16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Metronome is a small Dooley item in The Bazaar. Its starting tier is Silver. As Dooley, you can find this item at Goldie, Quixel, Tok's Clocks, Kina, Ande, Jay Jay, Luxe, Chronos, Midsworth, Valpak and Silvia. You can also rarely find this item enchanted at Knightshade, Hef, Freiya and Cobweb. A full list of available enchantments for Metronome can be found below. Deep Mechanics for Metronome are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HasteAmount | 1s | 2s | 3s |
| HasteTargets | 1 | 1 | 1 |
| SellPrice | 2 | 4 | 8 |
| BuyPrice | 4 | 8 | 16 |
HasteTargets [1] card among the item to the left if it has a CooldownMax more than 0 sec for HasteAmount [1 sec » 2 sec » 3 sec]HasteTargets [1] card among the item to the right if it has a CooldownMax more than 0 sec for HasteAmount [1 sec » 2 sec » 3 sec]SellPrice of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| SlowTargets | 1 | 1 | 1 |
| SlowAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 |
| FreezeAmount | 0.5s | 0.5s | 0.5s |
HasteAmount of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| ShieldApplyAmount | 10 | 10 | 10 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HealAmount | 10 | 10 | 10 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PoisonApplyAmount | 1 | 1 | 1 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| BurnApplyAmount | 1 | 1 | 1 |
PercentFreezeReduction of adjacent itemsHasteTargets [1] card among the item to the left if it has a CooldownMax more than 0 sec for HasteAmount [1 sec » 2 sec » 3 sec]| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| DamageAmount | 10 | 10 | 10 |
HasteTargets [1] card among the item to the right if it has a CooldownMax more than 0 sec for HasteAmount [1 sec » 2 sec » 3 sec]| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| RegenApplyAmount | 1 | 1 | 1 |
HasteAmount of this item by 2SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]There are changes to this item's implementation.
FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]SellPrice of this item by 2ShieldApplyAmount [10]HealAmount [10]PoisonApplyAmount [1]BurnApplyAmount [1]HasteTargets [1] card among the item to the left if it has a CooldownMax more than 0 sec for HasteAmount [1 sec » 2 sec » 3 sec]HasteTargets [1] card among the item to the right if it has a CooldownMax more than 0 sec for HasteAmount [1 sec » 2 sec » 3 sec]RegenApplyAmount [1] Regen until the end of the fightCritChance of adjacent items that PercentSlowReduction of adjacent itemsHasteTargets [1] card among the item to the left if it has a CooldownMax more than 0 sec for HasteAmount [1 sec » 2 sec » 3 sec]DamageAmount Damage [10] to your opponentRegenApplyAmount [1] Regen until the end of the fightHasteTargets [1] card among the item to the left if it has a CooldownMax more than 0 sec for HasteAmount [1 sec » 2 sec » 3 sec]CritChance of adjacent items that CritChance of adjacent items that PercentFreezeReduction of adjacent itemsPercentSlowReduction of adjacent itemsCritChance of the item to the left if it CooldownMax more than 0 secCritChance of the item to the left if it CritChance of the item to the right if it CooldownMax more than 0 secCritChance of the item to the left if it CooldownMax more than 0 secCritChance of the item to the left if it CooldownMax more than 0 secCritChance of the item to the right if it CooldownMax more than 0 secFreezeTargets [1] random item on your opponent's board that is FreezeAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]CritChance of the item to the left if it CritChance of the item to the right if it CritChance of adjacent items that CritChance of the item to the right if it CritChance of the item to the right if it CooldownMax more than 0 sec*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.