Showing changes detected between the following patch versions:
15.1 Hotfix June 815.2Only changes to items or skills are shown. Systems changes are not shown.
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There are changes to this item's implementation.
CooldownMax more than 0 sec gains FlyingHasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]CooldownMax more than 0 sec gains FlyingHasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]RegenApplyAmountCustom_0 of this item by 2RegenApplyAmount of this item by 2There are changes to this item's implementation.
RegenApplyAmount [0] Regen until the end of the fightCustom_0 of this card [20 » 40 » 60] times, rounding up, the number of items on either board that have a Freeze more than 0 sec to the HealthRegen of your playerBurnApplyAmount of this item [6 » 12 » 24] to the RegenApplyAmount of this itemThere are changes to this item's implementation.
FlyingTargets [1] random item on your board that is not in Flight to become in Flight.Set up to FlyingTargets [1] card among this item if it is not in Flight to become in Flight.
Set up to FlyingTargets [1] other random item on your board that is not in Flight to become in Flight.
CritChance of the item or skill which triggered this action can Crit until the end of the fightFlyingCritChance of the item or skill which triggered this action can Crit until the end of the fightThere are changes to this item's implementation.
ChargeTargets [1] card among this item for ChargeAmount [4 sec]ChargeTargets [1] card among this item for ChargeAmount [4 sec]There are changes to this item's implementation.
There are changes to this item's implementation.
Custom_0 of this item [50 » 100] to the BurnApplyAmount of this item until the end of the fightCustom_0 of this item [50 » 100] to the BurnApplyAmount of this item until the end of the fightSellPrice of this item [2 » 4 » 8] to the CritChance of items on your board that SellPrice of this item [2 » 4 » 8] to the CritChance of items on your board that DamageAmountShieldApplyAmountThere are changes to this item's implementation.
There are changes to this item's implementation.