Showing changes detected between the following patch versions:
17.017.1Only changes to items or skills are shown. Systems changes are not shown.
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There are changes to this item's implementation.
Custom_0 of this item [5 » 10 » 20 » 40] to the DamageAmount of random items on your board until the end of the fightCustom_0 of this item [10 » 20 » 30 » 40] to the DamageAmount of random items on your board that are There are changes to this item's implementation.
DamageAmount of items on your board until the end of the fightCustom_0 of this item [4 » 8 » 12 » 16] to the DamageAmount of items on your board until the end of the fightShieldApplyAmount of items on your board until the end of the fightCustom_1 of this item [4 » 8 » 12 » 16] to the ShieldApplyAmount of items on your board until the end of the fightThere are changes to this item's implementation.
There are changes to this item's implementation.
HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]HasteAmount of this item by 2HasteTargetsSlowTargets [10] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [1 sec]SlowTargets [1] random item on your opponent's board that CooldownMaxCooldownMax more than 0 secSlowAmount [0 sec]HasteAmount of this item [2 sec] to the SlowAmount of this itemSlowTargetsFreezeTargets [10] random items on your opponent's board for FreezeAmount [0.5 sec]FreezeTargets [1] random item on your opponent's board that CooldownMaxCooldownMax more than 0 secFreezeAmount [0 sec]HasteAmount of this item [2 sec] to the FreezeAmount of this itemFreezeTargetsThere are changes to this item's implementation.
Custom_0 of this item [5 » 10 » 20 » 40] to the HealAmount of this item until the end of the fightCritChance of items on your board that RegenApplyAmount [0] Regen (permanently)RegenApplyAmount [0] Regen until the end of the fightThere are changes to this item's implementation.
HasteTargets [1] card among each adjacent item that has a CooldownMax more than 0 sec for HasteAmount [1 sec » 2 sec » 3 sec » 4 sec]HasteTargets [1] random item and skill among adjacent cards that has a CooldownMax more than 0 sec for HasteAmount [1 sec » 2 sec » 3 sec » 4 sec]ChargeTargetsCustom_0Custom_1Custom_3There are changes to this item's implementation.
Custom_0 exactly 0Custom_0 less than the Custom_1 of this skillChargeTargets [1] random item on your board that has a CooldownMax more than 0 sec for ChargeAmount [1 sec]Custom_2 of this skill [4 » 8] to the Custom_3 of this skill