » 2 sec] to the FlatCooldownReduction of items on your board that are not
Weapons

2.0.0

May 7, 2025
Radiant
This cannot be Frozen, Slowed or Destroyed.
There are changes to this enchantment's implementation.
Deleted Ability

Trigger
When this item gains Freeze

Action
Subtract 1000 sec from the Freeze of this item (permanently)
Deleted Ability

Trigger
When this item gains Slow

Action
Subtract 1000 sec from the Slow of this item (permanently)

1.0.0 Hotfix#4

Apr 9, 2025
Heavy
Tooltip
The first time you fall below half Health each fight, Slow 3 items for 6 second(s).
When you use a non-Weapon item, Slow 1 item for 1 second(s).
There are changes to this enchantment's implementation.
Deleted Ability
Immediate

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Deleted Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Slow up to SlowTargets [3] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [6 sec]
Added Ability

Trigger
When any other item on your board that is not a
Weapon
is used

Action
Slow up to SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]
Attribute
Custom_4
0
Icy
Tooltip
The first time you fall below half Health each fight, Freeze 2 items for 5 second(s).
When you use a non-Weapon item, Freeze 1 item for 1 second(s).
There are changes to this enchantment's implementation.
Deleted Ability
Immediate

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Deleted Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Freeze up to FreezeTargets [2] random items on your opponent's board for FreezeAmount [5 sec]
Added Ability

Trigger
When any other item on your board that is not a
Weapon
is used

Action
Freeze up to FreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]
Attribute
Custom_4
0
Turbo
Tooltip
The first time you fall below half Health each fight, Haste 3 items for 6 second(s).
When you use a non-Weapon item, Haste 1 item for 1 second(s).
There are changes to this enchantment's implementation.
Deleted Ability
Immediate

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Deleted Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Haste up to HasteTargets [3] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [6 sec]
Added Ability

Trigger
When any other item on your board that is not a
Weapon
is used

Action
Haste up to HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]
Attribute
Custom_4
0
Shielded
Tooltip
The first time you fall below half Health each fight, Shield 180.
When you use a non-Weapon item, Shield 25.
There are changes to this enchantment's implementation.
Deleted Ability
Immediate

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Deleted Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Shield your player for ShieldApplyAmount [180]
Added Ability

Trigger
When any other item on your board that is not a
Weapon
is used

Action
Shield your player for ShieldApplyAmount [25]
Attribute
Custom_4
0
Restorative
Tooltip
The first time you fall below half Health each fight, Heal 120.
When you use a non-Weapon item, Heal 40.
There are changes to this enchantment's implementation.
Deleted Ability
Immediate

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Deleted Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Heal your player for HealAmount [120]
Added Ability

Trigger
When any other item on your board that is not a
Weapon
is used

Action
Heal your player for HealAmount [40]
Attribute
Custom_4
0
Toxic
Tooltip
The first time you fall below half Health each fight, Poison 18.
When you use a non-Weapon item, Poison 2.
There are changes to this enchantment's implementation.
Deleted Ability
Immediate

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Deleted Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Poison your opponent for PoisonApplyAmount [18]
Added Ability

Trigger
When any other item on your board that is not a
Weapon
is used

Action
Poison your opponent for PoisonApplyAmount [2]
Attribute
Custom_4
0
Fiery
Tooltip
The first time you fall below half Health each fight, Burn 18.
When you use a non-Weapon item, Burn 2.
There are changes to this enchantment's implementation.
Deleted Ability
Immediate

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Deleted Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Burn your opponent for BurnApplyAmount [18]
Added Ability

Trigger
When any other item on your board that is not a
Weapon
is used

Action
Burn your opponent for BurnApplyAmount [2]
Attribute
Custom_4
0
Shiny
Tooltip
This has double cooldown increase and double cooldown reduction.
This has +1 second cooldown increase and decrease.
There are changes to this enchantment's implementation.
Deleted Aura

Effect
Multiply the Custom_0 of this item by 2
Added Aura

Effect
Add 1000 to the Custom_0 of this item
Deadly
Tooltip
Your Properties have +25% Crit Chance.
Your non-Weapon items have +25% Crit Chance.
There are changes to this enchantment's implementation.
Deleted Aura

Effect
Add 25% to the CritChance of items on your board that
have a CooldownMax more than 0 sec
AND
OR
have any of the following tags:
AND
Added Aura

Effect
Add 25% to the CritChance of items on your board that are not
Weapons
Obsidian
Tooltip
The first time you fall below half Health each fight, Deal 180 Damage.
When you use a non-Weapon item, Deal 25 Damage.
There are changes to this enchantment's implementation.
Deleted Ability
Immediate

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Deleted Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Deal DamageAmount Damage [180] to your opponent
Added Ability

Trigger
When any other item on your board that is not a
Weapon
is used

Action
Deal DamageAmount Damage [25] to your opponent
Attribute
Custom_4
0

1.0.0

Apr 2, 2025
Deadly
There are changes to this enchantment's implementation.
Deleted Aura

Effect
Add 25% to the CritChance of items on your board that
have a CooldownMax more than 0 sec
AND
OR
have any of the following tags:
AND
Added Aura

Effect
Add 25% to the CritChance of items on your board that
have a CooldownMax more than 0 sec
AND
OR
have any of the following tags:
AND

