16.2 (Jul 17) on Jul 17, 2026.
16.2 (Jul 17) on Jul 17, 2026.Spiked Collar is a small Karnok item in The Bazaar. Its starting tier is Gold. As Karnok, you can find this item at Goldie, Quixel, Ande, Jay Jay, Luxe, Gaseo, Midsworth, Aila and Valpak. You can also rarely find this item enchanted at Knightshade, Hef, Chronos, Freiya and Cobweb. A full list of available enchantments for Spiked Collar can be found below. Deep Mechanics for Spiked Collar are also available below.
| Attribute | Gold | Diamond |
|---|---|---|
| DamageAmount | 15 | 30 |
| SellPrice | 4 | 8 |
| BuyPrice | 8 | 16 |
DamageAmount Damage [15 » 30] to your opponentSellPrice of this item by 2| Attribute | Gold | Diamond |
|---|---|---|
| SlowTargets | 1 | 1 |
| SlowAmount | 1s | 1s |
| Attribute | Gold | Diamond |
|---|---|---|
| FreezeTargets | 1 | 1 |
| FreezeAmount | 0.5s | 0.5s |
| Attribute | Gold | Diamond |
|---|---|---|
| HasteTargets | 1 | 1 |
| HasteAmount | 1s | 1s |
| Attribute | Gold | Diamond |
|---|---|---|
| ShieldApplyAmount | 0 | 0 |
| Attribute | Gold | Diamond |
|---|---|---|
| HealAmount | 0 | 0 |
| Attribute | Gold | Diamond |
|---|---|---|
| PoisonApplyAmount | 0 | 0 |
| Attribute | Gold | Diamond |
|---|---|---|
| BurnApplyAmount | 0 | 0 |
DamageAmount of this item by 2PercentFreezeReduction of adjacent itemsDamageAmount of this item by 2| Attribute | Gold | Diamond |
|---|---|---|
| RegenApplyAmount | 0 | 0 |
SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]There are changes to this item's implementation.
RegenApplyAmount [0] Regen until the end of the fightHasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]DamageAmount of this item [10 » 15 » 20] to the RegenApplyAmount of this itemShieldApplyAmount [0]DamageAmount of this item [15 » 30] to the ShieldApplyAmount of this itemHealAmount [0]DamageAmount of this item [15 » 30] to the HealAmount of this itemPoisonApplyAmount [0]DamageAmount of this item [15 » 30] to the PoisonApplyAmount of this itemBurnApplyAmount [0]DamageAmount of this item [15 » 30] to the BurnApplyAmount of this itemPercentSlowReduction of adjacent itemsRegenApplyAmount [0] Regen until the end of the fightDamageAmount of this item [15 » 30] to the RegenApplyAmount of this item