View and compare all of Vanessa's Gold items in The Bazaar.
This list was generated with the query: t:item t:vanessa r:gold
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Slow 2 items for 4 second(s).
Freeze 1 medium or small item for 4 second(s).
Haste 2 item for 4 second(s).
Shield equal to this item's Damage.
Heal equal to this item's Damage.
Poison equal to 10% of this item's Damage.
Burn equal to 10% of this item's Damage.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
Slow 3 items for 3 second(s).
Freeze 1 item for 4 second(s).
Haste 3 items for 3 second(s).
Shield equal to this item's Damage.
Heal equal to this item's Damage.
Poison equal to 10% of this item's Damage.
Burn equal to 10% of this item's Damage.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
Slow 1 item for 2 second(s).
Freeze 1 small item for 1 second(s).
Haste 1 item for 2 second(s).
Shield equal to triple this item's Damage.
Heal equal to triple this item's Damage.
This has double Poison.
Burn equal to this item's Damage.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
Slow 1 item for 2 second(s).
Freeze 1 medium or small item for 1 second(s).
Haste 1 item for 2 second(s).
Shield equal to this item's Damage.
Heal equal to this item's Damage.
Poison equal to 10% of this item's Damage.
Burn equal to 10% of this item's Damage.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
Slow all enemy items for 3 second(s).
Freeze all enemy items for 1 second(s).
Haste your items for 3 second(s).
When you use an Aquatic item, Shield 20.
When you use an Aquatic item, Heal 30.
When you use an Aquatic item, Poison 2.
When you use an Aquatic item, Burn 3.
This has double Charge.
Your Aquatic items have +25% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
When you use an Aquatic item, Deal 20 Damage.
At the start of each fight, Slow small enemy items for 2 second(s).
At the start of each fight, Freeze 1 small item for 4 second(s).
This has double Haste duration.
At the start of each fight, Shield equal to 10% of your Max Health.
The first time you fall below half Health each fight, Heal equal to 10% of your Max Health.
At the start of each fight, Poison 10.
At the start of each fight, Burn 10.
Your Small items have +25% Crit Chance.
At the start of each fight, Deal Damage equal to 10% of your Max Health.
When your enemy uses an item, Slow 1 item for 3 second(s).
This has double Freeze duration.
When your enemy uses an item, Haste 1 item for 3 second(s).
When your enemy uses an item, Shield 30.
When your enemy uses an item, Heal 45.
When your enemy uses an item, Poison 3.
When your enemy uses an item, Burn 4.
This has double Freeze duration.
Enemy items have -50% Crit Chance.
When your enemy uses an item, Deal 2 Damage.
Slow 1 item for 2 second(s).
Freeze 1 small item for 1 second(s).
Haste 1 item for 2 second(s).
Shield equal to 10 times this item's Burn.
Heal equal to 10 times this item's Burn.
Poison equal to this item's Burn.
This has double Burn.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
Deal Damage equal to 10 times this item's Burn.
When you use a Friend, Slow 1 item for 1 second(s).
When you use a Friend, Freeze 1 small item for 1 second(s).
This has double Haste duration.
When you use a Friend, Shield 10.
When you use a Friend, Heal 15.
When you use a Friend, Poison 1.
When you use a Friend, Burn 1.
Adjacent items have +1 Multicast.
Your Friends have +25% Crit Chance.
When you use a Friend, Deal 10 Damage.
When you use an Ammo item, Slow 1 item for 2 second(s).
When you use an Ammo item, Freeze 1 small item for 1 second(s).
When you use an Ammo item, Haste 1 items for 2 second(s).
When you use an Ammo item, Shield 15.
When you use an Ammo item, Heal 20.
When you use an Ammo item, Poison 1.
When you use an Ammo item, Burn 2.
This has +1 Multicast.
When you use an Ammo item, your items gain +5% Crit Chance for the fight.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.