17.3 (Aug 20) on Aug 20, 2026.
17.3 (Aug 20) on Aug 20, 2026.Solar Farm is a large Dooley item in The Bazaar. Its starting tier is Silver. As Dooley, you can find this item at Pol, Goldie, Tok's Clocks, The Tester, Hef, Kina, Jay Jay, Luxe, Barkun, Chronos, Midsworth, Valpak and Silvia. You can also rarely find this item enchanted at Knightshade, Freiya and Cobweb. Solar Farm can also be obtained from Ahexa. A full list of available enchantments for Solar Farm can be found below. Deep Mechanics for Solar Farm are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| CooldownMax | 8s | 7s | 6s |
| HasteAmount | 1s | 1s | 1s |
| ChargeAmount | 2s | 2s | 2s |
| ChargeTargets | 1 | 1 | 1 |
| RegenApplyAmount | 10 | 20 | 30 |
| SellPrice | 6 | 12 | 24 |
| BuyPrice | 12 | 24 | 48 |
CooldownMax more than 0 sec for HasteAmount [1 sec]RegenApplyAmount [10 » 20 » 30] Regen until the end of the fightChargeTargets [1] card among this item for ChargeAmount [2 sec]SellPrice of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| SlowTargets | 2 | 2 | 2 |
| SlowAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 |
| FreezeAmount | 1s | 1s | 1s |
HasteAmount of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| ShieldApplyAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HealAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PoisonApplyAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| BurnApplyAmount | 0 | 0 | 0 |
Multicast of this item| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PercentSlowReduction | 100 | 100 | 100 |
| PercentFreezeReduction | 100 | 100 | 100 |
| DestroyImmunity | 1 | 1 | 1 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| DamageAmount | 0 | 0 | 0 |
RegenApplyAmount of this item by 2SlowTargets [2] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [1 sec]There are changes to this item's implementation.
FreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]ShieldApplyAmount [0]RegenApplyAmount of this item [10 » 20 » 30] to the ShieldApplyAmount of this itemHealAmount [0]SellPrice of this item by 2RegenApplyAmount of this item [10 » 20 » 30] to the HealAmount of this itemPoisonApplyAmount [0]RegenApplyAmount of this item [10 » 20 » 30] to the PoisonApplyAmount of this itemBurnApplyAmount [0]RegenApplyAmount of this item [10 » 20 » 30] to the BurnApplyAmount of this itemCritChance of items on your board that DamageAmount Damage [0] to your opponentRegenApplyAmount of this item [10 » 20 » 30] to the DamageAmount of this itemRegenApplyAmount of this item by 2There are changes to this item's implementation.
CritChance of items on your board that CooldownMax more than 0 secCritChance of items on your board that RegenApplyAmount of this item [6 » 9 » 12] to the ShieldApplyAmount of this itemRegenApplyAmount of this item [6 » 9 » ] to the of RegenApplyAmount of this item [6 » 9 » ] to the of RegenApplyAmount of this item [6 » 9 » 12] to the of RegenApplyAmount of this item [6 » 9 » ] to the of CritChance of items on your board that CooldownMax more than 0 secCritChance of items on your board that CooldownMax more than 0 secThere are changes to this item's implementation.
Custom_0 of this item [6 » 9 » 12] to the HealthRegen of your player until the end of the fightRegenApplyAmount of this item [6 » 9 » 12] to the ShieldApplyAmount of RegenApplyAmount of this item [6 » 9 » 12] to the HealAmount of RegenApplyAmount of this item [6 » 9 » 12] to the of HealAmountPoisonApplyAmountBurnApplyAmountDamageAmountRegenApplyAmount [6 » 9 » 12] Regen until the end of the fightRegenApplyAmount of this item [10 » 20] to the ShieldApplyAmount of this itemRegenApplyAmount of this item [10 » 20] to the HealAmount of this itemFreezeFreeze of this item (permanently)SlowSlow of this item (permanently)PercentSlowReductionPercentFreezeReductionDestroyImmunityDamageAmountRegenApplyAmount of this item [10 » 20] to the DamageAmount of this item*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.