16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Closed Sign is a medium Pygmalien item in The Bazaar. Its starting tier is Silver. As Pygmalien, you can find this item at Goldie, Quixel, Kina, Flex, Jay Jay, Luxe, Barkun, Mittel, Kev's Armory, Prospero, Valpak and Silvia. You can also rarely find this item enchanted at Knightshade, Hef, Chronos, Freiya and Cobweb. A full list of available enchantments for Closed Sign can be found below. Deep Mechanics for Closed Sign are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| Custom_0 | 1 | 2 | 3 |
| SellPrice | 4 | 8 | 16 |
| BuyPrice | 8 | 16 | 32 |
SellPrice of the item or skill which triggered this action [4 » 8 » 16] times, rounding up, the Custom_0 of this item [1 » 2 » 3] to the HealthMax of your player until the end of the fightSellPrice of adjacent items that have any of the following types:| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| SlowTargets | 1 | 1 | 1 |
| SlowAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 |
| FreezeAmount | 0.5s | 0.5s | 0.5s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HasteTargets | 1 | 1 | 1 |
| HasteAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| ShieldApplyAmount | 20 | 20 | 20 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HealAmount | 20 | 20 | 20 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PoisonApplyAmount | 2 | 2 | 2 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| BurnApplyAmount | 2 | 2 | 2 |
Custom_0 of this item by 2PercentFreezeReduction of adjacent items that have any of the following types:| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| DamageAmount | 20 | 20 | 20 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| RegenApplyAmount | 2 | 2 | 2 |
SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]There are changes to this item's implementation.
HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]ShieldApplyAmount [20]RegenApplyAmountCustom_1HealAmount [20]PoisonApplyAmount [2]RegenApplyAmountCustom_1BurnApplyAmount [2]SellPrice of each item on your board that has the highest SellPrice to the CritChance of adjacent items that PercentSlowReduction of adjacent items that have any of the following types:ChargeAmount of this item by 2DamageAmount Damage [20] to your opponentCustom_0 of this item by 2RegenApplyAmount [2] Regen until the end of the fightChargeTargetsThere are changes to this item's implementation.
ChargeTargets [10] cards among adjacent items that are ChargeAmount [1 sec]ChargeTargets [10] cards among adjacent items that are ChargeAmount [1 sec]ChargeTargets [10] cards among adjacent items that are ChargeAmount [1 sec]There are changes to this item's implementation.
ChargeTargetsThere are changes to this item's implementation.
ChargeTargets [10] cards among adjacent items that are ChargeAmount [0.5 sec » 1 sec]RegenApplyAmount of this item by 2There are changes to this item's implementation.
RegenApplyAmount [2] Regen until the end of the fightSellPrice of each item on your board that has the highest SellPrice to the CritChance of adjacent items that SellPrice of the item or skill which triggered this action [4 » 8 » 16] times, rounding up, the Custom_0 of this item [1 » 2 » 3] to the of Custom_0 of this item [1 » 2 » 3] to the Custom_0 of this itemSlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]RegenApplyAmount of this item by 2RegenApplyAmount of this item [0] to the HealthRegen of your playerSellPrice of each adjacent item that is a RegenApplyAmount of this itemCustom_0 of this item [50 » 100] to the Custom_1 of this itemRegenApplyAmount of this item by 2RegenApplyAmountRegenApplyAmount of this item [0] to the HealthRegen of your playerCustom_0 of this item [50 » 100] to the Custom_1 of this itemSellPrice of adjacent items that have any of the following types:SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]ShieldApplyAmount [20]ShieldApplyAmount [20]HealAmount [20]HealAmount [20]PoisonApplyAmount [2]PoisonApplyAmount [2]BurnApplyAmount [2]BurnApplyAmount [2]SellPrice of each item on your board that has the highest SellPrice to the CritChance of adjacent items that PercentFreezeReduction of adjacent items that have any of the following types:PercentSlowReduction of adjacent items that have any of the following types:DamageAmount Damage [20] to your opponentDamageAmount Damage [20] to your opponentHealthMaxFreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]ShieldApplyAmount [20]PoisonApplyAmount [2]BurnApplyAmount [2]DamageAmount Damage [20] to your opponentSellPrice of adjacent items that are HealAmount [20]RegenApplyAmount of this item by 2ChargeAmount of this item by 2SellPrice of each item on your board that has the highest SellPrice to the CritChance of adjacent items that FreezeFreeze of this item (permanently)SlowSlow of this item (permanently)*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.