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Cloche Hat

Cloche Hat

As of patch 5.0.0 (1.0.6022) on Aug 13, 2025.
Types
Your rerolls cost 1 » 2 » 3 less Gold for each Apparel you have.
Cost
8 » 16 » 32 gold
Value
4 » 8 » 16 gold
History
Info
Merchants
History

Info


Cloche Hat is a medium Stelle item in The Bazaar. Its starting tier is Silver. As Stelle, you can find this item at Jay Jay, Cobweb, Kev's Armory, Barkun, Tok's Clocks, Kina, Mittel, Silvia, Luxe, Knightshade, Goldie, Gaseo, Quixel, Chronos, Hef and Freiya. A full list of available enchantments for Cloche Hat can be found below. Deep Mechanics for Cloche Hat are also available below.

Enchantments
Canonical


Deep Mechanics
Canonical


Cloche Hat (Not enchanted)

AttributeSilverGoldDiamond
BuyPrice81632
SellPrice4816
Custom_0123
Custom_1000
Aura

Effect
Add the Custom_1 of this item [0] to the RerollCostModifier of the
active player
Aura

Effect
Add the Custom_0 of this card [1 » 2 » 3]x of, rounding up, the number of items on your board or in your stash that are
Apparels
to the Custom_1 of this item

Golden Cloche Hat

Tooltip
This has double reroll cost reduction.
Aura

Effect
Multiply the Custom_0 of this item by 2

Heavy Cloche Hat

Tags
Tooltip
At the start of each fight, Slow 4 items for 2 second(s).
AttributeSilverGoldDiamond
SlowTargets444
SlowAmount2s2s2s
Ability

Trigger
At the beginning of each fight

Action
Slow up to SlowTargets [4] random items on your opponent's board for SlowAmount [2 sec]

Icy Cloche Hat

Tags
Tooltip
At the start of each fight, Freeze 2 item for 2 second(s).
AttributeSilverGoldDiamond
FreezeTargets222
FreezeAmount2s2s2s
Ability

Trigger
At the beginning of each fight

Action
Freeze up to FreezeTargets [2] random items on your opponent's board for FreezeAmount [2 sec]

Turbo Cloche Hat

Tags
Tooltip
At the start of each fight, Haste 4 items for 2 second(s).
AttributeSilverGoldDiamond
HasteTargets444
HasteAmount2s2s2s
Ability

Trigger
At the beginning of each fight

Action
Haste up to HasteTargets [4] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [2 sec]

Shielded Cloche Hat

Tags
Tooltip
At the start of each fight, Shield equal to 20% of your Max Health.
AttributeSilverGoldDiamond
ShieldApplyAmount000
Ability

Trigger
At the beginning of each fight

Action
Shield your player for ShieldApplyAmount [0]
Aura

Effect
Add 0.2x of, rounding up, the HealthMax of your player to the ShieldApplyAmount of this item

Restorative Cloche Hat

Tags
Tooltip
The first time you fall below half Health each fight, Heal equal to 10% of your Max Health.
AttributeSilverGoldDiamond
HealAmount000
Custom_4000
Ability

Prereq.
While your player has a Health less than 0.5x of, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Add 1 to the Custom_4 of this item until the end of the fight
Ability

Prereq.
While this item has a Custom_4 exactly 0

Prereq.
While your player has a Health less than 0.5x of, rounding up, the HealthMax of your player

Trigger
When your player loses Health

Action
Heal your player for HealAmount [0]
Aura

Effect
Add 0.2x of, rounding up, the HealthMax of your player to the HealAmount of this item

Toxic Cloche Hat

Tags
Tooltip
At the start of each fight, Poison 20.
AttributeSilverGoldDiamond
PoisonApplyAmount202020
Ability

Trigger
At the beginning of each fight

Action
Poison your opponent for PoisonApplyAmount [20]

Fiery Cloche Hat

Tags
Tooltip
At the start of each fight, Burn 20.
AttributeSilverGoldDiamond
BurnApplyAmount202020
Ability

Trigger
At the beginning of each fight

Action
Burn your opponent for BurnApplyAmount [20]

Shiny Cloche Hat

Tooltip
This has double reroll cost reduction.
Aura

Effect
Multiply the Custom_0 of this item by 2

Deadly Cloche Hat

Tags
Tooltip
Adjacent items have +30% Crit Chance.
Aura

Effect
Add 30% to the CritChance of adjacent items that
can Crit

Radiant Cloche Hat

Tooltip
Adjacent items are affected by Freeze and Slow for half as long.
Aura

Effect
Add 50 to the PercentFreezeReduction of adjacent items
Aura

Effect
Add 50 to the PercentSlowReduction of adjacent items

Obsidian Cloche Hat

Tooltip
At the start of each fight, deal Damage equal to 20% of your Max Health.
AttributeSilverGoldDiamond
DamageAmount000
Ability

Trigger
At the beginning of each fight

Action
Deal DamageAmount Damage [0] to your opponent
Aura

Effect
Add 0.2x of, rounding up, the HealthMax of your player to the DamageAmount of this item

History
Canonical


Show implementation changes
This has been added.

0.1.8

Mar 5, 2025
C.D.
9 sec
10 sec