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The first 5 » 10 times you Crit each fight, Charge 1 item(s) 1 second(s).
Your Potions have their cooldowns reduced by 1 second.
If you have 5 or fewer items, your items have +10% » +20% » +30% » +40% Crit Chance.
When you visit a Merchant, permanently gain 25 » 50 » 75 Max Health.
Your large items have +25% » +50% Crit Chance
The first time you fall below half Health each fight, double your enemy's Poison.
The first time you fall below half Health each fight, Haste 2 » 4 » 6 items 2 second(s).
At the start of each fight, a random Potion gains +1 Multicast for the fight.
When you use an item, your items gain 3% » 6% Crit Chance for the fight.
Your items have 100% less Crit Chance.
The first 5 » 10 times you Slow each fight, Charge 1 Heal item 1 second(s).
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