16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Skyscraper is a large Pygmalien item in The Bazaar. Its starting tier is Gold. As Pygmalien, you can find this item at Pol, Goldie, Jay Jay, Luxe, Barkun, Midsworth, Prospero, Aila, Mr. Morland and Valpak. You can also rarely find this item enchanted at Knightshade, Hef, Chronos, Freiya and Cobweb. Skyscraper can also be obtained from Property Baron. A full list of available enchantments for Skyscraper can be found below. Deep Mechanics for Skyscraper are also available below.
| Attribute | Gold | Diamond |
|---|---|---|
| CooldownMax | 10s | 8s |
| Multicast | 2 | 2 |
| DamageAmount | 0 | 0 |
| Custom_0 | 2 | 3 |
| SellPrice | 12 | 24 |
| BuyPrice | 24 | 48 |
SellPrice of this item by 2SellPrice of each item on your board to the DamageAmount of this itemSellPrice of each item on your board to the DamageAmount of this itemDamageAmount Damage [0] to your opponent| Attribute | Gold | Diamond |
|---|---|---|
| SlowTargets | 2 | 2 |
| SlowAmount | 1s | 1s |
| Attribute | Gold | Diamond |
|---|---|---|
| FreezeTargets | 1 | 1 |
| FreezeAmount | 1s | 1s |
| Attribute | Gold | Diamond |
|---|---|---|
| HasteTargets | 2 | 2 |
| HasteAmount | 1s | 1s |
| Attribute | Gold | Diamond |
|---|---|---|
| ShieldApplyAmount | 0 | 0 |
| Attribute | Gold | Diamond |
|---|---|---|
| HealAmount | 0 | 0 |
| Attribute | Gold | Diamond |
|---|---|---|
| PoisonApplyAmount | 0 | 0 |
| Attribute | Gold | Diamond |
|---|---|---|
| BurnApplyAmount | 0 | 0 |
Multicast of this itemCritChance of this item| Attribute | Gold | Diamond |
|---|---|---|
| PercentSlowReduction | 100 | 100 |
| PercentFreezeReduction | 100 | 100 |
| DestroyImmunity | 1 | 1 |
DamageAmount of this item by 2| Attribute | Gold | Diamond |
|---|---|---|
| RegenApplyAmount | 0 | 0 |
There are changes to this item's implementation.
SlowTargets [2] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]HasteTargets [2] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [1 sec]ShieldApplyAmount [0]DamageAmount of this item [0] to the ShieldApplyAmount of this itemHealAmount [0]Custom_0There are changes to this item's implementation.
DamageAmount of this item [0] to the HealAmount of this itemPoisonApplyAmount [0]DamageAmount of this item [0] to the PoisonApplyAmount of this itemMulticast of this itemBurnApplyAmount [0]DamageAmount of this item [0] to the BurnApplyAmount of this itemRegenApplyAmount [0] Regen until the end of the fightRegenApplyAmount [0] Regen until the end of the fightDamageAmount of this item [0] to the RegenApplyAmount of this itemDamageAmount of this item [0] to the RegenApplyAmount of this itemDamageAmount of this item [0] to the PoisonApplyAmount of this itemDamageAmount of this item [0] to the PoisonApplyAmount of this itemDamageAmount of this item [0] to the BurnApplyAmount of this itemCustom_0There are changes to this item's implementation.
SellPrice of this item by the Custom_0 of this item [2]SellPrice of this item by 2 until the end of the fightSellPrice of this item by the Custom_0 of this item [2]DamageAmount of this item [0] to the BurnApplyAmount of this itemDamageAmount of this item [0] to the PoisonApplyAmount of this itemDamageAmount of this item [0] to the BurnApplyAmount of this itemSellPrice of this item by 2SellPrice of each item on your board to the DamageAmount of this itemSellPrice of each item on your board to the DamageAmount of this itemMulticast of this itemMulticast of this itemCustom_0 of this item [2 » 3] to the Custom_0 of this itemDamageAmount of this item [0] to the PoisonApplyAmount of this itemDamageAmount of this item [0] to the BurnApplyAmount of this itemFreezeFreeze of this item (permanently)SlowSlow of this item (permanently)PercentSlowReductionPercentFreezeReductionDestroyImmunitySellPrice of each item on your board to the DamageAmount of this item*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.