16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Ice Luge is a small Pygmalien item in The Bazaar. Its starting tier is Gold. As Pygmalien, you can find this item at Goldie, Quixel, Kina, Ande, Jay Jay, Luxe, Midsworth, Freiya and Valpak. You can also rarely find this item enchanted at Knightshade, Hef, Chronos and Cobweb. A full list of available enchantments for Ice Luge can be found below. Deep Mechanics for Ice Luge are also available below.
| Attribute | Gold | Diamond |
|---|---|---|
| CooldownMax | 5s | 5s |
| FreezeAmount | 1s | 1s |
| FreezeTargets | 2 | 2 |
| Custom_0 | 1s | 2s |
| AmmoMax | 1 | 1 |
| SellPrice | 4 | 8 |
| BuyPrice | 8 | 16 |
FreezeTargets [2] cards among adjacent items for FreezeAmount [1 sec]Custom_0 of this item [1 sec » 2 sec] to the FlatCooldownReduction of adjacent items that have a CooldownMax more than 0 sec until the end of the fightSellPrice of this item by 2| Attribute | Gold | Diamond |
|---|---|---|
| SlowTargets | 1 | 1 |
| SlowAmount | 2s | 2s |
FreezeAmount of this item by 0.5| Attribute | Gold | Diamond |
|---|---|---|
| HasteTargets | 1 | 1 |
| HasteAmount | 2s | 2s |
| Attribute | Gold | Diamond |
|---|---|---|
| ShieldApplyAmount | 40 | 40 |
| Attribute | Gold | Diamond |
|---|---|---|
| HealAmount | 40 | 40 |
| Attribute | Gold | Diamond |
|---|---|---|
| PoisonApplyAmount | 4 | 4 |
| Attribute | Gold | Diamond |
|---|---|---|
| BurnApplyAmount | 4 | 4 |
Multicast of this item| Attribute | Gold | Diamond |
|---|---|---|
| PercentSlowReduction | 100 | 100 |
| PercentFreezeReduction | 100 | 100 |
| DestroyImmunity | 1 | 1 |
| Attribute | Gold | Diamond |
|---|---|---|
| DamageAmount | 40 | 40 |
| Attribute | Gold | Diamond |
|---|---|---|
| RegenApplyAmount | 4 | 4 |
SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [2 sec]SellPrice of this item by 2There are changes to this item's implementation.
HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [2 sec]ShieldApplyAmount [40]Custom_2HealAmount [40]PoisonApplyAmount [4]FreezeBurnApplyAmount [4]FreezeThere are changes to this item's implementation.
CritChance of the item to the left if it FreezeTargetsFreezeCritChance of the item to the right if it RegenApplyAmount [4] Regen until the end of the fightCustom_0 of this item [1 sec » 2 sec] to the FlatCooldownReduction of the item to the left if it has a CooldownMax more than 0 sec until the end of the fightDamageAmount Damage [40] to your opponentCustom_0 of this item [1 sec » 2 sec] to the FlatCooldownReduction of adjacent items that have a CooldownMax more than 0 sec until the end of the fightRegenApplyAmount [4] Regen until the end of the fightCustom_0 of this item [1 sec » 2 sec] to the FlatCooldownReduction of the item to the right if it has a CooldownMax more than 0 sec until the end of the fightFreezeCritChance of the item to the left if it CooldownMax more than 0 secFreezeCritChance of the item to the right if it CooldownMax more than 0 secThere are changes to this item's implementation.
Custom_0 of this item [1 sec » 2 sec] from the CooldownMax of the item to the left if it has a CooldownMax more than 0 sec until the end of the fightCritChance of the item to the left if it CooldownMax more than 0 secFreezeCritChance of the item to the left if it CooldownMax more than 0 secFreezeCritChance of the item to the right if it CooldownMax more than 0 secFreezeCustom_0 of this item [1 sec » 2 sec] from the CooldownMax of the item to the left if it has a CooldownMax more than 0 sec until the end of the fightCustom_0 of this item [1 sec » 2 sec] from the CooldownMax of the item to the left if it has a CooldownMax more than 0 sec until the end of the fightFreezeCustom_0 of this item [1 sec » 2 sec] from the CooldownMax of the item to the right if it has a CooldownMax more than 0 sec until the end of the fightFreezeAmountFreezeFreeze of this item (permanently)SlowSlow of this item (permanently)PercentSlowReductionPercentFreezeReductionDestroyImmunityFreezeCritChance of the item to the left if it FreezeCritChance of the item to the right if it Custom_0 of this item [1 sec » 2 sec] to the FlatCooldownReduction of the item to the left if it has a CooldownMax more than 0 sec until the end of the fightCustom_0 of this item [1 sec » 2 sec] from the CooldownMax of the item to the right if it has a CooldownMax more than 0 sec until the end of the fightCustom_1 of this item [1 » 2] to the Custom_2 of this itemFreezeCritChance of the item to the right if it CooldownMax more than 0 secCustom_0 of this item [1 sec » 2 sec] from the CooldownMax of the item to the right if it has a CooldownMax more than 0 sec until the end of the fightCustom_0 of this item [1 sec » 2 sec] to the FlatCooldownReduction of the item to the right if it has a CooldownMax more than 0 sec until the end of the fight*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.