Info
Cloche Hat is a medium Stelle item in The Bazaar. Its starting tier is Silver. As Stelle, you can find this item at Jay Jay, Cobweb, Kev's Armory, Barkun, Tok's Clocks, Kina, Mittel, Silvia, Luxe, Knightshade, Goldie, Gaseo, Quixel, Chronos, Hef and Freiya.
A full list of available enchantments for Cloche Hat can be found
below. Deep Mechanics for Cloche Hat are also available below.
Enchantments
Cloche Hat (Not enchanted)
Attribute | Silver | Gold | Diamond |
---|
BuyPrice | 8 | 16 | 32 |
SellPrice | 4 | 8 | 16 |
Custom_0 | 1 | 2 | 3 |
Custom_1 | 0 | 0 | 0 |
Effect
Add the
Custom_1
of this item [
0] to the
RerollCostModifier
of the
Effect
Add the
Custom_0
of this card [
1 »
2 »
3]x of, rounding up, the number of items on your board or in your stash that are
Apparels
to the
Custom_1
of this item
Golden Cloche Hat
Tooltip
This has double reroll cost reduction.
Effect
Multiply the Custom_0
of this item by 2
Heavy Cloche Hat
Tooltip
At the start of each fight, Slow 4 items for 2 second(s).
Attribute | Silver | Gold | Diamond |
---|
SlowTargets | 4 | 4 | 4 |
SlowAmount | 2s | 2s | 2s |
Trigger
At the beginning of each fight
Action
Slow up to SlowTargets
[4] random items on your opponent's board for SlowAmount
[2 sec]
Icy Cloche Hat
Tooltip
At the start of each fight, Freeze 2 item for 2 second(s).
Attribute | Silver | Gold | Diamond |
---|
FreezeTargets | 2 | 2 | 2 |
FreezeAmount | 2s | 2s | 2s |
Trigger
At the beginning of each fight
Action
Freeze up to FreezeTargets
[2] random items on your opponent's board for FreezeAmount
[2 sec]
Turbo Cloche Hat
Tooltip
At the start of each fight, Haste 4 items for 2 second(s).
Attribute | Silver | Gold | Diamond |
---|
HasteTargets | 4 | 4 | 4 |
HasteAmount | 2s | 2s | 2s |
Trigger
At the beginning of each fight
Action
Haste up to HasteTargets
[4] random items on your board that have a CooldownMax
more than 0 sec for HasteAmount
[2 sec]
Shielded Cloche Hat
Tooltip
At the start of each fight, Shield equal to 20% of your Max Health.
Attribute | Silver | Gold | Diamond |
---|
ShieldApplyAmount | 0 | 0 | 0 |
Trigger
At the beginning of each fight
Action
Shield your player for ShieldApplyAmount
[0]
Effect
Add 0.2x of, rounding up, the HealthMax
of your player to the ShieldApplyAmount
of this item
Restorative Cloche Hat
Tooltip
The first time you fall below half Health each fight, Heal equal to 10% of your Max Health.
Attribute | Silver | Gold | Diamond |
---|
HealAmount | 0 | 0 | 0 |
Custom_4 | 0 | 0 | 0 |
While your player has a Health
less than 0.5x of, rounding up, the HealthMax
of your player
Trigger
When your player loses Health
Action
Add 1 to the Custom_4
of this item until the end of the fight
While this item has a Custom_4
exactly 0
While your player has a Health
less than 0.5x of, rounding up, the HealthMax
of your player
Trigger
When your player loses Health
Action
Heal your player for HealAmount
[0]
Effect
Add 0.2x of, rounding up, the HealthMax
of your player to the HealAmount
of this item
Toxic Cloche Hat
Tooltip
At the start of each fight, Poison 20.
Attribute | Silver | Gold | Diamond |
---|
PoisonApplyAmount | 20 | 20 | 20 |
Trigger
At the beginning of each fight
Action
Poison your opponent for PoisonApplyAmount
[20]
Fiery Cloche Hat
Tooltip
At the start of each fight, Burn 20.
Attribute | Silver | Gold | Diamond |
---|
BurnApplyAmount | 20 | 20 | 20 |
Trigger
At the beginning of each fight
Action
Burn your opponent for BurnApplyAmount
[20]
Shiny Cloche Hat
Tooltip
This has double reroll cost reduction.
Effect
Multiply the Custom_0
of this item by 2
Deadly Cloche Hat
Tooltip
Adjacent items have +30% Crit Chance.
Effect
Add 30% to the
CritChance
of adjacent items that
can Crit
Radiant Cloche Hat
Tooltip
Adjacent items are affected by Freeze and Slow for half as long.
Effect
Add 50 to the PercentFreezeReduction
of adjacent items
Effect
Add 50 to the PercentSlowReduction
of adjacent items
Obsidian Cloche Hat
Tooltip
At the start of each fight, deal Damage equal to 20% of your Max Health.
Attribute | Silver | Gold | Diamond |
---|
DamageAmount | 0 | 0 | 0 |
Trigger
At the beginning of each fight
Action
Deal DamageAmount
Damage [0] to your opponent
Effect
Add 0.2x of, rounding up, the HealthMax
of your player to the DamageAmount
of this item