16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Abacus is a small Pygmalien item in The Bazaar. Its starting tier is Silver. As Pygmalien, you can find this item at Goldie, Quixel, Kina, Ande, Jay Jay, Luxe, Midsworth, Prospero, Orion, Valpak and Silvia. You can also rarely find this item enchanted at Knightshade, Hef, Chronos, Freiya and Cobweb. Abacus can also be obtained from Lost Hero. A full list of available enchantments for Abacus can be found below. Deep Mechanics for Abacus are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| CooldownMax | 4s | 4s | 4s |
| Custom_0 | 10 | 15 | 20 |
| SellPrice | 2 | 4 | 8 |
| BuyPrice | 4 | 8 | 16 |
Custom_0 of this item [10 » 15 » ] to the of SellPriceSellPrice of this item [2 » 4 » 8] to the SellPrice of adjacent items until the end of the fightSellPrice of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| SlowTargets | 1 | 1 | 1 |
| SlowAmount | 2s | 2s | 2s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 |
| FreezeAmount | 0.5s | 0.5s | 0.5s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HasteTargets | 1 | 1 | 1 |
| HasteAmount | 2s | 2s | 2s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| ShieldApplyAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HealAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PoisonApplyAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| BurnApplyAmount | 0 | 0 | 0 |
Multicast of this item| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PercentSlowReduction | 100 | 100 | 100 |
| PercentFreezeReduction | 100 | 100 | 100 |
| DestroyImmunity | 1 | 1 | 1 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| DamageAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| RegenApplyAmount | 0 | 0 | 0 |
SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [2 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [2 sec]There are changes to this item's implementation.
ShieldApplyAmount [0]SellPrice of this item [2 » 4 » 8] to the ShieldApplyAmount of this itemHealAmount [0]SellPrice of this item [2 » 4 » 8] to the HealAmount of this itemSellPrice of adjacent items by 2PoisonApplyAmount [0]SellPrice of this item [2 » 4 » 8] to the PoisonApplyAmount of this itemBurnApplyAmount [0]SellPrice of this item [2 » 4 » 8] to the BurnApplyAmount of this itemCritChance of adjacent items that DamageAmount Damage [0] to your opponentSellPrice of this item [2 » 4 » 8] to the DamageAmount of this itemThere are changes to this item's implementation.
RegenApplyAmount [0] Regen until the end of the fightRegenApplyAmount [0] Regen until the end of the fightSellPrice of this item [4 » 8] to the RegenApplyAmount of this itemSellPrice of this item [2 » 4 » 8] to the RegenApplyAmount of this itemThere are changes to this item's implementation.
Custom_0 of this item [20 » 40] to the SellPrice of this itemSellPrice of this item [2 » 4 » 8] to the SellPrice of adjacent items until the end of the fightSellPrice of this item [2 » 4 » 8] to the SellPrice of adjacent items until the end of the fightCritChance of adjacent items that CritChance of adjacent items that ShieldApplyAmountThere are changes to this item's implementation.
ShieldApplyAmount [0]SellPrice of adjacent items by 1.5SellPrice of adjacent items by 1.5SellPrice of this item by 2ShieldApplyAmount of this item [0] to the HealAmount of this itemShieldApplyAmount of this item [0] to the PoisonApplyAmount of this itemShieldApplyAmount of this item [0] to the BurnApplyAmount of this itemShieldApplyAmount of this item [0] to the DamageAmount of this itemSellPrice of this item [2 » 4 » 8] to the SellPrice of adjacent items until the end of the fightSellPrice of each adjacent item to the ShieldApplyAmount of this itemSellPrice of each adjacent item to the ShieldApplyAmount of this itemFreezeTargets [1] random item on your opponent's board that is FreezeAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]ShieldApplyAmount [0]ShieldApplyAmount of this item by 2SellPrice of this item [2 » 4 » 8] to the ShieldApplyAmount of this itemShieldApplyAmountSellPrice of this item [2 » 4 » 8] to the HealAmount of this itemSellPrice of this item [2 » 4 » 8] to the PoisonApplyAmount of this itemSellPrice of this item [2 » 4 » 8] to the BurnApplyAmount of this itemCritChance of this itemCritChance of adjacent items that FreezeFreeze of this item (permanently)SlowSlow of this item (permanently)PercentSlowReductionPercentFreezeReductionDestroyImmunitySellPrice of this item [2 » 4 » 8] to the DamageAmount of this item*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.