16.2 (Jul 17) on Jul 17, 2026.
16.2 (Jul 17) on Jul 17, 2026.Bear Trap is a small Karnok item in The Bazaar. Its starting tier is Silver. As Karnok, you can find this item at Goldie, Quixel, Tok's Clocks, Ande, Jay Jay, Luxe, Midsworth, Orion, Aila, Valpak, Silvia and Cobweb. You can also rarely find this item enchanted at Knightshade, Hef, Chronos and Freiya. A full list of available enchantments for Bear Trap can be found below. Deep Mechanics for Bear Trap are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| CooldownMax | 30s | 30s | 30s |
| AmmoMax | 1 | 1 | 1 |
| DamageAmount | 25 | 50 | 100 |
| SlowAmount | 2s | 3s | 4s |
| SlowTargets | 1 | 1 | 1 |
| Custom_0 | 0 | 0 | 0 |
| SellPrice | 2 | 4 | 8 |
| BuyPrice | 4 | 8 | 16 |
DamageAmount Damage [25 » 50 » 100] to your opponentSlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [2 sec » 3 sec » 4 sec]SellPrice of this item by 2SlowAmount of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 |
| FreezeAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HasteTargets | 1 | 1 | 1 |
| HasteAmount | 3s | 3s | 3s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| ShieldApplyAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HealAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PoisonApplyAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| BurnApplyAmount | 0 | 0 | 0 |
Multicast of this itemCritChance of this item| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PercentSlowReduction | 100 | 100 | 100 |
| PercentFreezeReduction | 100 | 100 | 100 |
| DestroyImmunity | 1 | 1 | 1 |
DamageAmountDamageAmount of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| RegenApplyAmount | 0 | 0 | 0 |
FreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [3 sec]ShieldApplyAmount [0]Custom_0 exactly 1DamageAmount of this item [25 » 50 » 100] to the ShieldApplyAmount of this itemHealAmount [0]DamageAmount of this item [25 » 50 » 100] to the HealAmount of this itemPoisonApplyAmount [0]DamageAmount of this item [25 » 50 » 100] to the PoisonApplyAmount of this itemBurnApplyAmount [0]DamageAmount of this item [25 » 50 » 100] to the BurnApplyAmount of this itemRegenApplyAmount [0] Regen until the end of the fightSlowAmount of this item by 2DamageAmount of this item [25 » 50 » 100] to the RegenApplyAmount of this itemPercentFreezeReduction of adjacent itemsRegenApplyAmount [0] Regen until the end of the fightDamageAmount of this item [25 » 50 » 75] to the RegenApplyAmount of this itemFreezeTargets [1] card among the item or skill which triggered this action for FreezeAmount [3 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]Custom_0 exactly 1HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [6 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [3 sec]Custom_0 exactly 1ShieldApplyAmount [0]ShieldApplyAmount [0]Custom_0 exactly 1HealAmount [0]HealAmount [0]Custom_0 exactly 1PoisonApplyAmount [0]PoisonApplyAmount [0]Custom_0 exactly 1BurnApplyAmount [0]BurnApplyAmount [0]CritChance of items on your board that CritChance of this itemDamageAmount of this item by 2Multicast of this itemPercentSlowReduction of adjacent itemsPercentSlowReductionPercentFreezeReductionDestroyImmunity*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.