16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Gavel is a small Pygmalien item in The Bazaar. Its starting tier is Silver. As Pygmalien, you can find this item at Goldie, Quixel, Ande, Jay Jay, Luxe, Midsworth, Freiya, Aila, Valpak and Silvia. You can also rarely find this item enchanted at Knightshade, Hef, Chronos and Cobweb. A full list of available enchantments for Gavel can be found below. Deep Mechanics for Gavel are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| CooldownMax | 8s | 8s | 8s |
| DamageAmount | 100 | 200 | 400 |
| FreezeAmount | 1s | 1s | 1s |
| SellPrice | 2 | 4 | 8 |
| BuyPrice | 4 | 8 | 16 |
DamageAmount Damage [100 » 200 » 400] to your opponentSellPrice of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| SlowAmount | 2s | 2s | 2s |
FreezeAmount of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HasteAmount | 2s | 2s | 2s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| ShieldApplyAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HealAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PoisonApplyAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| BurnApplyAmount | 0 | 0 | 0 |
CritChance of this itemMulticast of this item| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PercentSlowReduction | 100 | 100 | 100 |
| PercentFreezeReduction | 100 | 100 | 100 |
| DestroyImmunity | 1 | 1 | 1 |
DamageAmount of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| RegenApplyAmount | 0 | 0 | 0 |
SellPrice of this item by 2ShieldApplyAmount [0]DamageAmount of this item [100 » 200 » 400] to the ShieldApplyAmount of this itemHealAmount [0]DamageAmount of this item [100 » 200 » 400] to the HealAmount of this itemDamageAmount of this item [100 » 200 » 300] to the PoisonApplyAmount of this itemPoisonApplyAmount [0]DamageAmount of this item [100 » 200 » 300] to the PoisonApplyAmount of this itemDamageAmount of this item [100 » 200 » 400] to the PoisonApplyAmount of this itemBurnApplyAmount [0]DamageAmount of this item [100 » 200 » 300] to the of DamageAmount of this item [100 » 200 » 400] to the BurnApplyAmount of this itemRegenApplyAmount [0] Regen until the end of the fightDamageAmount of this item [100 » 200 » 400] to the RegenApplyAmount of this itemThere are changes to this item's implementation.
There are changes to this item's implementation.
Health at least the Health of your opponentFreezeTargets [1] random item on your opponent's board that is FreezeAmount [1 sec]RegenApplyAmount [0] Regen until the end of the fightDamageAmount of this item [100 » 200 » 400] to the RegenApplyAmount of this itemBurnApplyAmountDamageAmount of this item [100 » 200 » 300] to the BurnApplyAmount of this itemSlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [4 sec]SlowTargetsDamageAmount Damage [500 » 1000] to your opponentDamageAmount Damage [200] to your opponentHealth less than the Health of your opponentFreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]FreezeFreeze of this item (permanently)SlowSlow of this item (permanently)PercentSlowReductionPercentFreezeReductionDestroyImmunityFreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]FreezeAmount of this item by 2FreezeTargetsHasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [4 sec]HasteTargetsHealth less than the Health of your opponentShieldApplyAmount [500]Health at least the Health of your opponentDamageAmount of this item [200] to the ShieldApplyAmount of this itemHealth less than the Health of your opponentHealAmount [500]Health at least the Health of your opponentDamageAmount of this item [200] to the HealAmount of this itemHealth less than the Health of your opponentPoisonApplyAmount [50]Health at least the Health of your opponentDamageAmount of this item [200] to the PoisonApplyAmount of this itemHealth less than the Health of your opponentBurnApplyAmount [50]Health at least the Health of your opponentDamageAmount of this item [200] to the BurnApplyAmount of this itemDamageAmount Damage [500 » 1000] to your playerShieldApplyAmount [500]ShieldApplyAmount [0]HealAmount [500]HealAmount [0]PoisonApplyAmount [50]PoisonApplyAmount [0]BurnApplyAmount [50]BurnApplyAmount [0]*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.