0.1.9

Mar 19, 2025
Deadly
There are changes to this enchantment's implementation.
Deleted Aura

Effect
Add 25% to the CritChance of items on your board that
have a CooldownMax more than 0 sec
AND
OR
have any of the following tags:
AND
Added Aura

Effect
Add 25% to the CritChance of items on your board that
have a CooldownMax more than 0 sec
AND
OR
have any of the following tags:
AND

0.1.8

Mar 5, 2025
Tier
Silver
Gold
Tags
Passive, NonWeapon
Property, Cooldown
Cost
12 » 24 » 48
24 » 48
Value
6 » 12 » 24
12 » 24
Attribute
Custom_0
0
1 sec » 2 sec
Passive
ALL Weapon cooldowns are increased by +1 » +2 second(s).
Passive
Your non-Weapon items' cooldowns are decreased by 1 » 2 second(s).
Deadly
Your Properties have +25% Crit Chance.
There are changes to this enchantment's implementation.
Added Aura

Effect
Add 25% to the CritChance of items on your board that
have a CooldownMax more than 0 sec
AND
OR
have any of the following tags:
AND
Radiant
This cannot be Frozen, Slowed or Destroyed.
There are changes to this enchantment's implementation.
Added Ability

Trigger
When this item gains Freeze

Action
Subtract 1000 sec from the Freeze of this item (permanently)
Added Ability

Trigger
When this item gains Slow

Action
Subtract 1000 sec from the Slow of this item (permanently)
Obsidian
The first time you fall below half Health each fight, Deal 180 Damage.
There are changes to this enchantment's implementation.
Added Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Deal DamageAmount Damage [180] to your opponent
Added Ability
Immediate

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Heavy
Passive
Slow 3 items for 0 second(s).
The first time you fall below half Health each fight, Slow 3 items for 6 second(s).
There are changes to this enchantment's implementation.
Added Ability
Immediate

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Deleted Ability

Trigger
When this item is used

Action
Slow up to SlowTargets [3] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [0 sec]
Added Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Slow up to SlowTargets [3] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [6 sec]
Attribute
Custom_4
0
Icy
Passive
Freeze 1 item for 0 second(s).
The first time you fall below half Health each fight, Freeze 2 items for 5 second(s).
There are changes to this enchantment's implementation.
Added Ability
Immediate

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Deleted Ability

Trigger
When this item is used

Action
Freeze up to FreezeTargets [1] random item on your opponent's board for FreezeAmount [0 sec]
Added Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Freeze up to FreezeTargets [2] random items on your opponent's board for FreezeAmount [5 sec]
Attribute
Custom_4
0
Turbo
Passive
Haste 3 items for 0 second(s).
The first time you fall below half Health each fight, Haste 3 items for 6 second(s).
There are changes to this enchantment's implementation.
Added Ability
Immediate

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Deleted Ability

Trigger
When this item is used

Action
Haste up to HasteTargets [3] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [0 sec]
Added Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Haste up to HasteTargets [3] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [6 sec]
Attribute
Custom_4
0
Shielded
Passive
Shield 0.
The first time you fall below half Health each fight, Shield 180.
There are changes to this enchantment's implementation.
Added Ability
Immediate

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Deleted Ability

Trigger
When this item is used

Action
Shield your player for ShieldApplyAmount [0]
Added Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Shield your player for ShieldApplyAmount [180]
Attribute
Custom_4
0
Restorative
Passive
Heal 0.
The first time you fall below half Health each fight, Heal 120.
There are changes to this enchantment's implementation.
Added Ability
Immediate

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Deleted Ability

Trigger
When this item is used

Action
Heal your player for HealAmount [0]
Added Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Heal your player for HealAmount [120]
Attribute
Custom_4
0
Toxic
Passive
Poison 0.
The first time you fall below half Health each fight, Poison 18.
There are changes to this enchantment's implementation.
Added Ability
Immediate

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Deleted Ability

Trigger
When this item is used

Action
Poison your opponent for PoisonApplyAmount [0]
Added Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Poison your opponent for PoisonApplyAmount [18]
Attribute
Custom_4
0
Fiery
Passive
Burn 0.
The first time you fall below half Health each fight, Burn 18.
There are changes to this enchantment's implementation.
Added Ability
Immediate

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Deleted Ability

Trigger
When this item is used

Action
Burn your opponent for BurnApplyAmount [0]
Added Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x of the HealthMax of your player

Trigger
When your player loses Health

Action
Burn your opponent for BurnApplyAmount [18]
Attribute
Custom_4
0
Shiny
Tooltip
This has +1 Multicast.
This has double cooldown increase and double cooldown reduction.
There are changes to this enchantment's implementation.
Deleted Aura

Effect
Add 1 to the Multicast of this item
Added Aura

Effect
Multiply the Custom_0 of this item by 2

There are changes to this item's implementation.

Added Aura

Effect
Add the Custom_0 of this item [1 sec » 2 sec] to the CooldownMax of items on your opponent's board that are
Weapons
Added Aura

Effect
Add the Custom_0 of this item [1 sec » 2 sec] to the CooldownMax of items on your board that are
Weapons
Added Aura

Effect
Subtract the Custom_0 of this item [1 sec » 2 sec] from the CooldownMax of items on your board that are not
Weapons